WWE '13 Wishlist...

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  • woodjer
    MVP
    • Mar 2003
    • 1196

    #76
    Re: WWE '13 Wishlist...

    Originally posted by Jukeman
    I figured they would expand on that when they introduced the possum pin....But they took it out
    I did a possum pin this year...don't remember all of the details but I think I just hit the reversal button and suddenly I had rolled up the guy for the pin. Totally caught me off guard because I've never been able to do it before and it got me the win. Maybe they've just made it a lot harder to pull off? Or is there some move that you can assign that does this? If I could remember who I was using, I'd look but it was just once several weeks ago.

    As for allowing the user to set up storylines, I'd love to have it something along the lines of what TEW has. Obviously, it would start on a much smaller scale but the idea would be solid IMO. Let me pick the storyline and assign the roles. From there, Universe could set up the matches that allow the storyline to progress. Add the ability to break out of the storyline and I'm good. Can't remember who it was over there but somebody created a bunch of storylines and even went and listed the formula and timeframe for it. That would be cool to have in this.
    PSN: JWGoND

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    • Jukeman
      Showtime
      • Aug 2005
      • 10955

      #77
      Originally posted by woodjer
      I did a possum pin this year...don't remember all of the details but I think I just hit the reversal button and suddenly I had rolled up the guy for the pin. Totally caught me off guard because I've never been able to do it before and it got me the win. Maybe they've just made it a lot harder to pull off? Or is there some move that you can assign that does this? If I could remember who I was using, I'd look but it was just once several weeks ago.

      As for allowing the user to set up storylines, I'd love to have it something along the lines of what TEW has. Obviously, it would start on a much smaller scale but the idea would be solid IMO. Let me pick the storyline and assign the roles. From there, Universe could set up the matches that allow the storyline to progress. Add the ability to break out of the storyline and I'm good. Can't remember who it was over there but somebody created a bunch of storylines and even went and listed the formula and timeframe for it. That would be cool to have in this.
      You may be referring to the leverage pin.

      Were you laying on your back when you pulled this off?


      Sent from my HumancentiPad using Tapatalk

      Comment

      • woodjer
        MVP
        • Mar 2003
        • 1196

        #78
        Re: WWE '13 Wishlist...

        Originally posted by Jukeman
        You may be referring to the leverage pin.

        Were you laying on your back when you pulled this off?


        Sent from my HumancentiPad using Tapatalk
        Yes, I seem to remember hitting the reversal button and suddenly rolled the guy up. I guess I always thought that was the possum pin. Am I wrong? If so, what's the difference? The only thing I can think of is that possum pins used to be assigned to a wrestler type but the leverage pin is an ability that you can add to any wrestler, right?
        PSN: JWGoND

        Comment

        • mcavner
          Pro
          • Jun 2004
          • 708

          #79
          Re: WWE '13 Wishlist...

          My Wishlist (taken from my other post - fit better here)


          In Universe:

          1.) The ability to edit the whole show once before you start the show. Most of us probably spend a lot of time in and out of the actual program editing every single match and its participants one at a time. I know I do. Let me edit the show and then start it up and get immersed.

          2.) Open editing for brands and shows. Lose the Superstars programming because that really kills what many players likely are trying to create with their universe. Let me put Raw and WCW Nitro on Mondays, let me put an ECW show, a TNA show, heck... a Legends show - and only have crossover when and where I want it. No more random run-ins.

          3.) Storyline templates. Similar to how you can assign a rival. If the designers can program in, say, 10 to 15 cool standard wrestling works, complete with the backstage dramas and whatnot, and then let you assign a wrestler or two or three to the storyline.... that would be amazing.

          4.) Separate how the game saves files. I can have 15 different seasons and dynasties on the go with every other game I own but I can't even restart my WWE Universe. That is just plain crazy in this day and age. I should be able to have multiple universes running - I should be able to have my pure sim universe that mirrors what is going on in the "real world", I should be able to run my custom universe, I should be able to have as many running as my game has memory.

          5.) Online Dynasty mode ala NCAA Online Dynasty. Have one player designated the 'commish' role (Raw General manager), or assign a show to different members of the dynasty, and have them set the matches. Players have run-in options and play their matches against online opponents but not random guys who glitch and whatnot.

          6.) Full custom editing available in Superstar Threads. I can make HHH's shorts green or red... but I can't change the logo to DX? Um.... useless feature much? Heck, if I want one of my four HHH's to have Road Warrior paint I should be able to do that. Give us full customization for the superstars. If I want an NWO shirt on Nash... that should be possible. (I still kinda hope there's something in the Superstar Threads section I'm missing...)

          7. Create-a-Belt: even something sorta generic that I can assign. Bums me out I can't have an ECW Tag Belt.

          I figure #1, #2, and #4 and #6 and #7 are very doable and maybe could be something we see next iteration.

          Great feature. Could be epic with a few tweaks.

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