Yes sweeps DEFINITELY need to make it back in the game. And as far them trying to make the game "fair," that's bull****. If I'm online and I pick a BJJ guy and the other dude chooses a guy with zero ground game, then that is his fault having poor strategy. The game doesn't need to help make up the deficit just because some guy likes Kimbo and he wants to fight with him. Strategy is a big part of sports games and games in general. If I'm playing Madden and some guy chooses the Patriots and I have a corner that's gonna get burned by Randy Moss they don't make it to where he can't throw it to Moss just to make things "fair" and "balanced." What's the point in having different fighting styles if we can't take advantage of their strengths and weaknesses?
UFC Undisputed 2010 Patch Update and Hello Again...
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Re: UFC Undisputed 2010 Patch Update and Hello Again...
Yes sweeps DEFINITELY need to make it back in the game. And as far them trying to make the game "fair," that's bull****. If I'm online and I pick a BJJ guy and the other dude chooses a guy with zero ground game, then that is his fault having poor strategy. The game doesn't need to help make up the deficit just because some guy likes Kimbo and he wants to fight with him. Strategy is a big part of sports games and games in general. If I'm playing Madden and some guy chooses the Patriots and I have a corner that's gonna get burned by Randy Moss they don't make it to where he can't throw it to Moss just to make things "fair" and "balanced." What's the point in having different fighting styles if we can't take advantage of their strengths and weaknesses? -
Re: UFC Undisputed 2010 Patch Update and Hello Again...
Bingo. Everybody on this game has the same moves. You got wrestlers doing judo throws, high kicks, muay thai clinches & arm triangles. BJJ fighters with stand ups on the same level as boxers.Comment
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Re: UFC Undisputed 2010 Patch Update and Hello Again...
Yeah, I think you guys are right about the 'fair' nonsense. I like that I can go learn moves from different styles but I also miss being 'scared' to go to the ground with a bjj guy or to be in the clinch with a wrestler or muay thai fighter. I don't know what they should do to fix it, all I know is someone better think of something.Comment
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Re: UFC Undisputed 2010 Patch Update and Hello Again...
They should go back to the way they had it last year. Where as if you wanted to do judo throws, you had to play as a judo fighter. If you wanted to scare people from taking you down to the ground, you played as a BJJ or Judo guy because you knew those guys had sweeps from the bottom.
If you wanted to do big slams, you played as a wrestler. Wanted to knee somebody to death, you played as a muay thai fighter. Everytime somebody picked a fighter with a certain discipline, it made you change the way you approached them because knew what they were capable of.
This year, for some dumb reason the leveled the whole damn playing field. So therefore you don't have to plan your strategy at all, you can use the same routine no matter who you playing as or playing against.
Don't have to play as a BJJ guy to sub somebody, I can just play as a striker because he has the same damn submission moves as a top level BJJ guy. When I seen I could do the americana or arm triangle with wrestlers I was like what the hell ??? There is no separation from top level BJJ guys to just regular wrestlers at all.
Sub switching needs to be overhauled. No way should the cpu automatically in 2 seconds get out of a sub switch move. If anything that should gurantee a sub because in real life that would catch a guy off guard and force him to shift his body weight in the other direction to get out of the new sub move.
However in the game, you can sub switch and the cpu will bust out like they knew it was coming and wasn't surprised at all. In a way that takes away the point of having sub switching. Sub switching suppose to be about catching your opponent off guard.Comment
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Re: UFC Undisputed 2010 Patch Update and Hello Again...
Yeah I have'nt figured out the sub switching yet. I read you could switch an armbar to a triangle and vice versa but I couldnt figure out how or when to do it. Like I said earlier I have been getting subs without it but I wondered if it made getting subs easier or not. How and when do you guys get sub switches and also are there more switches or is it just the 1? Somebody help me out here. lol.Comment
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Re: UFC Undisputed 2010 Patch Update and Hello Again...
Only a handful of fighters have sub switches, like around 4 or 5 guys. To do it just hold LB + click RS. Usually it is an armbar to a triangle or it would be a kneebar to a toe hold. Against a human yeah it makes it easier, against the cpu no. As soon as you switch the cpu bursts out of it in 2 seconds like they hercules.Comment
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Re: UFC Undisputed 2010 Patch Update and Hello Again...
But do you wait till they're almost tapping or right before you start spinning the stick or what cuz when I did it it never worked but maybe I just wasn't using 1 of the right people.Comment
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Re: UFC Undisputed 2010 Patch Update and Hello Again...
Unlike MadSkills, I find it very useful. If you do my no spin technique, you can generally pop off a bit more stamina from their bar and sink it in. It's actually kind of cheap and I stopped using it against the AI. That and RG are just too effective.Comment
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Re: UFC Undisputed 2010 Patch Update and Hello Again...
Tank can you answer my questions please.
1) Can a patch to fix the reversals be done for UFC 10? Either by fixing the size of the window for reversals. Making the window for success much smaller OR by going in and adjusting each fighters window size based on their ground grapple skill in what ever role they are in.
Example. Fighter 1 has a 88 offense ground grapple and a 65 defense ground grapple. So another words when he is on top his chance of success should be much greater because of the 88 rating(bigger reversal window). But the moment he is on his back his reversal window drops in size greatly since he is only rated a 65 off his back.
2) I understand stamina can't just be adjusted. Because it would negatively effect submissions and a number of other issues. But this is a big over sight. Because now you have players going into a match and not having to use any strategy other than hold LB and wing punches and kicks. The penalty of throwing these and missing is not there. So the two changes that can be made and not effect other parts of the game is this.
The code that says, this punch removes this much temp stamina when thrown and misses. Needs to be increased by about 3 times. This way when someone throws looping missing shots they are tiring themselves out.
2nd thing you guys need to do is up the damage done for legs kicks and body shots. Someone should not take 50 leg kicks before it finally triggers a better chance take down.
Like I said I understand adjusting the main stamina is out the question. But you guys should be able to adjust punch missing stamina loss and stamina lost for body/leg shots.
3) Lastly, Is there any chance auto-transition block will be removed?? I doubt it since it is your new feature. It takes the strategy out of the ground game. I will be the first to admit I loved the new ground and pound game cause of it. But after extensive time with the game online. It is not helping the game. It is taking the chess match the first game had and removing it. Dumbing down the ground game.
I played UFC 10 over the weekend to really take a objective look at the game. I will be honest I like things about the game. I like the improvement of the stand up with the sway system and I love the new clinch system.
But once the game gets to the ground it is a utter mess. Also it is worth noting I understand the reversal system perfectly fine and can reverse almost at will for the most part. So it is not just a frustration post about hating the ground game. I literally find it is entirely to easy for EVERYONE to reverse.
This is how I rate UFC 2010
UFC 2010
Standup - 8(worse striking but sways improves it)
Stamina system - 6(arcade system right now)
Ground & Pound - 9(greatly improved)
Clinch - 9(excellent)
Submission - 7(good but needs work)
Reversal system - 3(HORRIBLE, way to easy)
ground game - 5(auto-transition block, 3 transitions and out, reversal system = horrible)
compared to UFC 09
UFC 09
Standup - 7(better striking but missing sways)
Stamina system - 9(much better post patch)
Ground & Pound - 6(needed work)
Clinch - 5(zero clinch striking almost)
Submission - 7(good but not perfect)
Reversal system - 8(much better reversal window, because of no auto block)
ground game - 8(much better ground game)Last edited by Phobia; 06-28-2010, 10:29 AM.Comment
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Re: UFC Undisputed 2010 Patch Update and Hello Again...
Only a handful of fighters have sub switches, like around 4 or 5 guys. To do it just hold LB + click RS. Usually it is an armbar to a triangle or it would be a kneebar to a toe hold. Against a human yeah it makes it easier, against the cpu no. As soon as you switch the cpu bursts out of it in 2 seconds like they hercules.
Most of my time has been spent in career mode so Im not 100% on this, but it seemed to easy to get a sub switch for me. Going after the acheivement for sub switch and getting a sub vs the cpu in under 60 seconds took one attempt for me.
I used BJ Penn vs someone with low sub D. I dont even remember if I just grabbed him and pulled guard or did a quick takedown and slapped on the sub from full fuard. Either way I let him waste energy for a max of 3 seconds while I did NOT spin the stick, did the sub switch, and let him waste energy for another second or 2 and then started to shine and it was over. I didnt go back and try vs higher level guys but it was still easier than I expected.Comment
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Re: UFC Undisputed 2010 Patch Update and Hello Again...
Most of my time has been spent in career mode so Im not 100% on this, but it seemed to easy to get a sub switch for me. Going after the acheivement for sub switch and getting a sub vs the cpu in under 60 seconds took one attempt for me.
I used BJ Penn vs someone with low sub D. I dont even remember if I just grabbed him and pulled guard or did a quick takedown and slapped on the sub from full fuard. Either way I let him waste energy for a max of 3 seconds while I did NOT spin the stick, did the sub switch, and let him waste energy for another second or 2 and then started to shine and it was over. I didnt go back and try vs higher level guys but it was still easier than I expected.Comment
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Re: UFC Undisputed 2010 Patch Update and Hello Again...
If we going to rate.......then these are mines.......
UFC 2010
Standup punches - 6
Kicks - 6 (leg kicks still don't matter enough, it's no strategy changer at all)
Stamina system - 3(arcade system right now)
Ground & Pound - 9(greatly improved)
Clinch - 8
Submission - 4 (bring back the buttons, add more for top level BJJ guys & judo guys, take out that have to be rocked BS in order to do a certain submission move, make the submission struggle window longer)
Reversal system - 3(HORRIBLE, way to easy)
ground game - 2(auto-transition block, 3 transitions and out, reversal system = horrible, NO SWEEPS from the bottom this year WTF ?)
compared to UFC 09
UFC 09
Standup punches- 7(better striking but missing sways)
Kicks - 6 (legs kicks didn't matter)
Stamina system - 9(much better post patch)
Ground & Pound - 6(needed work)
Clinch - 5(zero clinch striking almost)
Submission - 9(lacked moves, but at least it was submission struggling and you could use the buttons)
Reversal system - 8(much better reversal window, because of no auto block)
ground game - 9(you had sweeps from the bottom, made playing as a judo or BJJ guy worthwhile)<!-- / message --><!-- sig -->Comment
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Re: UFC Undisputed 2010 Patch Update and Hello Again...
If we going to rate.......then these are mines.......
UFC 2010
Standup punches - 6
Kicks - 6 (leg kicks still don't matter enough, it's no strategy changer at all)
Stamina system - 3(arcade system right now)
Ground & Pound - 9(greatly improved)
Clinch - 8
Submission - 4 (bring back the buttons, add more for top level BJJ guys & judo guys, take out that have to be rocked BS in order to do a certain submission move, make the submission struggle window longer)
Reversal system - 3(HORRIBLE, way to easy)
ground game - 2(auto-transition block, 3 transitions and out, reversal system = horrible, NO SWEEPS from the bottom this year WTF ?)
compared to UFC 09
UFC 09
Standup punches- 7(better striking but missing sways)
Kicks - 6 (legs kicks didn't matter)
Stamina system - 9(much better post patch)
Ground & Pound - 6(needed work)
Clinch - 5(zero clinch striking almost)
Submission - 9(lacked moves, but at least it was submission struggling and you could use the buttons)
Reversal system - 8(much better reversal window, because of no auto block)
ground game - 9(you had sweeps from the bottom, made playing as a judo or BJJ guy worthwhile)<!-- / message --><!-- sig -->Comment
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Re: UFC Undisputed 2010 Patch Update and Hello Again...
I doubt he is responding to pm's, probably getting way too many of them.Comment
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