Gameplay
Play Mode: Simulation
Difficulty: All-Conference
Half Length: 15 minutes
Simulated Half Length: 18 minutes
Game Speed: 50
Player Speed: 60
Free Throw Difficulty: 70
Player Lock: Off
Real Player FT%: On
Fatigue: On
Injuries: On
Team Unity: On
Sixth Man: On
Clutch Factor: On
Pass Icon: On
Defense Player Icon: On
Inbound Defense Switch: Off
Shotstick FT: On
Rules
Shot Clock: On
Out of Bounds: On
Backcourt: On
10 Sec Half Court: On
5 Sec Inbound: On
3 Sec In Key: On
5 Sec Closely Guarded: On
Goaltending: On
One and One FT Bonus: 7 fouls
Double FT Bonus: 10 fouls
Foul Out: 5
Charging Foul: 100
Blocking Foul: 100
Reaching Foul: 60
Shooting Foul: 60
Loose Ball Foul: 100
Game Sliders - HUM/CPU
Inside Range Success: 44/44
Mid Range Success: 48/48
3 Point Success: 48/48
Dunk Success: 46/46
Layup Success: 44/44
Close Shot Tendency: 50/40
Mid Shot Tendency: 50/40
3PT Shot Tendency: 50/20
Drive Tendency: 50/60
Offensive Awareness: 0/0
Defensive Awareness: 100/100
Dunk: 50/50
Ball Handling: 0/0
Off Rebounding: 0/0
Def Rebounding: 0/0
Block: 50/50
Steal: 50/55
Speed: 51/50
Team Unity Effects: 50/50
Dunks in Traffic: 100/100
Screen Success: 30/30
Screen Strength: 30/30
Steal Success: 50/55
Help Defense: 100/100
Help Recovery: 0/0
Energy Fatigue Rate: 53/53
Energy Recovery Rate: 50/50
Injury Frequency: 50/50
Injury Effects: 75/75
Comment