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PSM Issue 88 September 2004 New Info
1: New Grapples. Grapple while sitting on the mat.. Pick up opponents halfway and perform moves from this postion. Some moves will auto end in this postition.
2: Counter Difficulties. Quick and Signature grapples will be harder to counter then Submission and power grapples. Each grapple state has will have a counter difficulty.
3: Chop battles. Those classic exchages that happen in every match now are in SVR. Initiated during a grapple and ending on the third chop. Each turn uses a power and accuract meter not unlike gold games.Max the power and you get another shot. Max the power on the last shot and the person will fly to the mat.
4:Heel and Face Specials. Before starting a match players choose between face and heel. Each has a corasponding meter in the hud. When it feels a up a tilt of the right analog stick will allow faces to become invincable for a short amount of time <like hulking up> and heels can pull a dirty move that the ref will not see. Like eye rake or brass knuckles or low blows.
5: Submissions. In SVR a time based meter will appear giving the opponent a chance to either reverse or escape the submission. To balance this players can apply more pressure to the move and make th counter meter shake. Partners can now break up submission moves like pins. <its about time>
6: Charisma Each wrestler now has a Charisma attribute. The higher the stat the more adrenaline you get when taunting. face and heel meters will fill faster.
7: Interactive beginings. SVR will now feature these. as well as tests of strenghts. In a stare down the player first to hit the displayed button gets the first hit. Shave bettles are meter based like the chop battles. Tests of strength will prompt a player to hit a button at the correct time. Each intune button hit sways the strenght towards one the winning player.
8: Heel boost. Think the ref had a long two count? Argue with him about it. Dotn want to give up your submission hold when the ref calls a rope break. hold onto it longer. While risky will benefit the heel player and boost the heel meter.
8: Belt weapon Dureing fights with a title holder the belt will become avaliable as a weapon. And weapons have tweaked power so hits with the weapons garner a more real responce.
9: Improved weight detection. It has been improved on. And now weight detection is included for finishers.
10: Mode Tweaks Royal Rumble and Bra and Panties matches featre new mechanics such as improved wrestler throwing mechanics and the ability to control your tag partner respectively.
11: Manger Action. Mangers will now climb the apron to distract the ref or will pull the ref out during pins. Pulling the ref out will add to the heel meter.
12 Voice overs All the wrestlers in the game will have voices from the real life counterpart. Licensed music and commentary that does not repeate itself nor say things that have nothing to do with the action or matches,
13: Online? All signs point to online play of some kind or another. Rumors say its online now in testing and will be included if is fun and bug free.
NEW THINGS
Create a Belt
Make money in Season mode and live out your belt designing fantasies. Players have access to a wide variety of belt parts. You can compete for these belts in the new Create a PPV mode.
Create a PPV. A feature wanted for ages. This mode allows players to create a PPV and play it out with buddies. Title holders will not be linked to Season mode.
Challange. Play through a series of matches with set requirements. Like use two finishers in one match or defeat 4 legands with 1 character. Completing these reqs earns you money.
THE LINK:
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