Good to see JUCO's are actually rated higher than normal players. I found it quite annoying that Junior College players never seemed to have any impact in the game because they were always rated the same.
NCAA Football 11 Dynasty Blog 2 of 3 - Prospects
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Re: NCAA Football 11 Dynasty Blog 2 of 3 - Prospects
Good to see JUCO's are actually rated higher than normal players. I found it quite annoying that Junior College players never seemed to have any impact in the game because they were always rated the same. -
Re: NCAA Football 11 Dynasty Blog 2 of 3 - Prospects
My only complaint is that it is only May and I can't play this yet. Solid read/addition to dynasty.I bleed Garnet and Gold. In The 'Slim Reaper' We Trust. Go Noles!Comment
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Re: NCAA Football 11 Dynasty Blog 2 of 3 - Prospects
Solid blog, I'm happy with the changes they're making to recruiting thus far.Yankees | Titans | Huskers | Kings
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Re: NCAA Football 11 Dynasty Blog 2 of 3 - Prospects
Blog three will continue the trend of recruiting and how the cpu will recruit based on their style of play (hopefully) and their coaches (hopefully). This could either mean 120 ways to win applies to recruitng logic and coaching carosel. Hopefully both!:wink:"There are enough flaws with this game (NCAA 10) as it is w/o people believing that the game will rape your girlfriend, knock up your mom and steal your identity before jumping out the window screaming..."Season Showdown Rules, Bitchesssssssss!"
- DonohoFlnkr
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Re: NCAA Football 11 Dynasty Blog 2 of 3 - Prospects
This sounds fantastic. I'm ecstatic about this. I want to get excited about recruiting for my team so bad, but NCAA10 always left me hanging. Like I'd have really great ideas about how to recruit, like as far as what kind of players I want. But then they don't pan out because the recruit generation is bad. For example, I'll think, "Hey! Wouldn't it be cool if I could get a sick raw 'athlete' that has a world of potential but doesn't fit anywhere on the field right now" sort of like a Russell Sheppard type. But that didn't exist before. The "potential" rating is fantastic. They didn't say anything, or maybe I missed it, but is this potential rating invisible to the user both during and after recruiting? I hope so. I want to have to see it just by how he progresses year to year. What I mean by this is that if a highly rated guy comes in but has a relatively low OVR, I'll redshirt him. Then in his second year, his OVR spikes. I want THAT to be the indicator of potential. Not a number.Comment
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Re: NCAA Football 11 Dynasty Blog 2 of 3 - Prospects
Nice read. Can't wait to get my hands on ncaa 11 in a few months. Games this year is looking up for us. It's going to be a good year.Comment
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Re: NCAA Football 11 Dynasty Blog 2 of 3 - Prospects
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Re: NCAA Football 11 Dynasty Blog 2 of 3 - Prospects
Great read. Pumped for the game. I think blog 3 will be about play styles (tying into the "120 ways to win") and recruiting (teams will recruit for play style, for example). Hopefully, they announce something like coaching carousel or similar, but I'm real excited to get my hands on the game.Comment
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Re: NCAA Football 11 Dynasty Blog 2 of 3 - Prospects
Wow, this is sounding fantastic. The possibility for more realistic recruiting and progression is definitely looking up. Every announcement that goes by though I expect to see AD-like additions less and less though. Still, if coaching carousel were added as well, I could live without it
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Man, is the game out yet? I can't wait any longer :P.Comment
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Re: NCAA Football 11 Dynasty Blog 2 of 3 - Prospects
We took another look at player progression this year and really pushed Potential to be the major force in driving how much better players on your team get. This choice came from gathering lots of feedback from you guys in the community from the forums and the Live Chat we had on the subject a while back. Basically, potential felt like the best equalizer to measure a players worth in conjunction with his overall rating. The balancing factor to keep this more realistic is not every player uses his potential rating to determine his value, so there is still some surprise when you get any Prospect on your roster.
Other than that, things look good. This is very frustrating news for me, however.Comment
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Re: NCAA Football 11 Dynasty Blog 2 of 3 - Prospects
One of the MAJOR complaints about Madden is how much potential impacts progression. Why are they doing the same for NCAA? It should be a factor, but the major driving force? Negative. Progression should be coupled with how the player fits into the SCHEME and the coaches that surround that player and develop him.
Other than that, things look good. This is very frustrating news for me, however.Tampa Bay Buccaneers
Dallas Mavericks
"For those who believe, no explanation is necessary; for those who do not believe, no explanation will suffice." -Joseph DunningerComment
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Re: NCAA Football 11 Dynasty Blog 2 of 3 - Prospects
I like the sound of it....but I would LOVE the sound of it if the roster sizes were upped. Sometimes, highly rated freshman would be a saving grace because of roster limitations. If we have to wait for potential in this game, then it kind of sucks having to cut your depth...or decide between a solid player with no potential and a lower rated player with good potential....who do you cut? Grrr.
Looking forward to blog 3 though. I'm hoping it will tie up some of the loose ends.Comment
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Re: NCAA Football 11 Dynasty Blog 2 of 3 - Prospects
This is definitely awesome news. I wonder, though, will we be able to see something about a player's potential when we are recruiting them? That would be great so that Player A just goes and signs for stars but Player B goes and works and finds the guys with skill but really high potential and it pays out for them in the end.
Hopefully coaching carousel is next!Comment
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