'12 or '13 Question
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'12 or '13 Question
Just a quick question on '12 vs. '13. I don't particularly care about the Attitude Era and was wondering if it would be worth it to go with '12 or '13. I would like to run a Universe with a late 80s/early 90s roster so the Attitude Era stuff doesn't matter a whole lot. Are the universe improvements worth going with '13?Tags: None -
Re: '12 or '13 Question
The branching story lines are nice. Being able to create a show for every night of the week is also very nice. I had 12 and it was great, but 13 is way better. The OMG moments in matches are great too when you get one.
Also, even though you might not care about Attitude Era you may find you want some of those guys for you 80s and 90s cards and that one less person you need to download.
Some may disagree, but I'm loving 13 more than I did 12 and I did love 12. I'm still hoping 14 gives me create a story line in universe finally. That's the one thing it is missing to me.Check out my updated 2017 blog on building a high school football video game:
http://forums.operationsports.com/th...ame-revisited/ -
Re: '12 or '13 Question
Just a quick question on '12 vs. '13. I don't particularly care about the Attitude Era and was wondering if it would be worth it to go with '12 or '13. I would like to run a Universe with a late 80s/early 90s roster so the Attitude Era stuff doesn't matter a whole lot. Are the universe improvements worth going with '13?
As for Universe mode, I haven't done anything with it yet other than set things up but I do like being able to change things around more than I could in '12.
Probably not a ton of help but hopefully you get some...PSN: JWGoNDComment
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