Hyperballer & DCAllAmerican WWE 2K18 Attribute Project

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  • vinay
    Rookie
    • Aug 2015
    • 43

    #76
    Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project

    Originally posted by TheBleedingRed21
    Depend on the wrestlers. My two were main eventers which have 25 momentum or 15 can’t remember. At normal rate, it takes a good while to build up finishers which are what it usually takes to end a match.

    Plus, I always let the cpu get some offense in even if I have a reversal. I don’t try to reverse everything as soon as I have a reversal.
    Oh figures lol, I only do ai vs ai matches, and they haven't gone past 15 minutes yet

    Comment

    • DC
      Hall Of Fame
      • Oct 2002
      • 17996

      #77
      Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project

      Originally posted by vinay
      How? my matches are so short lol
      How are you playing these matches? Are you playing them as a fighting game or are you working the match? My matches are going the distance. I use 30 minute Time Limits
      Concrete evidence/videos please

      Comment

      • vinay
        Rookie
        • Aug 2015
        • 43

        #78
        Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project

        Originally posted by DC
        How are you playing these matches? Are you playing them as a fighting game or are you working the match? My matches are going the distance. I use 30 minute Time Limits
        No I simulate them ai vs ai. The ai just cannot do the surprise kick outs of finishers and I have had matches that should have been very even that ended up being one sided. Its a shame because your attributes work very well in some matches and you clearly put a hell of a lot of time in this.

        Comment

        • DC
          Hall Of Fame
          • Oct 2002
          • 17996

          #79
          Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project

          Originally posted by Jamster26
          Hideo Itami > Catch Finisher > GTS
          We don't trust the Weight Detection in this game, so for that reason, we can't equip him with Catch Finisher for the GTS
          Concrete evidence/videos please

          Comment

          • Jamster26
            Rookie
            • Nov 2016
            • 59

            #80
            Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project

            Originally posted by DC
            We don't trust the Weight Detection in this game, so for that reason, we can't equip him with Catch Finisher for the GTS
            Fair enough, that makes sense.

            Have you had chance to look at my previous comments regarding Jimmy Uso and Jinder? I think Jimmy's grapple offense is quite higher compared to others in same weight class and same card status. I also think Jinder should be classed as "main" rather than "upper" as he is the current champion.

            Comment

            • DC
              Hall Of Fame
              • Oct 2002
              • 17996

              #81
              Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project

              RE: Jinder's Place on the Card

              Jinder has been a jobber for the last X years. He has a little run of being on top but be honest, we know it is forced due to WWE attempting to reach a certain demographic. For that reason, we don't take his current run seriously. So he will be judged with his history being factored in as well.
              Concrete evidence/videos please

              Comment

              • DC
                Hall Of Fame
                • Oct 2002
                • 17996

                #82
                Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project

                Usos have been adjusted.

                I mislabeled their fight style.

                Thanks for pointing that out.
                Concrete evidence/videos please

                Comment

                • Steven547
                  MVP
                  • May 2004
                  • 3797

                  #83
                  Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project (Spreadsheet Posted)

                  Originally posted by AtlantiasFalcon
                  Do you input these in the main menu or within the universe mode?

                  I found current edits are used when you make the universe, but once it's created it doesn't reflect any more changes you make in the main menu.

                  Sent from my SM-G955U using Tapatalk
                  I think, from what I remember, make changes first then start Universe equals changes in Universe.

                  If you've started Universe, make changes in Universe first, and then they reflect in exhibition (outside Universe).

                  Comment

                  • shaunhill256
                    Rookie
                    • Sep 2017
                    • 448

                    #84
                    Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project

                    Originally posted by vinay
                    No I simulate them ai vs ai. The ai just cannot do the surprise kick outs of finishers and I have had matches that should have been very even that ended up being one sided. Its a shame because your attributes work very well in some matches and you clearly put a hell of a lot of time in this.
                    Try lowering finisher strength sliders to 10 it’s at 15 maybe that’ll fix it I play the same way as u ai vs ai

                    Comment

                    • Jamster26
                      Rookie
                      • Nov 2016
                      • 59

                      #85
                      Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project

                      Regarding the reversal attribute for Super Heavy weights, not sure if Kane or Big Show at this stage of their career should have max reverals. I can understand Braun having that, as he is near the top of the card but not sure if "Midcard" Giants should get the same treatment. Open to debate of course.

                      Comment

                      • DC
                        Hall Of Fame
                        • Oct 2002
                        • 17996

                        #86
                        Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project

                        Originally posted by Jamster26
                        Regarding the reversal attribute for Super Heavy weights, not sure if Kane or Big Show at this stage of their career should have max reverals. I can understand Braun having that, as he is near the top of the card but not sure if "Midcard" Giants should get the same treatment. Open to debate of course.
                        We have to overcompensate for the broken weight detection.
                        Concrete evidence/videos please

                        Comment

                        • vinay
                          Rookie
                          • Aug 2015
                          • 43

                          #87
                          Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project

                          Originally posted by shaunhill256
                          Try lowering finisher strength sliders to 10 it’s at 15 maybe that’ll fix it I play the same way as u ai vs ai
                          I have it at 0 lol, still no dice.

                          Comment

                          • DC
                            Hall Of Fame
                            • Oct 2002
                            • 17996

                            #88
                            Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project

                            Match length depends on the matchup.

                            If it is a match that involves Power wrestlers, it might be quick.

                            If it is two technicians/juniors/luchadors, the match will be a little longer.
                            Concrete evidence/videos please

                            Comment

                            • Jamster26
                              Rookie
                              • Nov 2016
                              • 59

                              #89
                              Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project

                              Originally posted by DC
                              Match length depends on the matchup.

                              If it is a match that involves Power wrestlers, it might be quick.

                              If it is two technicians/juniors/luchadors, the match will be a little longer.
                              That actually makes sense, just had a rather long match between Zayn and Styles, whereas Jinder / Ziggler only went for half that time. Good to see that distinction.

                              Comment

                              • DC
                                Hall Of Fame
                                • Oct 2002
                                • 17996

                                #90
                                Re: Hyperballer & DCAllAmerican WWE 2K18 Attribute Project

                                Rick Rude ('89 WWF)
                                Ricky Steamboat ('91 WWF)
                                Ricky Steamboat ('94 WCW)
                                Rikishi ('00 Bad Man)
                                Rob Van Dam ('06)
                                Scott Hall (Outsider)
                                Scott Hall (Razor Ramon)
                                Shawn Michaels ('97 HBK)
                                Shawn Michaels ('98 DX)
                                Sid ('96 Sycho)
                                Steve Austin ('97-'03)
                                Steve Austin (Stunning)
                                Sting ('88)
                                Sting ('91)
                                Sting ('98 Wolfpac)
                                Sting ('99)
                                Tatanka
                                Tatsumi Fujinami ('91 SuperBrawl 1)
                                The Rock ('00-'01 People's Champ)
                                Triple H ('01)
                                Triple H ('98 DX)
                                Trish Stratus ('04)
                                Typhoon (Natural Disaster)
                                Ultimate Warrior
                                Undertaker ('01 American Badass)
                                Undertaker ('91 Mortician)
                                Vader ('95 WCW)
                                Kerry Von Erich
                                Kevin Von Erich
                                Beth Phoenix ('08 Glamazon)

                                All have been added.
                                Concrete evidence/videos please

                                Comment

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