NCAA Football 11 Dynasty Blog: 1 of 3 - Phone Call
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Re: NCAA Football 11 Dynasty Blog: 1 of 3 - Phone Call
I feel the same way about them not allowing a playoff in a video game. There was a playoff mode in Gamebreaker 2000.
Anyway, on topic. I think im torn on this. I think the new presentation and interface looks alot better and more fun to use....but the point think would ONLY work if massive points could be gained or lost leading up to signing day. I follow recruiting, so many times you know who a recruit is going to sign with. We know Debose was signing with Florida, we know Christian Jones was signing with FSU....and so forth. I have no problem with seeing a team way out in front and knowing it will be tough to get him....recruits say all the time "It will take a lot for another team to snatch me up"...showing it numerically is fine. Especially if the points for each pitch ends up being random.
But, when its getting close to signing day, there should be certain things like visits that could gain hundreds of points in one week. That way, even a team with a 200 point lead a week before signing day could lose out to a recruit because the 5th team on his last brought him in on a visit that gained them 250 points. Or something like that.
Or, point totals could simply be shut off the week before signing day (since we know, there is a ton of misinformation the week before signing day in real life). If there was some sort of signing day aspect of the recruiting where you really dont know what your points are and you simply wait to see if any teams gained ground, then what would make it great.
I will wait for the rest of the blogs before I make up my mind one way or the other.Comment
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I know you can't release too much info, but since we're on recruiting, Im interested in the RECRUITING MAP...
Remember in the last gen pS2/xbox version of NCAA, the recruiting map was interactive. Meaning that once you selected the map menu, you were able to select a state such as Florida or Texas, and were able to view all the recruits for particular state? It gave me a great sense of going to that particular state and recruiting the areas. In the now PS3/360 era, when you selected the map on the recent versions, all that is shown is a list of your targeted recruits on a side panel. It isn't very interactive, it kinda sucks. i hate having t to cycle through states with the R2 button, where its easier to select the map, select a pipline/or other states and view recruits that way. I begged EA to bring back this very very small aspect too recruiting, but effective in my opinion.
Did you get a chance to see if they brought it back??? It'll be great to know! Thanx...Comment
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Re: NCAA Football 11 Dynasty Blog: 1 of 3 - Phone Call
I bleed Garnet and Gold. In The 'Slim Reaper' We Trust. Go Noles!Comment
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Re: NCAA Football 11 Dynasty Blog: 1 of 3 - Phone Call
LOL, that was the same reaction I had to it. It could have easily been ignored. But I think we're reading too much into it :P.Comment
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Re: NCAA Football 11 Dynasty Blog: 1 of 3 - Phone Call
Well, yes. If there is never such thing as a 5 star, why start now. No, it's not that big of a deal. I'll still buy the game, play the heck out of it, and enjoy it. I was merely making a point among many others if you read my post earlier on.Comment
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As a (soon to be former) military recruiter, the phone call is one of the most important aspects of recruiting; I'm glad to see a game finally try the nail the nuisances of the all important phone call.
In regards to being able to see how far behind or ahead you are compared to other schools, that is actually possible in real life to a degree. If you spend any significant amount of time on the phone with a prospect and do the proper fact finding, you'll know where you stand against other schools.
For example, I have to compete a lot against the Air Force, and I can always tell if I had a chance or not convincing a prospect to take a look at the Army. The Air Force sells recruits on quality of life and the reputation of being a "easier" branch of service. As a recruiter, I already know what competitive advantages the other services have against the Army. I also know the advantages that the Army has like more jobs = more opportunities. I have to find out just how important my advantages are and how important another branches advantages are to a prospect. Then I can leverage whether I'm winning or losing the fight.
You simply find out what their "buying motives" are and show them how your service (or in this case your school) fits in to what they are looking for. You can tell by simple emotion (by listening for changes in their vocal tone) whether you "got them" or not. It may not be as cut and dry as a points system in real life, but it is possible nonetheless.
And some advice for you Dynasty guys, in recruiting, you never want to start throwing pitches at prospects from the jump. Fact find first, then pitch. Find out what is important to them because when you pitch and they have zero interest in swinging at anything you're throwing at them, you strike out. Not them lol.Last edited by Mos1ted; 05-21-2010, 02:51 AM.According to my old marketing professor, satisfaction is when product performance meets or exceeds consumer expectation.Comment
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Re: NCAA Football 11 Dynasty Blog: 1 of 3 - Phone Call
Trust me, recruiting can get very tedious (especially having to make phone call after phone call for hours at a time), but it is very rewarding when you land a prospect. It's also very frustrating when you lose a prospect you thought you had to someone else. I've lost a few people to the Air Force and that was the most frustrating part of the job. But I've also "stolen" a few prospects from other branches, so it balances itself out in the end LOL. I sure hope NCAA 11 nails this aspect of recruiting perfectly!! It's going to be a "fun" experience if so LOL.According to my old marketing professor, satisfaction is when product performance meets or exceeds consumer expectation.Comment
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