So, do you think there will be physics based KOs/knockdowns?

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  • RollTideRoll0929
    Rookie
    • Jun 2019
    • 330

    #1

    So, do you think there will be physics based KOs/knockdowns?

    I know it may seem like a minor detail to some but I'd love to see them bring ragdoll physics based KOs and knockdowns back. Kinda like what we had in UFC 2 but maybe polished up a little. I get some of the KOs looked ridiculous but honestly I thought most were incredible. No 2 knockouts looked the same. With animation based knockouts there's only so many different ones before you start feeling like you've seen them all. Or when you land a Left High kick and the fighter falls to his right. Hoping we can recreate a knockdown like in the trailer where Pereira gets sat down, even though it's prerendered, maybe they included this animation?
  • Yaari
    MVP
    • Feb 2014
    • 1496

    #2
    Re: So, do you think there will be physics based KOs/knockdowns?

    At this point I feel like if it isnt a bullet point on their website, its not going to be in the game.

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    • tissues250
      MVP
      • Apr 2016
      • 1526

      #3
      Re: So, do you think there will be physics based KOs/knockdowns?

      Pereira's down we saw in the trailer was so impressive... yes i'd love to see it in the game and high kick thing you mentioned, too.
      Last edited by tissues250; 09-10-2023, 02:34 PM.

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      • Mr_Cool_Ice
        Rookie
        • Nov 2017
        • 173

        #4
        Re: So, do you think there will be physics based KOs/knockdowns?

        They talk about ragdoll/dynamic KO’s in one of the previews I read. One of the cool new features is the KO camera, so they seemed have improved the KO physics a lot to really showcase that.


        Sent from my iPhone using Operation Sports

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