TNA iMPACT! Interview Questions

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33937

    #1

    TNA iMPACT! Interview Questions

    <img src="http://www.operationsports.com/images/beveledimages/tnaimpactmp.jpg" vspace="15" hspace="15" ALIGN="left">Have any questions for the Producers of TNA iMPACT! Submit them here and we'll get them answered as soon as possible.
    "TNA iMPACT! will feature more than 20 customizable TNA wrestlers, including Abyss, Kurt Angle, Christian Cage, Jeff Jarrett, Rhino, Samoa Joe, AJ Styles, Sting and more. The game will be available for the Xbox 360™ video game and entertainment system from Microsoft, PLAYSTATION® 3 computer entertainment system, Nintendo Wii™ and PlayStation 2."
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter
  • mgoblue
    Go Wings!
    • Jul 2002
    • 25477

    #2
    Re: TNA iMPACT! Interview Questions

    What format will the gameplay be (ie. basic control schemes)?
    Is this more a fighting game or a wrestling game?
    Will submissions, brawling, high flying, technical types all be included?

    I'll add more as we get there.
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    Comment

    • Porschebenz2001
      MVP
      • Nov 2004
      • 3628

      #3
      Re: TNA iMPACT! Interview Questions

      How is the season mode? Different from SD v Raw?
      What other modes are in the game?
      How will Create a Wrestler work?
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      Comment

      • Hooe
        Hall Of Fame
        • Aug 2002
        • 21555

        #4
        Re: TNA iMPACT! Interview Questions

        How deep should we expect the game to be? Specifically, how versatile and robust is the create-a-wrestler mode, how long (and non-repetitive) is season mode (or equivalent), what kinds of unlockables might we expect, will there be downloadable content, etc. etc. ?

        How are wrestlers differentiated from one another? Are the wrestlers given numerical attributes, a la Smackdown, specific playing style characteristics, a la All Pro Football 2K8, or some other system? Will different style wrestlers excel with appropriate strategies (e.g. big men fighting slow and deliberate, faster guys using their speed and the ropes, submission guys focusing on a body part, etc.)?

        Comment

        • syk_skillz
          Rookie
          • Aug 2005
          • 356

          #5
          Re: TNA iMPACT! Interview Questions

          Will we be able to use custom soundtracks for Intro music?

          How many Create a Wrestler slots will there be?

          Can selected Created Wrestlers be inputed into the season mode?
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          • LBzrule
            Hall Of Fame
            • Jul 2002
            • 13085

            #6
            Re: TNA iMPACT! Interview Questions

            Will there be limb damage?
            Is there a weight/physics model in place?
            Is the action hectic and does it give the player that adrenaline rush that is missing from other wrestling games?

            Comment

            • JiggidyJames
              All Star
              • Apr 2005
              • 5267

              #7
              Re: TNA iMPACT! Interview Questions

              How many moves? And will there be moves in the CAW mode that aren't used by any of the wrestlers? (ex: Jackhammer, Stunner)

              Are PPV Arenas selectable in the game?

              Will there be a cpu cheat that makes it impossible for Samoa Joe to win a big match? lol, j/k on that one.
              xbl gamertag: jiggidyjames72

              Comment

              • Hooe
                Hall Of Fame
                • Aug 2002
                • 21555

                #8
                Re: TNA iMPACT! Interview Questions

                Another that I just thought of: what gameplay elements, if any, have been included to take advantage of TNA's six-sided ring?

                Comment

                • CaptainZombie
                  Brains
                  • Jul 2003
                  • 37851

                  #9
                  Re: TNA iMPACT! Interview Questions

                  Question #1 - Gameplay wise, where does TNA IMPACT's gameplay compare to the following game engines.....

                  1. Japanese wrestling games (New Japan Pro/Touken Retsouden, King of Colisseum, No Mercy)

                  2. Acclaim WWF games

                  3. SD! series before Here Comes The Pain with Brock Lesnar Cvr. (Arcade/fast based gameplay)

                  4. SD! series w/ SD vs. RAW gameplay type. (Sim based aspects)

                  ----------------------------------------------------------------------

                  Question # 2 - Tag Team Entrances, will tag teams come out with their partners or will they have seperate entrances? If there is a stable feature, will the entire stable be able to come out during the entrance.

                  ----------------------------------------------------------------------

                  Question # 3 - Will there be a Create A Championship/Belt feature?

                  ----------------------------------------------------------------------

                  Question # 4 - How large is the roster going to be and who is confirmed to be a part of that roster?

                  ----------------------------------------------------------------------

                  Question # 5 - Will there be a Create A Championship/Belt feature?

                  ----------------------------------------------------------------------

                  Question # 6 - Will the Six Sides of Steel be a match type?

                  ----------------------------------------------------------------------

                  Question # 7 - Will all 12 PPV arenas be available?

                  ----------------------------------------------------------------------

                  Question # 8 - Will each individual TNA Superstar have their exact likeness down to their moveset + fighting style?

                  ----------------------------------------------------------------------

                  Question # 9 - Weight detection. Will this game be the first wrestling game to have a true weight detection system in place? Last one that I can even remember getting a WD system somewhat right was No Mercy/Virtual Pro Wrestling 2.

                  ----------------------------------------------------------------------

                  Question # 10 - Will J.B. (Jeremy Borasch) do the championship title match ring announcements?

                  ----------------------------------------------------------------------

                  Question # 11 - Can we turn off Don West's and Mike Tenay's commentary? Or even better, can we just turn off Don West?

                  ----------------------------------------------------------------------

                  Question # 12 - Will heels come out of the HEEL entryway and faces out of the FACE entryway?

                  ----------------------------------------------------------------------

                  Question # 13 - Will the Gauntlet Battle Royal make it into the game?

                  ----------------------------------------------------------------------

                  Question # 14 - How many referees are there going to be in the game? Will we see Earl Hebner, Slick Johnson, Rudy Charles, and Andrew Thomes?
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                  • kejimutoh
                    Rookie
                    • Jul 2002
                    • 319

                    #10
                    Re: TNA iMPACT! Interview Questions

                    1) How many wrestlers can you create? Is there a limit or is it unlimited?

                    2) If you can create a stable how many members can be in it?

                    3) Are there tag team matches in a cage match?

                    4) Are there 6, 8, or 10 man tag team matches?

                    5) How many wrestlers can be on screen for in-ring action? (Battle Royals, Cage matches, X-division or regular championship matches)

                    Comment

                    • BoA
                      Rookie
                      • Nov 2004
                      • 380

                      #11
                      Re: TNA iMPACT! Interview Questions

                      Will there be online play in the game?

                      Do we have the options of creating a belt?

                      Comment

                      • diamondmd
                        Rookie
                        • Aug 2002
                        • 366

                        #12
                        Re: TNA iMPACT! Interview Questions

                        Will there be any form of a gm/booking mode?

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