HYPE/DC & Co - WWE 2K24 Project

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  • Hyperballer21
    MVP
    • Feb 2003
    • 2040

    #76
    Re: HYPE/DC & Co - WWE 2K24 Project

    Originally posted by CJdastar
    It’s Brian Pillman Jr.

    I used his AEW one from 2k23 when it was up
    Thanks for this. He's on there now.

    Comment

    • adeezus
      Rookie
      • Oct 2015
      • 91

      #77
      Re: HYPE/DC & Co - WWE 2K24 Project

      If I go by Hype/DC booking for my Pick'Em Contest:

      - Joe Gacy (+225) def. Shawn Spears (-350)
      - Ilja Dragunov (c) (-500) def Tony D'Angelo (+300)
      - Oba Femi (c) (-375) def. Dijak (+325), Josh Briggs (+325)
      - Lyra Valkyria (c) (+425) def. Roxanne Perez (-800)
      - Baron Corbin and Bron Breakker (c) (-140) def. Axiom and Nathan Frazer (+140)
      - Jacy Jayne, Kiana James, and Izzi Dame (with Jazmyn Nyx) (+150) def. Thea Hail, Fallon Henley, and Kelani Jordan
      - Carmelo Hayes (+350) def. Trick Williams (-600)

      - Rhea Ripley (c) (-450) def. Becky Lynch (+275)
      - The Judgment Day (c) (+400) def. #DIY (+325), Awesome Truth (-135), New Day (+800), A-Town Down Under (+400), New Catch Republic (+900)
      - Dominik Mysterio and Santos Escobar (-200) def. LWO (+150)
      - Jey Uso (-200) def. Jimmy Uso (+150)
      - Bianca Belair, Jade Cargill, & Naomi (-1000) def. Dakota Kai, Asuka, & Kairi Sane (+550)
      - Gunther (c) (-120) def. Sami Zayn (-120)
      - Roman Reigns & The Rock (-900) def. Cody Rhodes & Seth Rollins (+500)

      - Seth Rollins (+250) def. Drew McIntyre (-400)
      - Bobby Lashley & The Street Profits (-200) def. The Final Testament (+150)
      - AJ Styles (+225) def. LA Knight (-350)
      - Randy Orton (+350) def. Logan Paul (c) (-300), Kevin Owens (+325)
      - IYO Sky (c) (+250) def. Bayley (-400)
      - Roman Reigns (c) (+200) def. Cody Rhodes (-300)

      https://sports.betonline.ag/sportsbo...emania-matches

      What are your predictions, Hyperballer21 and DC?
      Last edited by adeezus; 04-05-2024, 07:18 PM.

      Comment

      • Hyperballer21
        MVP
        • Feb 2003
        • 2040

        #78
        Re: HYPE/DC & Co - WWE 2K24 Project

        Uploaded 3 new matches on the channel:
        - Giant Baba vs Antonio Inoki
        - Bull Nakano vs Alundra Blayze
        - Kawada vs Misawa

        I've made some changes to the Movement Speed attribute to further separate various speeds and to show a better dynamic. Lets me know what you all think and if you like it I'll add it to the new update after WrestleMania

        Comment

        • Hyperballer21
          MVP
          • Feb 2003
          • 2040

          #79
          Re: HYPE/DC & Co - WWE 2K24 Project

          Originally posted by adeezus
          If I go by Hype/DC booking for my Pick'Em Contest:

          - Joe Gacy (+225) def. Shawn Spears (-350)
          - Ilja Dragunov (c) (-500) def Tony D'Angelo (+300)
          - Oba Femi (c) (-375) def. Dijak (+325), Josh Briggs (+325)
          - Lyra Valkyria (c) (+425) def. Roxanne Perez (-800)
          - Baron Corbin and Bron Breakker (c) (-140) def. Axiom and Nathan Frazer (+140)
          - Jacy Jayne, Kiana James, and Izzi Dame (with Jazmyn Nyx) (+150) def. Thea Hail, Fallon Henley, and Kelani Jordan
          - Carmelo Hayes (+350) def. Trick Williams (-600)

          - Rhea Ripley (c) (-450) def. Becky Lynch (+275)
          - The Judgment Day (c) (+400) def. #DIY (+325), Awesome Truth (-135), New Day (+800), A-Town Down Under (+400), New Catch Republic (+900)
          - Dominik Mysterio and Santos Escobar (-200) def. LWO (+150)
          - Jey Uso (-200) def. Jimmy Uso (+150)
          - Bianca Belair, Jade Cargill, & Naomi (-1000) def. Dakota Kai, Asuka, & Kairi Sane (+550)
          - Gunther (c) (-120) def. Sami Zayn (-120)
          - Roman Reigns & The Rock (-900) def. Cody Rhodes & Seth Rollins (+500)

          - Seth Rollins (+250) def. Drew McIntyre (-400)
          - Bobby Lashley & The Street Profits (-200) def. The Final Testament (+150)
          - AJ Styles (+225) def. LA Knight (-350)
          - Randy Orton (+350) def. Logan Paul (c) (-300), Kevin Owens (+325)
          - IYO Sky (c) (+250) def. Bayley (-400)
          - Roman Reigns (c) (+200) def. Cody Rhodes (-300)

          https://sports.betonline.ag/sportsbo...emania-matches

          What are your predictions, Hyperballer21 and DC?
          These are solid. Although I think The Final Testament and Cody will win their respective matches. No way is Cody going to lose 3 matches in two consecutive manias.

          Comment

          • Newlegacy
            Rookie
            • Dec 2013
            • 238

            #80
            Re: HYPE/DC & Co - WWE 2K24 Project

            Originally posted by Hyperballer21
            Uploaded 3 new matches on the channel:
            - Giant Baba vs Antonio Inoki
            - Bull Nakano vs Alundra Blayze
            - Kawada vs Misawa

            I've made some changes to the Movement Speed attribute to further separate various speeds and to show a better dynamic. Lets me know what you all think and if you like it I'll add it to the new update after WrestleMania
            interestingly enough, the movement speeds seperated themselves more in alundra vs nakano than the either matches. liked what i saw

            Comment

            • adeezus
              Rookie
              • Oct 2015
              • 91

              #81
              Re: HYPE/DC & Co - WWE 2K24 Project

              Originally posted by Hyperballer21
              These are solid. Although I think The Final Testament and Cody will win their respective matches. No way is Cody going to lose 3 matches in two consecutive manias.
              If I mix in possible interference wrestler attributes, those matches might be flipped. Good call.

              Comment

              • EnriqueBanderas
                Rookie
                • Jan 2024
                • 47

                #82
                Re: HYPE/DC & Co - WWE 2K24 Project

                Quick feedback: I think that now the recovery values are a bit too high. Compared to the previous iterations of the file, including the previous 2K23 ones, wrestlers get up a bit too early from moves, almost to the point of no selling. @hyperballer, do you think I could toggle them by decreasing them by 10-15?

                Comment

                • Steven547
                  MVP
                  • May 2004
                  • 3797

                  #83
                  Re: HYPE/DC & Co - WWE 2K24 Project

                  Your research of these attributes is greatly appreciated. Based on default attributes, I must have hit Roman with 10 finishers...made him bleed...red head and body with both injured. However, Even after 10 finishers, he still kicks out of everything. This includes his health bar being black. It's as if he just can't be pinned. I had a match as Cody with Seth, vs Roman and Rock. I was approaching the 12-15m mark (even on easy difficulty). And they both kicked out of everything. However, you can make them submit with no issue.

                  Do you find resiliency to be way overpowered this year?

                  Comment

                  • adeezus
                    Rookie
                    • Oct 2015
                    • 91

                    #84
                    Re: HYPE/DC & Co - WWE 2K24 Project

                    HypeDC ratings went 4-3 at Stand and Deliver. Boosts to Trick, Thea Hail, Fallon Henley, Kelani Jordan, and Roxanne Perez?

                    Fantasy points: https://nxt.dropthebelt.com/Wrestler/TopScoring

                    Comment

                    • Hyperballer21
                      MVP
                      • Feb 2003
                      • 2040

                      #85
                      Re: HYPE/DC & Co - WWE 2K24 Project

                      Originally posted by EnriqueBanderas
                      Quick feedback: I think that now the recovery values are a bit too high. Compared to the previous iterations of the file, including the previous 2K23 ones, wrestlers get up a bit too early from moves, almost to the point of no selling. @hyperballer, do you think I could toggle them by decreasing them by 10-15?
                      I'm aware and its something im working on. Lowering RECOVERY would lead to more selling. But you'll run the risk of lowering those who have RESILIENCY under the 85 ovr requirement.

                      Comment

                      • Hyperballer21
                        MVP
                        • Feb 2003
                        • 2040

                        #86
                        Re: HYPE/DC & Co - WWE 2K24 Project

                        Originally posted by Steven547
                        Your research of these attributes is greatly appreciated. Based on default attributes, I must have hit Roman with 10 finishers...made him bleed...red head and body with both injured. However, Even after 10 finishers, he still kicks out of everything. This includes his health bar being black. It's as if he just can't be pinned. I had a match as Cody with Seth, vs Roman and Rock. I was approaching the 12-15m mark (even on easy difficulty). And they both kicked out of everything. However, you can make them submit with no issue.

                        Do you find resiliency to be way overpowered this year?
                        Something I'd have to look into as I've only simmed one match with modern Roman. I play on Normal with my 3+ AI finisher impact slider (or whatever its called) set to 100 so I never see anything go past the 3rd finisher

                        Comment

                        • Steven547
                          MVP
                          • May 2004
                          • 3797

                          #87
                          Re: HYPE/DC & Co - WWE 2K24 Project

                          Originally posted by Hyperballer21
                          Something I'd have to look into as I've only simmed one match with modern Roman. I play on Normal with my 3+ AI finisher impact slider (or whatever its called) set to 100 so I never see anything go past the 3rd finisher
                          Maybe the attributes / sliders have more effect this year, but very frustrating to play on easy diff, default sliders and attributes, and the AI kicks out no matter what. So who knows what is going on this year.

                          Comment

                          • EnriqueBanderas
                            Rookie
                            • Jan 2024
                            • 47

                            #88
                            Re: HYPE/DC & Co - WWE 2K24 Project

                            Originally posted by Hyperballer21
                            I'm aware and its something im working on. Lowering RECOVERY would lead to more selling. But you'll run the risk of lowering those who have RESILIENCY under the 85 ovr requirement.
                            This makes sense. I think I'd be willing to "sacrifice" SIGNATURE by raising it a bit to make it up for the loss of RESILIENCY and then by turning this to SLOW in match. Anyhow, thank you for the great work, I'm still modifiying every single wrestler in the roster as time is tight, but I am already enjoying it with the wrestlers I modified!

                            Edit for further feedback: I raised STAMINA CONSUMPTION and lowered STAMINA RECOVERY because, especially when playing with main eventers or lightweights higher up in the card that have higher STAMINA, I never reach the stamina wheel to even appear. Of course, this may be toggled according to your personal preference.

                            Also: is it normal for Rey to suplex John Cena? Because every time a patch goes live it can break other things, I am afraid it turned weight detection off? Please, let me know.
                            Last edited by EnriqueBanderas; 04-07-2024, 03:50 AM.

                            Comment

                            • Mcgarnagle
                              Just started!
                              • Apr 2024
                              • 2

                              #89
                              Re: HYPE/DC & Co - WWE 2K24 Project

                              Big thanks to Hype/DC & Co for all the work put in each year on this. It makes the game so much better for me and I wish 2K would just do this automatically for us! 😉

                              Is there a way to upload stats to community creations? It’s so time consuming to manually adjust all these sliders for 100s of wrestlers, it would be nice if, as a community, we could work together and upload the adjusted sliders we do on wrestlers to CC.

                              Comment

                              • Hyperballer21
                                MVP
                                • Feb 2003
                                • 2040

                                #90
                                Re: HYPE/DC & Co - WWE 2K24 Project

                                Originally posted by EnriqueBanderas
                                This makes sense. I think I'd be willing to "sacrifice" SIGNATURE by raising it a bit to make it up for the loss of RESILIENCY and then by turning this to SLOW in match. Anyhow, thank you for the great work, I'm still modifiying every single wrestler in the roster as time is tight, but I am already enjoying it with the wrestlers I modified!

                                Edit for further feedback: I raised STAMINA CONSUMPTION and lowered STAMINA RECOVERY because, especially when playing with main eventers or lightweights higher up in the card that have higher STAMINA, I never reach the stamina wheel to even appear. Of course, this may be toggled according to your personal preference.

                                Also: is it normal for Rey to suplex John Cena? Because every time a patch goes live it can break other things, I am afraid it turned weight detection off? Please, let me know.

                                I wouldn't put SPECIAL on slow just because it kills the momentum boost after hitting certain Paybacks. Just remember for everything 15 points you lower Recovery, you'll have to increase Special by 10-12 to balance out the Overall. I've tried it and its working pretty well so far.

                                Right now I have Stamina Cost at 95 and Stamina Recovery at 5. I like it for the most part but I am noticing less turnbuckle running attacks because they're tired. I'm close to finding a good balance though.

                                As far as Rey lifting Cena, weight detection is tricky. He shouldn't be able to lift him, but it shouldn't be a push-off animation as well. Maybe try lowering Rey's strength by 5 points and see what happens

                                Comment

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