Steven's re-ratings based on SimWorld (PS3 based)

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  • Steven547
    MVP
    • May 2004
    • 3797

    #1

    Steven's re-ratings based on SimWorld (PS3 based)

    I've been asked to post my re-ratings so here they are. These ratings are based on SimWorld's massive and awesome rework of the wrestler attributes. Why did I do this? Because as a PS3 player, we can't use the file that SimWorld released, and quite frankly, I don't have time to go through 80+ wrestlers and redo all movesets. So I did the next "best" thing. I drastically altered the attributes of the wrestlers to attempt to account for the lack of proper movesets.

    How I did it? Well, first I ranked everyone by "main eventer", mid-carder, etc... Then I did a column by column compare / ranking. My equations involved the wrestler's size, ability, and mainly, his "real" world outcomes. CM Punk isn't the biggest guy, but he does win a lot of matches, so his ratings get raised. SPD, REC, and TGH were the big attributes I changed. Next, I would compare each rating to every other wrestler....how would Santino do against CM Punk or Undertaker. Those would be tweaked further. Get the idea? Now, I'm no expert and I don't claim to have any sort of miracle formula. I rated based on what I FELT they should be.

    I then tested in numerous matches and tweaked again from there. Recently, I would have random CPU vs CPU matches. What I've seen in the past 5+ is that the wrestler that had a 20 pt overall advantage, basically won 99% of the time, which is what I want. The wrestlers that were close together, put on great matches with length being from 6 mins up to 15 mins (normal not epic).

    Also, I've lowered the difficulty to NORMAL (using the same sliders that SimWorld posted but changing DIFF.)

    The wrestlers in this sheet are basically the CURRENT WWE ones only. I don't get into NXT, etc, so these are it.

    Again, I'm not an expert...I just tweak to what I think is perfect for me with what I have to work with on the PS3. Maybe one year, 2k will allow for Roster Sharing....

    Anyway, here they are...test them out...tweak them, etc... But have fun!


    Give this link a try:

    https://docs.google.com/spreadsheet/...FE&usp=sharing


    Updated List and PDF 1-08-14
    Attached Files
    Last edited by Steven547; 01-09-2014, 12:51 AM.
  • PhilliesFan13
    Banned
    • May 2009
    • 15651

    #2
    Re: Steven's re-ratings based on SimWorld (PS3 based)

    Originally posted by Steven547
    I've been asked to post my re-ratings so here they are. These ratings are based on SimWorld's massive and awesome rework of the wrestler attributes. Why did I do this? Because as a PS3 player, we can't use the file that SimWorld released, and quite frankly, I don't have time to go through 80+ wrestlers and redo all movesets. So I did the next "best" thing. I drastically altered the attributes of the wrestlers to attempt to account for the lack of proper movesets.

    How I did it? Well, first I ranked everyone by "main eventer", mid-carder, etc... Then I did a column by column compare / ranking. My equations involved the wrestler's size, ability, and mainly, his "real" world outcomes. CM Punk isn't the biggest guy, but he does win a lot of matches, so his ratings get raised. SPD, REC, and TGH were the big attributes I changed. Next, I would compare each rating to every other wrestler....how would Santino do against CM Punk or Undertaker. Those would be tweaked further. Get the idea? Now, I'm no expert and I don't claim to have any sort of miracle formula. I rated based on what I FELT they should be.

    I then tested in numerous matches and tweaked again from there. Recently, I would have random CPU vs CPU matches. What I've seen in the past 5+ is that the wrestler that had a 20 pt overall advantage, basically won 99% of the time, which is what I want. The wrestlers that were close together, put on great matches with length being from 6 mins up to 15 mins (normal not epic).

    Also, I've lowered the difficulty to NORMAL (using the same sliders that SimWorld posted but changing DIFF.)

    The wrestlers in this sheet are basically the CURRENT WWE ones only. I don't get into NXT, etc, so these are it.

    Again, I'm not an expert...I just tweak to what I think is perfect for me with what I have to work with on the PS3. Maybe one year, 2k will allow for Roster Sharing....

    Anyway, here they are...test them out...tweak them, etc... But have fun!
    Any chance of uploading this file differently? I'm having an issue opening it.

    Comment

    • Steven547
      MVP
      • May 2004
      • 3797

      #3
      Re: Steven's re-ratings based on SimWorld (PS3 based)

      Tried a different zip format. Give that a shot.

      Comment

      • shiitsweak87
        Rookie
        • Nov 2012
        • 100

        #4
        Re: Steven's re-ratings based on SimWorld (PS3 based)

        Looks really. How do you compare your reratings to the one Simworld has on his & hyperballers excel sheet?

        I can already see strike power is complete opposite from they hsve going on over there. I love trying new things

        Sent from my SAMSUNG-SGH-I337 using Tapatalk

        Comment

        • PhilliesFan13
          Banned
          • May 2009
          • 15651

          #5
          Re: Steven's re-ratings based on SimWorld (PS3 based)

          Originally posted by Steven547
          Tried a different zip format. Give that a shot.
          It's not the zip file. I think it's because I don't have Microsoft Office on my laptop.

          Comment

          • Steven547
            MVP
            • May 2004
            • 3797

            #6
            Re: Steven's re-ratings based on SimWorld (PS3 based)

            Originally posted by PhilliesFan13
            It's not the zip file. I think it's because I don't have Microsoft Office on my laptop.
            Added a PDF

            Comment

            • PhilliesFan13
              Banned
              • May 2009
              • 15651

              #7
              Re: Steven's re-ratings based on SimWorld (PS3 based)

              Originally posted by Steven547
              Added a PDF
              Sweet. That worked. Thanks.

              Comment

              • Steven547
                MVP
                • May 2004
                • 3797

                #8
                Re: Steven's re-ratings based on SimWorld (PS3 based)

                Originally posted by shiitsweak87
                Looks really. How do you compare your reratings to the one Simworld has on his & hyperballers excel sheet?

                I can already see strike power is complete opposite from they hsve going on over there. I love trying new things

                Sent from my SAMSUNG-SGH-I337 using Tapatalk
                I didn't really compare. I used their sheet as a basis and what they were going for (longer matches, etc) But they have implemented move sets as part of their formula. And as they said, each move set delivers certain damage and considering the CPU doesn't use all the moves during a CPU vs CPU match, I had to over-rate or under-rate wrestlers. Especially if you don't want to overhaul the moves.

                That's the big reason for the increase in strike power. Unless you overhaul the moves, there really isn't anything else to help the "better" wrestler win.

                The issue I had was using their spreadsheet for PS3, was that Goldust or even lower rated wrestlers were beating the Cena's, etc an unacceptable amount IMO. This is again, because the moves aren't overhauled.

                Something else I forgot to mention....for the "jobbers", I removed any un-necessary abilities. Any abilities that would give the "jobber" an edge (comeback, resiliency)...this also eliminated any potential advantage.

                For HP Ratio, in a way I followed what SimWorld had mentioned. They said only 10% of the moves were legs / arms related, which is why they did 30/30/20/20. So I raised the better wrestler's Head and Body, but LOWERED the jobbers Head and Body.

                The lower the Head, the easier they get groggy. Santino was something like a 20/22/30/28. But you get the idea.

                Comment

                • Union Carbine
                  Rookie
                  • Jan 2006
                  • 171

                  #9
                  Re: Steven's re-ratings based on SimWorld (PS3 based)

                  Does the AI use resiliency or is that only if the player is controlling?
                  "It's all in the reflexes." - Jack Burton

                  Comment

                  • Union Carbine
                    Rookie
                    • Jan 2006
                    • 171

                    #10
                    Re: Steven's re-ratings based on SimWorld (PS3 based)

                    I think you've got to be careful with the 10% of moves target X approach because, regardless of the variety of moves that target a body part, every wrestler, via the limb targeting grapples, have moves to target every area.

                    I think that, as long as the percentages are at 20% or above, I haven't seen wrestlers go bonkers isolating one area but, below that threshold, I think they start to focus more.

                    One other thing you can do is edit movesets to target the body and limit, as much as possible, targeting limbs outside the specific limb-targeting grapples and then supplement as necessary for wrestlers whose finishers require limb-targeting.

                    For example, for Flair, I load up on leg-targeting moves, even if it's not as true to his actual moveset, because if I want his matches to end, more often than not, in a figure-four, he needs to moves to hurt the legs more than other moves.
                    "It's all in the reflexes." - Jack Burton

                    Comment

                    • Steven547
                      MVP
                      • May 2004
                      • 3797

                      #11
                      Re: Steven's re-ratings based on SimWorld (PS3 based)

                      Originally posted by Union Carbine
                      Does the AI use resiliency or is that only if the player is controlling?
                      I've seen the cpu use all the abilities which is a good thing.

                      I understand about the 10% moves you mentioned. My intention with this was make it as simple as possible without having to redo moves as well. I've had good results with the HP ratios so far. Everything is subjective though based on user preference.

                      Comment

                      • raustin264
                        Rookie
                        • Dec 2012
                        • 19

                        #12
                        Re: Steven's re-ratings based on SimWorld (PS3 based)

                        I am liking what I have seen so far Steven for us PS3 users! Everything looks to be turning out how it should be as far as who is pinning who.

                        By chance do you plan on at least doing the legends in the game?

                        Comment

                        • Steven547
                          MVP
                          • May 2004
                          • 3797

                          #13
                          Re: Steven's re-ratings based on SimWorld (PS3 based)

                          Originally posted by raustin264
                          I am liking what I have seen so far Steven for us PS3 users! Everything looks to be turning out how it should be as far as who is pinning who.

                          By chance do you plan on at least doing the legends in the game?
                          I might, but no time soon. Just got a new job so I'm getting home late and exhausted! Might take a look this weekend.

                          Few tweaks and uploaded new version and PDF.
                          Last edited by Steven547; 01-09-2014, 12:52 AM.

                          Comment

                          • Steven547
                            MVP
                            • May 2004
                            • 3797

                            #14
                            Re: Steven's re-ratings based on SimWorld (PS3 based)

                            FYI:

                            Added the DIVAS, but those ratings are SimWorlds. I didn't do the re-rates on those.

                            This weekend I'll try and list out my HP ratios.

                            Comment

                            • shiitsweak87
                              Rookie
                              • Nov 2012
                              • 100

                              #15
                              Re: Steven's re-ratings based on SimWorld (PS3 based)

                              I would appreciate if you would rerate Bret Hart & HBK. Reason being that I tend to make Cody Rhodes my Bret & Ziggler as my HBK.

                              Sent from my SAMSUNG-SGH-I337 using Tapatalk

                              Comment

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