i feel like it just cant be said enough how great these are, been inputting all the njpw guys that i downloaded. did an omega vs styles match and it was absolutely phenomenal lol. had ricochet enter 205 live and spice things up a little bit and these guys play as well as an in game character plus some of these creators make them look real, you wouldnt even know its a caw, i dont use entrances anyways other than big ppv title matches so i dont feel at lost without custom music. Thank you again for all your hard work and im looking forward to seeing who else you put ratings out for
Hyperballer & DCAllAmerican WWE 2K18 Attribute Project
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Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project
i feel like it just cant be said enough how great these are, been inputting all the njpw guys that i downloaded. did an omega vs styles match and it was absolutely phenomenal lol. had ricochet enter 205 live and spice things up a little bit and these guys play as well as an in game character plus some of these creators make them look real, you wouldnt even know its a caw, i dont use entrances anyways other than big ppv title matches so i dont feel at lost without custom music. Thank you again for all your hard work and im looking forward to seeing who else you put ratings out for -
Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project
So I decided to try this out with Legends before moving on to the current roster.
I decide to do the males first in alphabetical order.
Albert isn't listed. Ok move on. Next is Andre. Your list says his overall should be 87 when completed, yet he shows as a 77. Also, he is listed in the Spreadsheet as a HW and not a SHW. (Both Bam Bam and Batista below him are listed as SHW). You have his STAMINA RECOVERY set to 90 in the spreadsheet but it can't go higher than 70 in the settings.
Am I missing something here? Am I doing something wrong?Comment
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Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project
Hey guys, love your work and I'm about to start putting time in getting these edits done. A couple questions:
1. I seem to remember last year you were supposed to do all attribute edits in Universe Mode? Is that right?
2. At the risk of sounding like a dirty mark, any chance of CM Punk being added to the list?NBA 2K17 SimWorld MyLEAGUE: So Much Drama in the DMV - A Baltimore Bullets Expansion MyLEAGUE
WWE 2K17 Universe: Revisionist History - A WWE 2K17 UniverseComment
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Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project
Hey guys, love your work and I'm about to start putting time in getting these edits done. A couple questions:
1. I seem to remember last year you were supposed to do all attribute edits in Universe Mode? Is that right?
2. At the risk of sounding like a dirty mark, any chance of CM Punk being added to the list?
Update:
This from WWE 2k17:
"Yes, if you edit attributes from the main menu those attributes will transfer automatically to Universe, and vice versa. The same goes for skills and abilities.
In terms of wrestler stats, I think the only ones that don't transfer from the main menu to Universe are personality traits, which need to be edited separately in each mode."Last edited by Steven547; 11-08-2017, 12:25 PM.Comment
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Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project
For the attributes, I think I did mine outside of Universe and it worked when I started a Universe. However, if you STARTED a Universe already, then attributes have to be done within. I really hope I'm right because I just spend weeks doing these.
Update:
This from WWE 2k17:
"Yes, if you edit attributes from the main menu those attributes will transfer automatically to Universe, and vice versa. The same goes for skills and abilities.
In terms of wrestler stats, I think the only ones that don't transfer from the main menu to Universe are personality traits, which need to be edited separately in each mode."NBA 2K17 SimWorld MyLEAGUE: So Much Drama in the DMV - A Baltimore Bullets Expansion MyLEAGUE
WWE 2K17 Universe: Revisionist History - A WWE 2K17 UniverseComment
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Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project
Personality attributes don't seem to take long at all to change. The only thing, is that they will change anyway based on what happens in your Universe. So changing them might be good at first, but not in long run.
I would test this though. Make a personality attribute change to a wrestler, then start a new Universe and see if the change carried over.Comment
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Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project (Spreadsheet Posted)
So the superstars that have NOV next to them have recently been updated within the month?
I’m almost fully done with SD and then just NXT so I️ was wondering if I’ll just have to go through quick and do the new edits that have NOV next to that superstar?
Sent from my iPhone using Tapatalk Pro"Hate my game, hate my swagger, my hunger. Hate that I'm a veteran, a champion. Hate that, hate it with all your heart...
...and hate that I'm loved for the exact same reasons."Comment
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Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project
We borrowed heavily from The Fire Pro Wrestling series when editing our wrestlers. Each wrestler has been assigned a style that gives him/her a floor/ceiling to certain skills and attributes.
For example, if a wrestler is considered a GIANT, automatically he will be very low in all agility/flying based skills.
If a wrestler is based in Lucha, he wouldn't be proficient in power moves.
Here is what we based each wrestler on.
American A nice catch-all style for the typical WWE style from the mid-90s onward. It's good at heeling and also feats of agility and showsmanship. John Cena
Orthodox An all-round wrestler with no particular strengths or weaknesses. Default style for a wrestler, and the most balanced. (Majority of Wrestlers) Default Style
Power Crush and destroy as quickly as possible, with as brutal of power moves as possible. Goldberg
Junior Catch-all for the modern New Japan junior heavyweight, and US independent wrestlers Adrien Neville
Luchador Mexican based Junior Heavyweights with more of a focus on stretching holds and fancy technical pins. Rey Mysterio Jr.
Giant Loosely based on late 80s Andre the Giant. Slow, prodding, not really skilled. Bad stamina Late 80s Andre the Giant
Technician Highly skilled wrestler who is adept with pinning combinations, suplexes, and feats of agility Daniel Bryan
Heel Wants to make opponents bleed through use of cheating/weapons. Japanese Deathmatch base. Not skilled technically. Abdullah the Butcher
Panther Junior + Fighter + Grappler. (Very overpowered). (Tiger Mask 1 Only) Tiger Mask 1
Vicious Rough striker with some technical skills, as well as submissions. (Very overpowered). Antonio Inoki
Wrestling An AMATEUR wrestler. UNTRAINED professional wrestlers with a shoot wrestling background. (MMA/Pro wrestling crossover style) Rookie Kurt Angle
Mysterious Agile heel wrestler with technical skills. Great Muta / Tajiri
Shooter All-round MMA fighters, with an extra emphasis on working pro wrestling matches. (MMA/Pro wrestling crossover style) Minoru Suzuki
Ground A submission expert to the extreme. (MMA/Pro wrestling crossover style) Yoshiaki Fujiwara
Grappler Brazlian Jiu Jitsu Practitioner. (Not a pro wrestling style) Gracies
Fighter Strike based combat sports athletes. (Not a pro wrestling style) Boxers / Kickboxers
Manager Non-threatening, on air personality (Man) Bobby Heenan
Valet Non-threatening, on air personality (Woman) Alexandra York
Sweet. FPW rating system was GOAT.Comment
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Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project
Is there a way to get the AI to do more OMG moments? anyone? I feel the matches need a nice moment from time to time, I got ignored there I see lol, okay yeah I forgot you have NBA stuff to do at the same time, but can you please figure that out after you are more free, thanksLast edited by vinay; 11-13-2017, 02:36 PM.Comment
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Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project
New release at some point today
A.J. Lee ('13)
Aja Kong
Akira Hokuto
Angelina Love ('14 Heel)
Angelina Love ('10 Face)
Bertha Faye
Bull Nakano
Candice Michelle
Candice Michelle (2007)
Cutie Suzuki
Eve Torres ('11)
Eve Torres ('13)
Gail Kim ('08)
Heidi Lee Morgan
Jacqueline ('98)
Kelly Kelly (2006-08)
Kelly Kelly (2009)
Kyoko Inoue
Luna Vachon
Madusa Miceli ('91 All Japan Women's)
Malia Hosaka
Maryse ('10)
Mayumi Okazi ('95 WCW)
Melina ('07)
Melina ('10)
Nikki Bella ('15)
Sable ('99)
Stacy Keibler ('01)
Stephanie McMahon-Hemsley
Tomoko Watanabe
Torrie Wilson (2003)
Valet - Female (Face)
Valet - Female (Heel)
ZeroConcrete evidence/videos pleaseComment
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Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project
Guess I’m confused about how to input some of this. Personality traits are the colors to indicate positive and negative, and if so why is Apollo 17 Red in treacherous. Just want to make sure I understand what I’m putting inComment
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Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project
He will be added soon. Thanks
Is there a way to get the AI to do more OMG moments? anyone? I feel the matches need a nice moment from time to time, I got ignored there I see lol, okay yeah I forgot you have NBA stuff to do at the same time, but can you please figure that out after you are more free, thanks
Yes, follow the color; follow the number. Forget the negative signConcrete evidence/videos pleaseComment
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