Hype/DC: WWE 2K20 / WWE 2K19: Attributes Edit Project

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  • Peaceful dash 88
    Rookie
    • Sep 2018
    • 44

    #271
    Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)

    I have a question maybe someone could answer for me about the cpu logic after hitting a sig. My question is how do I get the cpu to constantly go for a finisher right after hitting a sig instead of going for a pin? Trying to avoid instances where the rock goes for a pin after a spinbuster instead of the people's elbow (like he would do in a real match) thank you in advance.

    Comment

    • Hyperballer21
      MVP
      • Feb 2003
      • 2040

      #272
      Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)

      Originally posted by Camerondilly
      Is there gonna be any update to wrestlers roster standings? such as the Revival as tag team Champions, and most of the smackdown locker room?
      Who would need to be updated?

      Comment

      • Camerondilly
        Rookie
        • Apr 2016
        • 73

        #273
        Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)

        Originally posted by Hyperballer21
        Who would need to be updated?
        Balor, Miz, Shane Mcmahon (maybe with title), R-truth, Mustafa with main roster overall, most of the recent NXT call ups.

        Comment

        • CJdastar
          Rookie
          • Feb 2010
          • 28

          #274
          Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)

          any advice on how i could use last year’s NJPW attributes to make it compatible with this year’s game?

          Comment

          • Steven547
            MVP
            • May 2004
            • 3797

            #275
            Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)

            Originally posted by Peaceful dash 88
            I have a question maybe someone could answer for me about the cpu logic after hitting a sig. My question is how do I get the cpu to constantly go for a finisher right after hitting a sig instead of going for a pin? Trying to avoid instances where the rock goes for a pin after a spinbuster instead of the people's elbow (like he would do in a real match) thank you in advance.
            I'm thinking this is a programming issue. Not much can be done to change it.

            Comment

            • Hyperballer21
              MVP
              • Feb 2003
              • 2040

              #276
              Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)

              Originally posted by CJdastar
              any advice on how i could use last year’s NJPW attributes to make it compatible with this year’s game?
              The will probably be part of the next release for March 1

              Comment

              • CJdastar
                Rookie
                • Feb 2010
                • 28

                #277
                Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)

                Originally posted by Hyperballer21
                The will probably be part of the next release for March 1
                Thanks Hype you guys are the best and i appreciate the effort and time you guys put into these spreadsheets

                Comment

                • Peaceful dash 88
                  Rookie
                  • Sep 2018
                  • 44

                  #278
                  Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)

                  Originally posted by Steven547
                  I'm thinking this is a programming issue. Not much can be done to change it.
                  That sucks. Last year it was working, now it's back to it's old ways. Why do they continue to undo all the good things added each year? Between this and the attributes minimum limit of 30 I'm considering going back to firepro world for a better wrestling sim experance. Thanks for your reply bro.

                  Comment

                  • rsump112
                    Pro
                    • Jun 2003
                    • 642

                    #279
                    Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (Updates In First Post)

                    So, I have read through the thread and saw several discussions on the title vs non title ratings. Does this mean when they have a title we should change them to title rankings or always non title and the game gives them a “ champion’s boost.”

                    Comment

                    • Hyperballer21
                      MVP
                      • Feb 2003
                      • 2040

                      #280
                      Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (Updates In First Post)

                      Originally posted by rsump112
                      So, I have read through the thread and saw several discussions on the title vs non title ratings. Does this mean when they have a title we should change them to title rankings or always non title and the game gives them a “ champion’s boost.”
                      If you are doing universe mode, I would always use the non-title ratings since champions get a boost. We have the title ratings for those who only do play now.

                      Comment

                      • rsump112
                        Pro
                        • Jun 2003
                        • 642

                        #281
                        Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (Updates In First Post)

                        Originally posted by Hyperballer21
                        If you are doing universe mode, I would always use the non-title ratings since champions get a boost. We have the title ratings for those who only do play now.


                        Thanks Hyper!

                        Comment

                        • d23x
                          Pro
                          • Jun 2010
                          • 835

                          #282
                          Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)

                          What's the best way to get longer cpuvscpu matches? I know you can do momentum slow, but that still only leads to 10-12 minute matches & 12 is being generous.

                          Comment

                          • rogerdatt39
                            Banned
                            • Sep 2016
                            • 304

                            #283
                            Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)

                            Originally posted by d23x
                            What's the best way to get longer cpuvscpu matches? I know you can do momentum slow, but that still only leads to 10-12 minute matches & 12 is being generous.
                            Turn fairplay on...and you good to go bruh

                            Comment

                            • deadman2181
                              Rookie
                              • Jul 2018
                              • 14

                              #284
                              Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)

                              Not sure if others caught this (apologize if so), but I was putting in stats for Hanson and wanted to say you should probably add top rope diver, springboard diver, barricade breaker, escape artist, POD people, and suicide dive to his skill list since he does these skills regularly (Top rope, springboard, suicide dive) and realistically as a big guy should be able to break out. In addition, I didn't get the logic of giving him the dirty pin ability. Thoughts? Input? Hope this helps!

                              Comment

                              • nicomoto2014
                                Rookie
                                • Mar 2017
                                • 8

                                #285
                                Re: Hyperballer & DCAllAmerican WWE 2K19 Attribute Project (WIP)

                                Hello, I was wondering, is there some easier way to read the excel on mobile? How do you guys navigate the excel and input the attributes on your game? I was trying to do it with my phone in hand and look at the stats and change them but the excel is so hard to navigate. What’s the best way to do this? Thank you for your patience.

                                Comment

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