Here is a link that shows photos taken during a ufc event including some people playing the game - the first shot is the main menu (most likely could be placeholder) which shows modes such as classic fights, career, exhibition and so on. On the right side of the webpage you can scroll left or right through pictures - towards the left is people playing the game like bisping, to the right is shots of real ufc action.
http://www.flickr.com/photos/mcneilc...to/3219679173/
you will notice little crowd details like the octagon girls sitting in their fold-charis at ringside in a shot of bisping playing and both characters are on the ground near the cage.
The format looks like the older one w/ red borders (which I prefer), instead of the newer metallic/gold look which i don't like anyway. The middle of the octagon is still harley davidson, and not the new one (light beer of some kind).
venues: I have no idea, and kind of doubt there will be 'official' venues, but some screens show variation. Also in the videos you can clearly see the brick wall that looks similar to the TUF cage.
http://medianator.com/2009/02/previe...09-undisputed/
in that article bisping throwing the left hook looks quite different from other pictures. It looks like one of those smaller type venues. Other pictures I've seen have huge jumbotrons showing the action. And I've also seen some variation in the advertising within the octagon.
The french THQ showing:
ad poster is linked above
here is a link to the french impressions:
**very important to go to pg 5 which shows pictures providing evidence of the event!

here is a very rough translation:
translated... CRO COP IN THE GAME!!!btw used google translate..
So to avoid the responses con, necessarily what I will say y'aura many things we know already ...
I insist also on the fact that the game we tried was not entirely finished (after a guy from thq there is 1 month of development) and likely a modification,
So it y'aura:
- Between 60 and 80 fighters is confirmed
- 5 weight category,
- Some fighters like BJ Penn, Anderson Silva, Dan Henderson move in 2 categories
- A commitment to realism and respect for the fighting style
- Management of the sweat and fatigue,
- Damage by area (legs, sides, heads, etc.)
- Cuts
- Career Mode (choice of styles of combat fighting / kick / etc jjb)
- Legend of Combat Mode
- User training / tutorial (training mode is currently separated from the career mode it sagit more than one tutorial)
GRAPHICS:
The game is really beautiful, ok it's not a surprise but you will not disappointed guaranteed! The modeling of the fighters is very good although some have completely messed up, cro-cop is a body builder really ugly too inflated for example.
Referees / ring girl is also widely recognized (y'en who saw Dana White in the audience: D)
GAMEPLAY
Standing: It is still quite basic, one key for each member, the strokes are based on the distance separating the two combatants, by pressing the same button can send a nudge if you are near or far by jab example.
y'a un key "special move" on which you can press at the same time as another command (eg kick key + "special move" = blown knee / high kick following style / distance)
custody for the two triggers is left of the joystick, there are high care (head) or low (body), it is important to know that athlete who blocks shots still suffers damage in the front arm in this case and suffers the consequences.
Ko standing for several possibilities either KO "snapshot", ie in 1 shot or operates a sort of effect ko "(as in fight night) hit the soldier becomes slower, it is sounded and must dodge the blow several seconds in his mind if he is still affected and it is down most of the time tko after 2 / 3 strikes
Clinch 3 opportunities melee standing:
(I give denominations thq)
- Clinch téte: basically it is the thai clinch
- Clinch size before the size with a chance to work and co underhook
- Clinch leg before the leg, attempted projection missed
when is the clinch can send keystrokes (fist / elbow / knee), attempt to recover the distance, try to get a more favorable position, or try a projection (I will explain the controls for the ground they are substantially the same)
Sol
Ground combat is essentially based on the stick right, a quarter turn (left or right) is a half transition, a complete revolution = transition complete
eg if I am in the custody of my opponent half transition (if it's of course) and I find myself in half guard, I complete the transition goes directly into side control, etc. ....
So I asked for a list guard / submission available, impossible to have a correct answer, so what I saw playing, Brazilian guard, half guard, side control, north south, mounted on can also take the back is a bit much everything I believe .....
Submission: to initiate a bid must make a pressure on the stick right, then it's one that will turn over with the right stick, fortunately fatigue has a major role, but it turns quickly to throttle massacrage ( Mister Green)
There is also a "system against a position of weakness", pressing the right stick with the proper timing (interception of a large impactor) can allow a reversal / a tender
INFO / ANECDOTE:
For Denn: y'aura actually a battle of legend but no Tank / Royce / Down in the demo
- Tito Ortiz will be in the game, and it is great set!
- Andrei Arlovski also
- Cheick "Chippendale" Kongo has hair on the torso in the game and not like it: D
- Jon Fitch knew it but he is too

- Release date: 22 May 08 on xbox 360 and ps3
- No variations on other media
- Stamina bar can be visible or not / no bar life
- Finalists will be this last UFC!
- Mister Green / Zeboulette Kibo 94/Vinz/les brothers are all bad at the Xbox!
voila if you have any questions, if I have forgotten something called the try to do better!
Diamon swing photos (well not all right my friend: D)
ps: I buy directly!
So this along with the developer q an a's on the www.ufcundisputed.com website in the communtiy section - there are 3 and another will come today along with IGN's MAJOR announcement!
after all that you're completely caught up.

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