Ufc 5 Realistic sliders

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  • Aceboonkoon
    MVP
    • Sep 2011
    • 1220

    #31
    Re: Ufc 5 Realistic sliders

    Originally posted by gbmbjj
    Curious, why would allowing the CPU to have Free Combos factor into the gameplay?



    Furthermore, wouldn't it make sense for the 1player to have it turned on? (as I find combos and combo inputs, especially online, to be the most difficult part of this game)
    I played a few games with free combinations turned off for the cpu and it was not bad at all...but i perfer it on..combos seems smoother and cpu can pull of some nice ones...still testing it out

    Sent from my SM-G981U1 using Tapatalk
    Last edited by Aceboonkoon; 11-06-2023, 01:10 AM.

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    • Aceboonkoon
      MVP
      • Sep 2011
      • 1220

      #32
      Re: Ufc 5 Realistic sliders



      Another great match

      Sent from my SM-G981U1 using Tapatalk

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      • Blackman316
        Pro
        • Jan 2018
        • 820

        #33
        Re: Ufc 5 Realistic sliders

        I'll give this a whirl as so far even legendary difficulty is just easy (though I managed to lose a couple of fights). The differences do seem big. I don't want AI to deny everything like they do sometimes. It seems some transitions are just impossible to get against AI (on sim).

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        • Aceboonkoon
          MVP
          • Sep 2011
          • 1220

          #34
          Re: Ufc 5 Realistic sliders

          Originally posted by Blackman316
          I'll give this a whirl as so far even legendary difficulty is just easy (though I managed to lose a couple of fights). The differences do seem big. I don't want AI to deny everything like they do sometimes. It seems some transitions are just impossible to get against AI (on sim).
          I know exactly what you mean..try out the updated sliders on Pro and let me know

          Sent from my SM-G981U1 using Tapatalk

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          • Aceboonkoon
            MVP
            • Sep 2011
            • 1220

            #35
            Re: Ufc 5 Realistic sliders

            Knockout was one of the best



            Sent from my SM-G981U1 using Tapatalk

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            • gbmbjj
              Rookie
              • Apr 2016
              • 400

              #36
              Re: Ufc 5 Realistic sliders

              Originally posted by Aceboonkoon
              Knockout was one of the best



              Sent from my SM-G981U1 using Tapatalk
              One day they will address these stupid and ridiculous looking KOs with the dislocated arms that wind up on the back of the fighter. Siiiiiiiiigh. :/

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              • Aceboonkoon
                MVP
                • Sep 2011
                • 1220

                #37
                Re: Ufc 5 Realistic sliders

                Originally posted by gbmbjj
                One day they will address these stupid and ridiculous looking KOs with the dislocated arms that wind up on the back of the fighter. Siiiiiiiiigh. :/
                Lol one day

                Sent from my SM-G981U1 using Tapatalk

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                • Aceboonkoon
                  MVP
                  • Sep 2011
                  • 1220

                  #38
                  Re: Ufc 5 Realistic sliders



                  Sent from my SM-G981U1 using Tapatalk

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                  • Irish0331
                    Banned
                    • Oct 2016
                    • 485

                    #39
                    Re: Ufc 5 Realistic sliders

                    Thanks for sharing these sliders. I'm an offliner 99.9% of the time. The AI (in my opinion) has been pretty good at the pro and legendary level. I've only really manipulated the AI striking frequency and the red/blue cut resistance and had some decent "realistic" battles. But I'll give your sliders a shot.

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                    • Jayyd11
                      Rookie
                      • Jan 2023
                      • 194

                      #40
                      Re: Ufc 5 Realistic sliders

                      Any updates to these with the new patch ?

                      Comment

                      • dylan31140
                        Just started!
                        • Nov 2023
                        • 3

                        #41
                        Re: Ufc 5 Realistic sliders

                        His sliders was so bad, there is nothing realistic : damage really too low, too lot of difference between AI and player on transition speed (too easy to switch on the ground), submission speed -30 for CPU?, stamina -23 for player ? U can throw 100 strikes per round and you’re still in shape like nothing happens.

                        I think it’s sliders for beginners or arcade gamers maybe but really not for a realistic fight like in real.

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                        • Cleetuss
                          Just started!
                          • Mar 2024
                          • 1

                          #42
                          Re: Ufc 5 Realistic sliders

                          What ones are the most recent ones last updated the ones on here or ur YouTube video I’m a lil confused dog

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