I am planning on doing the same style of wrestler re-rates which I performed last year with WWE 13.
There may be one or two of you who remember what I did, but for those who don't: I basically abandoned the default ratings entirely and re-rated every wrestler by assigning him what I felt were the defining traits of the style of his in-ring character. Each trait then corresponded to a particular set of attribute increases, which were applied to base ratings generated from weight class to generate new attributes for each wrestler. The idea was to spread the ratings and make the differences between the wrestlers in the game more pronounced; the median rating for any given category was around 75, with values ranging from 95 (self-imposed cap) to the low 20s in some extreme cases.
If anyone is interested, I can happily share that again once I've got it in a state I'm happy with (and with more explanation as to how it works, as well; I sort of posted it and forgot about it last year as I didn't spend much time with last year's game, and unfortunately left a few curious people in the cold; sorry about that!).
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