One thing I do remember doing, is lowering the Head and Body HP for the jobbers. I believe this game spams the head and body moves. So lowering those two HP I think creates a better squash match.....?
Hype/DC: WWE 2K20 / WWE 2K19: Attributes Edit Project
Collapse
Recommended Videos
Collapse
X
-
Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)
One thing I do remember doing, is lowering the Head and Body HP for the jobbers. I believe this game spams the head and body moves. So lowering those two HP I think creates a better squash match.....? -
Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)
I REALLY wish we could go below 30 for attributes again.Comment
-
Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)
I'm really eager to play with the mods, but still don't see NJPW or ROH, Etc. Seeing as how the team must be busy, or not planning to do stats for them, has anyone tried the old stats? Curious if they still hold up in WWE 2k19, as the 2K18 ones were pretty solid.Comment
-
Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)
So how disappointing was that last update to not have included that attribute fix? They gave it to us last year. So strange...
Sent from my REVVLPLUS C3701A using Operation Sports mobile appComment
-
Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)
Oh man that is so cool to hear. As I've said, I've put in the time and applied your edits to the entire roster. And your sliders worked, for sure, but count me in the camp that feels things are just a little off. And no doubt it's the 30 floor we've been needlessly saddled with. But I feel very confident things can be as good as they will get with a modified slider set.
So how disappointing was that last update to not have included that attribute fix? They gave it to us last year. So strange...
Sent from my REVVLPLUS C3701A using Operation Sports mobile app
Just had another CPU v CPU (Rousey v Fox) match. I lowered Fox's HP to 920, 960, 960, 1000. She was in red on the bar, and orange body/yellow arms. Somehow, she was able to lower Rousey all the way down to red and beat her.
I think the damage inflicted attributes might have to be raised a good amount for certain superstars. Because we have the 30 cap, I think it has to be adjusted a tad more.Last edited by Steven547; 01-19-2019, 10:35 PM.Comment
-
Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)
The 30 cap is definitely hurting. I lowered Fox's HP for Head and Body and raised arm and leg. She still put up a fight with Rousey.
Just had another CPU v CPU (Rousey v Fox) match. I lowered Fox's HP to 920, 960, 960, 1000. She was in red on the bar, and orange body/yellow arms. Somehow, she was able to lower Rousey all the way down to red and beat her.
I think the damage inflicted attributes might have to be raised a good amount for certain superstars. Because we have the 30 cap, I think it has to be adjusted a tad more.
However, there is no getting around it. When we are dealing with something such as your example, where one should have strikes in the 5 range and grapples 10-15, it no longer works to keep the other at the 35-40 when the first is bottomed out at 30.
I'm very eager to apply something like this do you have a theory as to how much or what range we should look at when adding?
Sent from my REVVLPLUS C3701A using Operation Sports mobile appComment
-
Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)
Right on, that was the first thing I considered also. But the last thing I wanted to do was throw the who system out of whack.
However, there is no getting around it. When we are dealing with something such as your example, where one should have strikes in the 5 range and grapples 10-15, it no longer works to keep the other at the 35-40 when the first is bottomed out at 30.
I'm very eager to apply something like this do you have a theory as to how much or what range we should look at when adding?
Sent from my REVVLPLUS C3701A using Operation Sports mobile app
The next update will have overhauled durability attributes and pin escape. I may also redo the reversal attributes tooComment
-
Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)
The issue with raising the damage inflicting attributes is while it creates separation between the card status, you'll have shorter matches in the higher cards.
The next update will have overhauled durability attributes and pin escape. I may also redo the reversal attributes too
One thing I noticed, is that Fox's reversal gained pretty fast, almost faster than Rousey. Maybe Stamina has some affect on this, because like I said, those ratings are close. I'm going to use these two wrestlers as my "tests", as well as Braun and Bo. Both those should be fairly easy squash matches.Comment
-
Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)
I'm comparing Fox and Rousey's stats. I see a pretty big difference between most of them, except the Stamina ratings. Those are about equal. Maybe those are the keys? When I have a CPU v CPU match for testing, I put myself in as a manager to see the damage infliction, etc.
One thing I noticed, is that Fox's reversal gained pretty fast, almost faster than Rousey. Maybe Stamina has some affect on this, because like I said, those ratings are close. I'm going to use these two wrestlers as my "tests", as well as Braun and Bo. Both those should be fairly easy squash matches.Comment
-
Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)
Yet, she keeps kicking out of pins and has turned Rousey's HP meter to red now and Rousey is yellow in head and body.
I'm so confused because none of the attributes match what should be happening in match. Honestly, it's almost as if:
1: The stats don't matter (didn't 2k release some patch a year or so back that made them more effective?)
2: There is some sort of "comeback" code that keeps the matches close.
3: Some stats are backwards.
Other than that, I'm completely lost.
Another match:
Changes to Fox:
Pin Escape - 30
Stamina - 30
Stamina Recovery - 30
Damage Recover - 30
Hit Points:
Head 800
Body 960
Arms 960
Legs 1280
Fox has a red HP bar and red body. Knocked Rousey to red stamina bar and yellow body....and......ready for this? Pinned Ronda.
Again...very lost.Last edited by Steven547; 01-20-2019, 03:43 PM.Comment
-
Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)
I'm lost. Like really lost on this game. So I lowered the Stamina and Stam Rec for Fox to 30. Ran a CPU v CPU match with Rousey. Fox literally has a red upper body and orange head and arms. Her HP meter is a 1/4 long and in orange.
Yet, she keeps kicking out of pins and has turned Rousey's HP meter to red now and Rousey is yellow in head and body.
I'm so confused because none of the attributes match what should be happening in match. Honestly, it's almost as if:
1: The stats don't matter (didn't 2k release some patch a year or so back that made them more effective?)
2: There is some sort of "comeback" code that keeps the matches close.
3: Some stats are backwards.
Other than that, I'm completely lost.
Another match:
Changes to Fox:
Pin Escape - 30
Stamina - 30
Stamina Recovery - 30
Damage Recover - 30
Hit Points:
Head 800
Body 960
Arms 960
Legs 1280
Fox has a red HP bar and red body. Knocked Rousey to red stamina bar and yellow body....and......ready for this? Pinned Ronda.
Again...very lost.
2k takes 1 step forward and 2 step backwards every year (same thing with their basketball series).
I do think the game balance sliders are backwards too.Comment
-
Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)
I thought by lowering the Payback meters to 0 would help but NOPE! Same wrestlers again...
Match is going on 10 plus minutes. Fox is GRAY in body / head and Red on arms. Hit point meter is orange.
Rousey has red in HP meter...orange body and yellow arms.
Really think the attributes don't meet squat this year. 2K messed this up big time.Last edited by Steven547; 01-20-2019, 10:31 PM.Comment
-
Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)
So should we even bother putting the rest of these in? I'm almost done, I have NXT & NXT UK and a few Divas left A ****load of CAWS but there doesnt seem to be any attributes for a lot of the guys I have, so I'll base those off some in-game guys. Is there no way to contact 2k and inquire what the deal really is?Comment
-
Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)
So should we even bother putting the rest of these in? I'm almost done, I have NXT & NXT UK and a few Divas left A ****load of CAWS but there doesnt seem to be any attributes for a lot of the guys I have, so I'll base those off some in-game guys. Is there no way to contact 2k and inquire what the deal really is?
Also Steven could you provide any data from matches besides those two, just to eliminate or confirm an outlier?
I have seen some suspect things but I havn't found anything as drastic as his concerns. And I play a LOTComment
-
Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)
Hyperballer is there still a slider update coming soon? Or did that sort of get pushed back with the overhaul you mentioned?Comment
Comment