Marcus Stephenson tweeted that another patch will be on the way soon. I really hope this patch doesn't screw up sliders again. Lol
WWE 2k15 Attributes Thread
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Re: WWE 2k15 Attributes Thread
Marcus Stephenson tweeted that another patch will be on the way soon. I really hope this patch doesn't screw up sliders again. Lol -
Re: WWE 2k15 Attributes Thread
*rolling eyes* I hope not. We've come a long way with our edits. If it does change, hopefully it's for the better.Comment
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Re: WWE 2k15 Attributes Thread
Is anyone going to re-rate Booker T? Looking to use him more in universe mode.Comment
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Re: WWE 2k15 Attributes Thread
So here is what I did. Took the "average sliders"....put them on Legend. Lowered the AI Strike and Grapple SLIDERS to 4 clicks from the left.
Reversal Damage is OFF (this is increasing match length)
Using the ratings in the spreadsheet:
Brock vs Roman (2 matches)
- Brock won both matches....first match went 5-6 mins. Second match went 8 mins.
Roman vs Seth Rollins (2 matches)
- Roman won the first match in 7 mins.
- 2nd match was very epic, with a match length of 11 mins! Back and forth action and reversals even at 4.
What does this tell me? I think if you go LEGEND, you lower the AI Strike and AI Grapple sliders to 4 and it helps reduce the reversals. There will still be reversals, but the "Better" wrestler still manages to win.
Also, the match length seems to be based on how good each wrestler is. Roman and Seth are both rated 81 overall. Close in all ratings and their matches have lasted a long time. Yesterday, I watched a match go 12 mins....today, 11 mins, same guys.
Brock is rated better than Roman, and those matches only lasted 8 mins. Still good, short, but good in the sense that the "better" guy won, and match was quicker because more damage was dealt.Comment
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Re: WWE 2k15 Attributes Thread
Good stuff man! Was wondering....Could you please point me to your 'average sliders'. I will be picking this game up this afternoon!Comment
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Re: WWE 2k15 Attributes Thread
Brock vs Roman (2 matches)
- Brock won both matches....first match went 5-6 mins. Second match went 8 mins.
Roman vs Seth Rollins (2 matches)
- Roman won the first match in 7 mins.
- 2nd match was very epic, with a match length of 11 mins! Back and forth action and reversals even at 4.
Was wondering...Before the match did you set momentum to 'slow'? Because I think this will also lengthen matches, like for PPV and such....Comment
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Re: WWE 2k15 Attributes Thread
Run a few CPU vs CPU matches and see what the match length is. I could have been lucky, but I think it's worth checking again.Comment
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Re: WWE 2k15 Attributes Thread
Momentum is on normal. But like I said, I turned off reversal damage. I believe this helps prolong matches. Try the "average" sliders, but put the AI Strike and Grapple at 4 clicks.
Run a few CPU vs CPU matches and see what the match length is. I could have been lucky, but I think it's worth checking again.
Lets hope the patch doesn't muck things up! LOL!Comment
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Re: WWE 2k15 Attributes Thread
Momentum is on normal. But like I said, I turned off reversal damage. I believe this helps prolong matches. Try the "average" sliders, but put the AI Strike and Grapple at 4 clicks.
Run a few CPU vs CPU matches and see what the match length is. I could have been lucky, but I think it's worth checking again.Comment
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Re: WWE 2k15 Attributes Thread
On a not so positve note...I heard over at the 2ksports forums that the individual wrestler ratings for reversals ONLY apply if that wrestler is HUM controlled. The sliders are what determine the CPU reversals, which explains why a jobber is still reversing moves with a "1" rating. Looks like 2k dropped the ball again.
Now I wonder what other ratings don't matter....?
Maybe I'm not clear on what you mean by "selling" in a videogame, but if the reversals are only determined by a slider and not ratings, I don't want a jobber "selling" too much and create unrealistic outcomes.Last edited by Steven547; 03-05-2015, 05:56 PM.Comment
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Re: WWE 2k15 Attributes Thread
On a not so positve note...I heard over at the 2ksports forums that the individual wrestler ratings for reversals ONLY apply if that wrestler is HUM controlled. The sliders are what determine the CPU reversals, which explains why a jobber is still reversing moves with a "1" rating. Looks like 2k dropped the ball again.
Now I wonder what other ratings don't matter....?
Maybe I'm not clear on what you mean by "selling" in a videogame, but if the reversals are only determined by a slider and not ratings, I don't want a jobber "selling" too much and create unrealistic outcomes.
Sell:
To react to an opponent's attacks in a manner that suggests to the audience that the attacks hurtLast edited by skevlin; 03-06-2015, 01:26 AM.Comment
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Re: WWE 2k15 Attributes Thread
NXT DLC is next. Are you doing the re-rates for that, Steve? I'm really only interested in JBL's rating though.Comment
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