I agree that the KO rate needs to be tweaked, but the striking power is fine. They need too rework the stamina system so it is more costly to throw the big power strikes and maybe add a punch accuracy stat (or just make it a part of the standing strikes offenst stat).
Your New UFC / WWE THQ Community Manager
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Re: Your New UFC / WWE THQ Community Manager
I agree that the KO rate needs to be tweaked, but the striking power is fine. They need too rework the stamina system so it is more costly to throw the big power strikes and maybe add a punch accuracy stat (or just make it a part of the standing strikes offenst stat).Originally posted by slickdtcI'd ride his bus, that's all I'm saying.
No context needed -
I have YET to finish a submission... but when the computer gets me in a submission my guy taps every single time.
It doesn't even pay to use fighters with a high submission rate....because it seems to never work for the human player anyway.The Lord is my shepard.Comment
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Re: Your New UFC / WWE THQ Community Manager
My biggest gamplay issues are:
Stamina
KO vs Rocked ratio
3 transition rule
AI aggressiveness
Stats not meaning anything
Subs
Ref quick standup...
and of course all of the exploits...
I think an improved stamina rate will knock off maybe half of the problems I listed above..
If they fixed those things, I would be happy..Last edited by Jukeman; 05-29-2010, 02:27 AM.Comment
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Re: Your New UFC / WWE THQ Community Manager
Yes, there should be a stamina cost for spamming punches or kicks. This will force more strategy and perhaps help to taper the CPU's aggressiveness(though that still needs to be addressed separately with fighter AI).Comment
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Re: Your New UFC / WWE THQ Community Manager
Especially now how you can block it, hold them up in the air for a second and then uppercut them sending them flying. Where did they come up with that?
Here's how I see it - takedowns should be based almost entirely on stats. Secondly, holding back for the sprawl function shouldn't be an auto-block but should maybe boost your defense rating a tad bit.
So if you don't get the sprawl thing held, it should be a quicker take down for the most part and maybe lower the defender's stat a small amount since they technically weren't prepared for it.
If you do hold it and get it, then it should go into a bit of a struggle and maybe raise the defender's stat a small amount too. Maybe have a hopping animation, or one where the defender kind of stumbles along with it, or in the case of a top level defender like Liddell was, just a pure stuff.
I'd just like to see stats matter more instead of this automatic - you were holding back so it's a block no matter what stuff. I guess I want to see more of the arcade stuff removed and more of the sim type stuff enhanced.
What this game begs for is a ton more animations and some actual randomness to it.Comment
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Re: Your New UFC / WWE THQ Community Manager
Yeah - the sprawl block is pretty silly; same with 2009.
Especially now how you can block it, hold them up in the air for a second and then uppercut them sending them flying. Where did they come up with that?
Here's how I see it - takedowns should be based almost entirely on stats. Secondly, holding back for the sprawl function shouldn't be an auto-block but should maybe boost your defense rating a tad bit.
So if you don't get the sprawl thing held, it should be a quicker take down for the most part and maybe lower the defender's stat a small amount since they technically weren't prepared for it.
If you do hold it and get it, then it should go into a bit of a struggle and maybe raise the defender's stat a small amount too. Maybe have a hopping animation, or one where the defender kind of stumbles along with it, or in the case of a top level defender like Liddell was, just a pure stuff.
I'd just like to see stats matter more instead of this automatic - you were holding back so it's a block no matter what stuff. I guess I want to see more of the arcade stuff removed and more of the sim type stuff enhanced.
What this game begs for is a ton more animations and some actual randomness to it.GT:jb12780
PSN:jb12780Comment
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Re: Your New UFC / WWE THQ Community Manager
Welcome Tank hope you enjoy your time here. I have played quite a few matches and I have had only one fight that went the distance as most are KO's with a few TKO's thrown in. I like the game but if they can rectify some of the problems that you guys have stated it will make it a much better game."If you don't have anything good to say, say it often"- Ed the sockComment
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Re: Your New UFC / WWE THQ Community Manager
Hi Tank,
I think it would be wonderful if we could make super CAPS ---for private use only--no on line play. Please give us this option !Comment
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Re: Your New UFC / WWE THQ Community Manager
Actually as it turns out they're overly easy and quite exploitable with the right fighter. Though with any other fighter they're as bad as percived.Comment
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Re: Your New UFC / WWE THQ Community Manager
Being 20 fights into career mode and having learned 4 techniques is a little ridiculous to me. Apparently my fighter is the dumbest person in MMA.Comment
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Re: Your New UFC / WWE THQ Community Manager
To add to this point, we need to be able to learn more techniques. Learning a move basically fills your fatigue, stats still decay, and you aren't even for sure going to learn the move in one "week."
Being 20 fights into career mode and having learned 4 techniques is a little ridiculous to me. Apparently my fighter is the dumbest person in MMA.Comment
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The UFC game is fantastic! But I'm more of a wrestling fan (yes I know its not real).
Please tell me you guys are looking at your UFC Event Mode as a model for the next wrestling game!!?
I know someone's gonna say "but it had Create A Story." But when I play Event Mode on UFC 2010...it just flows more like a real life TV Show. The promos at the start, Mike Goldberg and Joe Rogan actually setting the scene (instead of only hearing their voices during matches), the wide view arena scans, and the way the show "closes" at the end.
It all just ties in together soooo much better instead of feeling like a bunch of exhibition matches back to back.
Wrestling is "DESPESRATE for a REALLY good game. Help!!!!
Ps....CAS got old fast because the element of surprise was gone. Even downloading somebody elses story was kinda wack because you can't edit....Suppose Cena isn't "my" Champion?The Lord is my shepard.Comment
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