WWE 12 Retail Early Impressions

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  • jrider99
    Rookie
    • Jul 2002
    • 389

    #226
    Re: WWE 12 Retail Impressions

    A couple of random observations ...

    1. I feel safe in saying that Universe Mode is only going to be as good as you want to make it. By that I mean that if you do nothing but sim, it will get stale quickly. Alliances and teams are slow to form, and matches are repeated often (of course, how many times have we seen Orton vs. Christian over the past few months? But make a tweak here and there, i.e. form a new team or give somebody a new rival, and you'll see more of the "remarkable matches" (angles) and see more of what the mode has to offer. Of course, most of you probably already knew that and plan to play "hands on", but I thought it warranted saying...

    2. I really, really dislike the kickout meter. I don't know that button mashing is an improvement, really, but on legend difficulty you usually only get one shot at kicking out if you've taken serious damage. I'm going to see if there's a slider to fix this, but I don't recall seeing one...

    3. The actual gameplay is really, really good. I'm having a ton of fun just having matches, and I still have barely scratched the surface. There are still guys I haven't used, and I know I haven't mastered anyone...

    4. I've seen some weird glitches -- like half the ring suddenly becoming low-res and then turning black. It's only happened once and immediately after a cutscene, so maybe that was the problem...

    5. Did I mention how much fun I'm having? I still haven't stepped foot inside Road to Wrestlemania, but just running different exhibition matches has been a blast.

    6. Even though it's not supposed to happen, I did see champions drafted in Universe mode. It takes about 10 seconds to fix, but it did happen.

    So there ya go. Just a few things that I wanted to throw out there for anyone interested....

    Comment

    • jrider99
      Rookie
      • Jul 2002
      • 389

      #227
      Re: WWE 12 Retail Impressions

      Originally posted by Basketball GURU
      Wait, so you can't get rid of the unified straps?
      Yeah, I was talking about the other two tag championships. If I remember correctly, you can assign any of the three tag straps to your show, but you just can't "get rid" of any of them like you can the singles titles.

      Comment

      • bscott14
        Rookie
        • Nov 2011
        • 118

        #228
        Originally posted by jrider99
        Yeah, I was talking about the other two tag championships. If I remember correctly, you can assign any of the three tag straps to your show, but you just can't "get rid" of any of them like you can the singles titles.
        Oh ok sorry bout that..... Do you know if you can change superstars to nxt on the calendar in universe mode?

        Comment

        • jrider99
          Rookie
          • Jul 2002
          • 389

          #229
          Re: WWE 12 Retail Impressions

          Originally posted by Qb
          Perhaps I'm misremembering since it's been years since I played the N64 games, but in those games didn't more powerful moves require some "softening up" of the opponent first? Is there something comparable in WWE12?

          I that vein, I'd rather have a more layered approach to move accessibility, even at the expense of freedom of choice. I remember some scuttlebutt about this topic coming out of the early info and community day feedback from EG. Any feedback on this from the full version, jrider?
          I didn't play an earlier build, but it seems like you can only pull off more powerful moves once you do damage to your opponent in the retail version. Again, maybe I'm not seeing what other people are seeing or maybe I'm just not remembering all I've seen, but either way I will pay more attention to this when I fire the game back up in a little bit.

          Comment

          • Steven547
            MVP
            • May 2004
            • 3796

            #230
            Re: WWE 12 Retail Impressions

            Just from reading a lot of the posts here, it seems I'll be doing some major attribute editing again. Hearing that a "leg trip" can wipe out a guys stamina, definitely needs fixed. I haven't seen the attributes that are included, but I'm sure there will be a way to fix this through editing.

            Comment

            • Basketball GURU
              MVP
              • Jul 2010
              • 1287

              #231
              Re: WWE 12 Retail Impressions

              Originally posted by jrider99
              Yeah, I was talking about the other two tag championships. If I remember correctly, you can assign any of the three tag straps to your show, but you just can't "get rid" of any of them like you can the singles titles.
              So can I put them on someone in wcw brand, so they won't show up? I was planning on just using the two seperate tittles.

              Comment

              • Jukeman
                Showtime
                • Aug 2005
                • 10955

                #232
                Originally posted by Steven547
                Just from reading a lot of the posts here, it seems I'll be doing some major attribute editing again. Hearing that a "leg trip" can wipe out a guys stamina, definitely needs fixed. I haven't seen the attributes that are included, but I'm sure there will be a way to fix this through editing.
                I may even dive into movesets

                SVR06 was the last "great" WWE game to me. I used some moveset from various people at gamefaqs which made things much more "realistic" and overall the matches just looked better.

                With the AI being more challenging and with the right edits, I think WWE '12 could be a darn good game.


                Sent from my HumancentiPad using Tapatalk
                Last edited by Jukeman; 11-15-2011, 04:58 PM.

                Comment

                • jrider99
                  Rookie
                  • Jul 2002
                  • 389

                  #233
                  Re: WWE 12 Retail Impressions

                  Originally posted by Basketball GURU
                  So can I put them on someone in wcw brand, so they won't show up? I was planning on just using the two seperate tittles.
                  No, I tried to do that I got a message saying each time saying that the tag belts had to be assigned to a team on either Raw or Smackdown (or whatever you name your two main shows, I guess).

                  Comment

                  • bscott14
                    Rookie
                    • Nov 2011
                    • 118

                    #234
                    Originally posted by jrider99
                    No, I tried to do that I got a message saying each time saying that the tag belts had to be assigned to a team on either Raw or Smackdown (or whatever you name your two main shows, I guess).
                    That is lame..... Wow..... So no matter what those ugly belts are gonna be active....

                    Comment

                    • ronyell
                      SimWorld Sports Inc - CEO
                      • Dec 2005
                      • 5932

                      #235
                      Re: WWE 12 Retail Impressions

                      Originally posted by Jukeman
                      I may even dive into movesets

                      SVR06 was the last "great" WWE game to me. I used some moveset from various people at gamefaqs which made things much more "realistic" and overall the matches just looked better.

                      With the AI being more challenging and with the right edits, I think WWE '12 could be a darn good game.


                      Sent from my HumancentiPad using Tapatalk
                      ya... no leg trips for anybody... DEADLY finisher that it is!
                      SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
                      THE ONLY PLACE WHERE YOU CAN:
                      #SeeTheGameBeTheGame

                      Comment

                      • FlyRice
                        Lillard Time
                        • Nov 2008
                        • 1280

                        #236
                        Re: WWE 12 Retail Impressions

                        In terms of gameplay, where does WWE '12 rank within your all time favorite wrestling games? (this is of course based only on your limited time playing the game so far)
                        ./// RIP CITY
                        ((())) Twitter!
                        ...///

                        Comment

                        • Jukeman
                          Showtime
                          • Aug 2005
                          • 10955

                          #237
                          Originally posted by ronyell


                          ya... no leg trips for anybody... DEADLY finisher that it is!
                          Lol I mainly talking about moves that are assign to guys in the game but in reality of the WWE universe they dont perform them. Also the awkward looking moves, for exampe the the elbow drop...The ground strike version looks awkward and its slow, I would much rather give the guy the ground grapple verion of the elbow drop which looks better

                          Lol its like editing tendencies


                          Sent from my HumancentiPad using Tapatalk

                          Comment

                          • goh
                            Banned
                            • Aug 2003
                            • 20755

                            #238
                            Re: WWE 12 Retail Impressions

                            Originally posted by jrider99
                            2. I really, really dislike the kickout meter. I don't know that button mashing is an improvement, really, but on legend difficulty you usually only get one shot at kicking out if you've taken serious damage. I'm going to see if there's a slider to fix this, but I don't recall seeing one...
                            Did you try setting it to a lower speed?
                            Give everyone the toughness ability?
                            Edit stats?

                            Comment

                            • Redacted01
                              Hall Of Fame
                              • Aug 2007
                              • 10316

                              #239
                              Re: WWE 12 Retail Impressions

                              Originally posted by jrider99
                              A couple of random observations ...

                              1. I feel safe in saying that Universe Mode is only going to be as good as you want to make it. By that I mean that if you do nothing but sim, it will get stale quickly. Alliances and teams are slow to form, and matches are repeated often (of course, how many times have we seen Orton vs. Christian over the past few months? But make a tweak here and there, i.e. form a new team or give somebody a new rival, and you'll see more of the "remarkable matches" (angles) and see more of what the mode has to offer. Of course, most of you probably already knew that and plan to play "hands on", but I thought it warranted saying...

                              2. I really, really dislike the kickout meter. I don't know that button mashing is an improvement, really, but on legend difficulty you usually only get one shot at kicking out if you've taken serious damage. I'm going to see if there's a slider to fix this, but I don't recall seeing one...

                              3. The actual gameplay is really, really good. I'm having a ton of fun just having matches, and I still have barely scratched the surface. There are still guys I haven't used, and I know I haven't mastered anyone...

                              4. I've seen some weird glitches -- like half the ring suddenly becoming low-res and then turning black. It's only happened once and immediately after a cutscene, so maybe that was the problem...

                              5. Did I mention how much fun I'm having? I still haven't stepped foot inside Road to Wrestlemania, but just running different exhibition matches has been a blast.

                              6. Even though it's not supposed to happen, I did see champions drafted in Universe mode. It takes about 10 seconds to fix, but it did happen.

                              So there ya go. Just a few things that I wanted to throw out there for anyone interested....
                              I would hope if you've had the crap beat out of you that you would be almost unable to kick out. Momentum should have some impact, but damage should be part of it. If you are just so beat up and worn out that you can't kick out, then you shouldn't be able to.

                              As for #6, in real life champions can change shows. If they get stripped of their belt, then yea, it's a problem. Otherwise, I'd take full advantage of it just like in real life. Cross over on the brands until they ultimately lose the belt.

                              Comment

                              • jrider99
                                Rookie
                                • Jul 2002
                                • 389

                                #240
                                Re: WWE 12 Retail Impressions

                                Originally posted by bscott14
                                Please please PLEASE answer this one lol (if you already have I'm sorry Ive searched everywhere) how editable is Thursday Night in Unverse?? Can you change the superstars logo to something else I was told before by either marcus or another thq guy we could but someone on caws said we couldnt. I know their is no roster or titles associated with it but I want to change it to either nxt or fcw and I wanted it to show up that way on the calendar. Can we do this or not??
                                The logo, name and arena can be editted to whatever you want. I just changed mine to NXT.

                                On a related note, there are a TON of classic PPV show names available like King of the Ring, Capitol Punishment and more. I can get a full list if anyone is interested.

                                Comment

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