AI VS AI - Version 1.0

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  • MikeyBoy02NY02
    Rookie
    • Aug 2011
    • 141

    #16
    Re: AI VS AI - Version 1.0









    Here are some sample matches with version 6.0.

    I’m getting amazing results every match.
    PSN ID: MikeyBoy02NY02
    http://www.twitch.tv/nyrangers241
    https://youtube.com/@console-gamer2418?si=4yyqMrmTkW9fh84d

    LET'S GO NY RANGERS!!!!!!
    Die hard Hockey fan!

    Comment

    • MikeyBoy02NY02
      Rookie
      • Aug 2011
      • 141

      #17
      Re: AI VS AI - Version 1.0

      AI v. AI Slider Set Version 7.0 has been uploaded! Thank you all for the support and continued feedback to be able to get you guys the best AI vs AI sliders I can possibly get you. These sliders are by far my best sliders yet!

      *REALISM* AI v. AI Slider Set: Version 7.0

      PSN ID: MikeyBoy02NY02
      http://www.twitch.tv/nyrangers241
      https://youtube.com/@console-gamer2418?si=4yyqMrmTkW9fh84d

      LET'S GO NY RANGERS!!!!!!
      Die hard Hockey fan!

      Comment

      • Steven547
        MVP
        • May 2004
        • 3797

        #18
        Re: AI VS AI - Version 1.0

        Originally posted by MikeyBoy02NY02
        AI v. AI Slider Set Version 7.0 has been uploaded! Thank you all for the support and continued feedback to be able to get you guys the best AI vs AI sliders I can possibly get you. These sliders are by far my best sliders yet!

        *REALISM* AI v. AI Slider Set: Version 7.0

        https://youtu.be/6vreExKbbsg?si=SJX73lKJg2ONmEHY
        Thanks for doing these, i'll have to give them a check. Question though. You say you're getting realism as far as match length which is fine. But my concern I've always had with this series, is the attributes. On Hard level and above (sometimes even normal), it feels as though the attributes don't really matter. I like the idea of keeping matches long, but a 60 OVR should rarely if ever, beat a 95 OVR, etc.

        Last year, I had a 35 ovr take a 90 ovr to the limit and could not find that "realism" as far as the correct wrestler should be winning. Are you seeing the better wrestlers win? Have you tried Easy for AI v AI ?

        Comment

        • MikeyBoy02NY02
          Rookie
          • Aug 2011
          • 141

          #19
          Re: AI VS AI - Version 1.0

          New slider set out!

          PSN ID: MikeyBoy02NY02
          http://www.twitch.tv/nyrangers241
          https://youtube.com/@console-gamer2418?si=4yyqMrmTkW9fh84d

          LET'S GO NY RANGERS!!!!!!
          Die hard Hockey fan!

          Comment

          • MikeyBoy02NY02
            Rookie
            • Aug 2011
            • 141

            #20
            Re: AI VS AI - Version 1.0

            Originally posted by Steven547
            Thanks for doing these, i'll have to give them a check. Question though. You say you're getting realism as far as match length which is fine. But my concern I've always had with this series, is the attributes. On Hard level and above (sometimes even normal), it feels as though the attributes don't really matter. I like the idea of keeping matches long, but a 60 OVR should rarely if ever, beat a 95 OVR, etc.

            Last year, I had a 35 ovr take a 90 ovr to the limit and could not find that "realism" as far as the correct wrestler should be winning. Are you seeing the better wrestlers win? Have you tried Easy for AI v AI ?
            Easy doesn’t work don’t put it on that difficulty. My last slider set 8.0 is one you should check out.

            Be sure to follow how I have everything set up including my universe wrestler attributes that I have changed.

            Everything is in video and description. Also realism does mean sometime you get upsets and that’s the who goal of my sliders. The higher rated wrestler doesn’t always win.
            PSN ID: MikeyBoy02NY02
            http://www.twitch.tv/nyrangers241
            https://youtube.com/@console-gamer2418?si=4yyqMrmTkW9fh84d

            LET'S GO NY RANGERS!!!!!!
            Die hard Hockey fan!

            Comment

            • gbmbjj
              Rookie
              • Apr 2016
              • 400

              #21
              Re: AI VS AI - Version 1.0

              Originally posted by MikeyBoy02NY02
              Easy doesn’t work don’t put it on that difficulty. My last slider set 8.0 is one you should check out.

              Be sure to follow how I have everything set up including my universe wrestler attributes that I have changed.

              Everything is in video and description. Also realism does mean sometime you get upsets and that’s the who goal of my sliders. The higher rated wrestler doesn’t always win.
              Good stuff, thanks!

              So I've been asking around and haven't gotten any replies...

              Not referiring to your sliders, I am asking in general:

              If a match seems like it is sped up too much with next to no time between strikes and grapples; does the AI Grapple rate and AI Strike rate adjust that?

              If at 100, will it seem like an arcade fighter, while 0 would be massive time between moves? (generally speaking)

              Comment

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