Legitimate isn't in their vocabulary. Other stuff they removed also was completely unnecessary (referencing champion shorts again), without any logical reason whatsoever.
And for career, they hilariously take their data to start off, saying: "apparently many people play career a long time, and multiple times", and use that to legitimize their one and only novelty: skipping the career-exclusive segments. I am NOT making this up. That's a measure you take when they are NOT playing career! No, let's add a couple of movies at the start (also a measure to lure people in, which really isn't necessary apparently).
How about instead of letting us skip the training, how about just making it more interesting and diverse? Bet that didn't cross their minds. Let us choose the sparring partner. Choose what we would like to work on. I liked those training segments, but the goals get super-repetitive. If we're going to skip that, what's the point? We're just sequencing fights. Might as well play online career then. And now we're coming to their ultimate goal, I guess...
Take a page from the WWE games: A "small minority" wanted GM mode back. After several years, they finally listened. People played it a lot, apparently, so they expanded it, and guess what? The game gets very positive user reviews.
And even when Tourney mode isn't popular, why remove it? It must take mere mb's on disk space. Would it "confuse casuals" too much?
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