So, do you think there will be physics based KOs/knockdowns?
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So, do you think there will be physics based KOs/knockdowns?
I know it may seem like a minor detail to some but I'd love to see them bring ragdoll physics based KOs and knockdowns back. Kinda like what we had in UFC 2 but maybe polished up a little. I get some of the KOs looked ridiculous but honestly I thought most were incredible. No 2 knockouts looked the same. With animation based knockouts there's only so many different ones before you start feeling like you've seen them all. Or when you land a Left High kick and the fighter falls to his right. Hoping we can recreate a knockdown like in the trailer where Pereira gets sat down, even though it's prerendered, maybe they included this animation?Tags: None -
Re: So, do you think there will be physics based KOs/knockdowns?
Pereira's down we saw in the trailer was so impressive... yes i'd love to see it in the game and high kick thing you mentioned, too.Last edited by tissues250; 09-10-2023, 02:34 PM.Comment
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Re: So, do you think there will be physics based KOs/knockdowns?
They talk about ragdoll/dynamic KO’s in one of the previews I read. One of the cool new features is the KO camera, so they seemed have improved the KO physics a lot to really showcase that.
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