NCAA Football 10 Demo Now Available, Post Your Impressions Here
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Re: Official NCAA Football 10 Demo Impressions
I was a little worried as I fumbled on the kickoff (reversed). Then fumbled on my first play, then made them fumble on the same play. Then fumbled on the next series (reversed). But I've played a few games and seen only one more fumble.
The only glitched I've noticed is when the cpu gets a first down and go to spike it the clock doesn't start up again and the cpu waits until there is 2 seconds left on the play clock. Even on a fake spike.
The game plays great. Feels a lot more fluid with the new animations, inaccurate throws, QB automatically dives forward on QB sneak (sometimes not so good), etc. But my big problem... still incredibly hard to run at the goal line with the RB.Comment
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Re: Official NCAA Football 10 Demo Impressions
I played on Heisman as OU so I could run more my style of offense and lost 7-14... I only had like 2 drives and threw a pick inside the 5 on my first drive. My fault though. So here's my impressions:
they ran the ball for 5 yards with 10 seconds left in the first half, then called timeout with 6 left at their own 35, so still some stupid clock management.
They caught a hail mary to end the half, short of the endzone against a quarters prevent D.
Still too easy to move the ball on offense, and still feels like robo qb is in full effect as tebow made several perfect throws while being hit, and they always threw the ball within about 2 seconds.
Also running game still seems tough as Florida stuffed all my runs, but got zero pass rush on Bradford. I didn't really notice much of a pocket, but I wasn't paying attention to that really.
Tebow was 14-16 for 163 yds and one of the incompletions was an overthrown hail mary (he hit the next one though) and the other was a pass that was caught out of bounds.
Love the player lock.
The defense chant sucks, sounds like they recorded a bunch of girls to yell it.
Blocking still not great on returns or running.
Still had trouble seeing the flats, didn't notice the camera shifting during the play.
They had the lead by 7 and I was out of timeouts with under a minute left, and they didn't kneel it.
Overall, about what I expected. Still felt a lot like 09, but there were some differences. I still don't think I'll buy the game. Maybe used or for ps2, but not new for 360.Comment
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Re: Official NCAA Football 10 Demo Impressions
I was a little worried as I fumbled on the kickoff (reversed). Then fumbled on my first play, then made them fumble on the same play. Then fumbled on the next series (reversed). But I've played a few games and seen only one more fumble.
The only glitched I've noticed is when the cpu gets a first down and go to spike it the clock doesn't start up again and the cpu waits until there is 2 seconds left on the play clock. Even on a fake spike.
The game plays great. Feels a lot more fluid with the new animations, inaccurate throws, QB automatically dives forward on QB sneak (sometimes not so good), etc. But my big problem... still incredibly hard to run at the goal line with the RB.Comment
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Re: Official NCAA Football 10 Demo Impressions
to get a true impression of the game usually you have to wait till around page 20 and after, then people have had the game long enough to get a couple games in and start to get a feel for the game really is. Now some of the "newness" will wear off and we get down to it.Comment
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Re: Official NCAA Football 10 Demo Impressions
Umm....since when in the hell could we turn on precision passingLions, Tigers, Pistons, Michigan
OS Uni Snob Association Member
OS's most random Twitter account: @JustinTrenell
Originally posted by BruinsWhite doesn't clash with dark colors. Or most colors. That's the point of white.Originally posted by gordogg24pI think most of American history would disagree with you on that one.Comment
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Re: Official NCAA Football 10 Demo Impressions
My impressions after 2 games on Heisman:
-The new gameplay camera will take a minute to get used to, but it seems ok.
-Love the player lock feature. I tried it on both O and D. On D the play really has to be coming at you for this to be effective,imo. On O, I loved being the TB on run plays because I felt that you could read the blocks better.
-DL pressure is an issue for the human vs. the cpu. The cpu was able to get a decent amount of pressure on my QB, especially in crucial situations, which makes me wonder if it cranks up the strategy to aggressive at times. I want to say yes because I was able to draw the cpu DL offsides a few times in obvious rush the passer situations.
-Saw lots of injuries. Love the play him or sit him choice.
-Love being able to throw out of a sack, and the realistic possibility of throwing an int because of it.
-CPU will throw deep. From what I saw, do 10yd pass in a Hail Mary situation this year.
-Chants sound horrible.
-On one play that I used player lock on the TB, I ran a toss and the CPU CB turned around and ran upfield like a lead blocker instead of trying to tackle me. Only saw that once and this is a demo so I'm willing to discard it.
I'll play a few more to see if I notice other things, but so far I'm encouraged. If the roster situation turns out well and they agree to release a patch that solves DL pressure/slider issues, then I'm in.Comment
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Lions, Tigers, Pistons, Michigan
OS Uni Snob Association Member
OS's most random Twitter account: @JustinTrenell
Originally posted by BruinsWhite doesn't clash with dark colors. Or most colors. That's the point of white.Originally posted by gordogg24pI think most of American history would disagree with you on that one.Comment
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Re: Official NCAA Football 10 Demo Impressions
I was a little worried as I fumbled on the kickoff (reversed). Then fumbled on my first play, then made them fumble on the same play. Then fumbled on the next series (reversed). But I've played a few games and seen only one more fumble.
The only glitched I've noticed is when the cpu gets a first down and go to spike it the clock doesn't start up again and the cpu waits until there is 2 seconds left on the play clock. Even on a fake spike.
The game plays great. Feels a lot more fluid with the new animations, inaccurate throws, QB automatically dives forward on QB sneak (sometimes not so good), etc. But my big problem... still incredibly hard to run at the goal line with the RB.Comment
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