So i'm sitting here on my computer doing some work and I just have my WWE Universe just simulating matches. I notice my CAW doing moves that I rarely have him do in a match and I had this idea. What if each move has a tendency percentage to do a certain move type.
It could be something like
If he is a big man
Top rope vs standing: 10%
Top rope vs laying: 0%
If he is a brawler like Steve Austin it may be something like all is grapple moves would be at 30%-40% and strikes would be at 60%-70%
Kane does his top rope clothsline so he could be
Top rope vs standing 60%
It's part of his signature offense so in a Kane match their is a 60% chance he'll do his clothsline.
If you didn't want a guy doing a move all together it would be 0%. I listened to an interview with X-Pac and he was talking about he always hated people doing moves from the turnbuckle like a superplex. He said he never did it because it didn't have much logic to it, going up just to bring him back down. Therefore X-Pac would have all his turnbuckle moves aside from the tree of woe at 0%
Just thought I'd share this cool idea that I hope is implemented in future WWE games.
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