NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

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  • Sammidysam
    Banned
    • May 2011
    • 379

    #121
    Re: NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

    Can we make a rule for people to stop talking about this being NCAA 11.5? I'm like about ready to yell at them a ton... Maybe I should just stay away from this thread. The idiots are too much.

    Comment

    • Kaiser Wilhelm
      MVP
      • Sep 2010
      • 2790

      #122
      Re: NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

      Originally posted by JMUfootball
      I think a lot of the motivation behind this last second update is Tiburon realizing its fanbase is more than a little P.O.'ed at the lack of effort on developing NCAA 11.5.

      Sure, the effort is appreciated, but does anyone really think they would have scrambled this much last minute if the anticipation for this game was wholly positive?
      No, this year has been a total step up in the correct direction. They have removed suctioning, and increased the effectivness of zone coverages and already fixed some bugs they had in the zone coverages.

      This patch came out because of high consumer demand. Now I am sure there are still problems in this game and I along with many OSers will make sure to point them out on this very forum. Right now though, I don't know what these mistakes are because I have not touchd the game, and most likely neither have you.

      acard, put ncaa 11 beside ncaa 12 (in game) and it's pretty much the exact same game, just a bit more detail. no new in game presentation at all. as new options go, coaches carousel and custom divisions are nice additions but not enough to sway me to shell out 60 dollars.
      Umm, no. I played the NCAA 12 demo and then played NCAA 11 and I can say, it is near impossible to play NCAA 11 with all the suctioning that has been removed.
      Thanks to LBzrules: So these threads won't be forever lost.
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      • footballfan952
        Rookie
        • Aug 2010
        • 118

        #123
        Re: NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

        All of these features are very welcome, and I'm very excited about this game.

        So don't everyone freak out on me for what I'm about to say for being negative, because this is honestly just a genuine question.

        The main thing I've heard about the editor its main purpose is to correct height and weight both of incoming recruits and players as they progress. I can see the height editing and it's purpose, but why do people care incoming recruits weight and their weight progression through the years? Weight hardly matters in my experience. I feel like my 240 pound DT won't be any better when he's 280. Whats the point of editing the weight? Could someone please answer this for me?
        NFL: New England Patriots, Detroit Lions
        MLB: Detroit Tigers, Chicago Cubs
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        NHL: Detroit Red Wings
        NCAAF/NCAAB: Michigan Wolveines

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        • J-Unit40
          Boom!!
          • Sep 2005
          • 8258

          #124
          Re: NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

          Originally posted by Skyboxer
          LMAO.... More proof EA is damned if they do and damned if they don't.
          Jeesh what a bunch of negative living people. Stop gaming for the love of God.
          Amen Skyboxer. This "NCAA 11.5" is getting beyond old and tired.

          I am pumped with this list!

          I can't wait for tomorrow to start playing (it better be here...lol). Even more excited for the Day One goodies.

          Great year for football video game fanatics.
          "Hard work beats talent, when talent isn't working hard.”

          Comment

          • Anaxamander
            Imperator
            • Mar 2003
            • 2795

            #125
            Re: NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

            I kept waiting for this item:

            Fixed an issue where the CPU gets blown up in the backfield 90% of the time when running from the shotgun.

            Oh well. The rest of the fixes are certainly welcome.

            Comment

            • mcavner
              Pro
              • Jun 2004
              • 708

              #126
              Re: NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

              Originally posted by floppychulo
              I am appreciative that EA listened to the people and gave us what we wanted. I just hope that this wasn't done to make everyone forget that Teambuilder '12 is still jacked up. Again roster edits in dynasty and the patch are fantastic, I'd just like Ben or Russ to say something, anything about Teambuilder '12, good, bad, or indifferent!
              I would love for them to update Teambuilder in a big way also - but the dynasty editing takes some of the sting off in a big way b/c this will affect my Teambuilder dynasty also.

              Comment

              • mcavner
                Pro
                • Jun 2004
                • 708

                #127
                Re: NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

                Originally posted by footballfan952
                All of these features are very welcome, and I'm very excited about this game.

                So don't everyone freak out on me for what I'm about to say for being negative, because this is honestly just a genuine question.

                The main thing I've heard about the editor its main purpose is to correct height and weight both of incoming recruits and players as they progress. I can see the height editing and it's purpose, but why do people care incoming recruits weight and their weight progression through the years? Weight hardly matters in my experience. I feel like my 240 pound DT won't be any better when he's 280. Whats the point of editing the weight? Could someone please answer this for me?
                As I understand it, it isn't just the weight. It is the ratings, too. Now if we start our dynasty and some kid comes out of nowhere and is a superstar - you can go in and change that player. Or if someone is in the game and shouldn't be - we can edit him out. Or if we have issues with how progression works - well now we can tweak it to our own personal "just right."

                And that last point, our own "just right" is a big reason why I've been asking for this for years. So much of the complaining that goes on is that the game doesn't perform to our own very subjective expectations and understandings. That's why I think game designers should open editing and include as many sliders as they can. So then gamers can fiddle and diddle away their own strengths and weaknesses to create a balanced environment that is totally customized and personal. I've never understood why game designers have tried so hard to program one game for millions of gamers. Open it up and let gamers differentiate for themselves. Create a game with a million possibilities. We'll find our sweet spot. Don't tell us how to play with and enjoy our toy. We know what we want, let us create it.

                Comment

                • BaylorBearBryant
                  Sic 'em Bears!
                  • Jun 2004
                  • 1536

                  #128
                  Re: NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

                  Very nice EA! Glad to see you guys are actually listening! But PLEASE, don't stop listening.




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                  Comment

                  • Fredonia
                    Pro
                    • Nov 2010
                    • 812

                    #129
                    Re: NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

                    YES! I like this news...
                    I'm in the fight to cure cystic fibrosis, my life depends on it!

                    Comment

                    • Brandwin
                      Hall Of Fame
                      • Jul 2002
                      • 30621

                      #130
                      Can we edit incoming recruits before they commit to a team or only after they are on a roster?

                      Comment

                      • daytarious5
                        Rookie
                        • Apr 2011
                        • 241

                        #131
                        Re: NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

                        Originally posted by DookieMowf
                        Can we edit incoming recruits before they commit to a team or only after they are on a roster?
                        i wanted to know the same thing
                        NCAAF- CLEMSON
                        NCAAB- CLEMSON
                        NBA-LAKERS
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                        LET THE DUECE LOOSE!!!!

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                        • patsfan188
                          Rookie
                          • May 2010
                          • 91

                          #132
                          do the safeties still run all around the field and jump up 10 feet in the air?
                          Don't let good be the enemy of great

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                          • cap032
                            Rookie
                            • Jun 2011
                            • 429

                            #133
                            Re: NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

                            I'd be a lot more excited if there was a global editior added. I cant see spending two weeks at the end of every season adjusting over 2000 recruits ratings! lol I guess you could spend an hour adjusting your own team but.............thats just cheesey. So EA, if your listening, the effort is appreciated but............can we please fix the recruits and progression in 13 and leave the kiddy entrances and stuff to Wii games.

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                            • NDAlum
                              ND
                              • Jun 2010
                              • 11453

                              #134
                              Re: NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

                              Originally posted by Anaxamander
                              I kept waiting for this item:

                              Fixed an issue where the CPU gets blown up in the backfield 90% of the time when running from the shotgun.

                              Oh well. The rest of the fixes are certainly welcome.
                              I'm going to wait until I play with sliders to make any type of judgment on the CPU running from shotgun.

                              Originally posted by patsfan188
                              do the safeties still run all around the field and jump up 10 feet in the air?
                              When facing the CPU on Heisman I saw the exact opposite issue: the CPU DBs weren't doing anything worthwhile.
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                              Comment

                              • voodoo_magic
                                On the 15 day DL-blister
                                • Mar 2005
                                • 724

                                #135
                                Re: NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

                                Is there anything not listed in the fixes that they are still working on that would require a dynasty re-start like last years patch to fix progression and created recruits?

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