NCAA Football 13 Demo Is Out, Post Your Impressions Here

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  • TitanUP2
    Rookie
    • Jan 2011
    • 112

    #556
    Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

    YESSSSS!!! I CAN FINALLY THROW OVER TOP OF THE LINEBACKERS AND IN FRONT OF THE SAFETIES!!

    The passing game is a thing of beauty now with these new trajectories. I feel like Joe Montana chilling back in the pocket with my fillet knife carving up the defense!

    HB SCREENS ARE FINALLY RAN PROPERLY!!! You actully hit the RB in stride!

    The studio updates are cool but get old pretty quick due to Reece Davis sounding like well exactly like he's just reading lines off paper. Doesn't feel alive at all.

    Bottom line ticker is GREAT!! Especially since got the priority score alerts and upset alerts as well! This will come in handy when it gets late in the season when conferance championship bids are on the line.

    Heisman Challange showed me that playing with a 100 rated player is fun for a minute but gets old real quick at least on the difficulty that comes with the demo. I was 28 of 40 for 585 3td and 2 picks with RGIII.

    Spread Option seems to still broken for the CPU. I was playing against Oregon but didn't feel like they were the DUCKS. Maybe it was just the difficulty level.

    Overall I really liked the demo. I think once you find a good slider set and the roster makers due their thing this game will be a BEAST!

    Comment

    • BruceAlmighty
      Rookie
      • Jul 2011
      • 138

      #557
      Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

      The game is the exact same gameplay wise outside of the passing, which is actually really good.

      Sitting this one out. I'll pick up Madden new instead, and buy NCAA used. No money for a half effort, EA.

      Comment

      • BenGerman
        No Place Better
        • Sep 2008
        • 2752

        #558
        Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

        With sliders, I think the CPU is going to be a lot more competitive than usual. I've already seen more aggressive defense, less dropped INT's, decent pass rush, and some decent option play that will only get better as we change the sliders.
        Writer for Operation Sports

        Gamertag (Xbox One): Bengerman 1031
        PSN Name: BadNewsBen

        Twitter: @BadNewsBenV
        Twitch: www.Twitch.TV/Bengerman10

        Comment

        • Ramminyou
          MVP
          • Feb 2005
          • 1222

          #559
          Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

          Originally posted by bcruise
          PS3 Demo just went live. 3431 MB.
          Thank you! Time to get on this.

          Comment

          • Pezell04x
            MVP
            • Apr 2010
            • 2907

            #560
            Originally posted by afbrother
            I agree with the posters who said why not wait for this " With physics you can feel, Madden NFL 13 delivers revolutionary gameplay in the '013 edition of EA Sports' football franchise. Powered by the all-new Infinity Engine, true player impact and authentic momentum transfer ensure that no two plays ever look or feel the same. Madden NFL 13 revolutionizes the way sports video game career modes are played with Connected Careers—a completely new and fully connected universe defined by deep gameplay, unique storylines and social integration. The game continues to evolve the sport sim experience with cutting-edge Infinity Engine technology, revolutionary Connected Careers and a complete audio and visual overhaul that delivers best in class presentation." Except of course it will be NCAA 14.
            All of this without taking one snap of Madden. Impressive.

            Sent from my Galaxy Nexus using Tapatalk 2
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            Comment

            • 22cowboys22
              Banned
              • Jun 2009
              • 38

              #561
              If this is any indication to what madden this year will be like then im excited because i enjoyed playing every minute of this demo.it's about time EA got this ship headed in the right direction hopefully madden presentation is very robust and cuts to the studio during gameplay to give score updates just like ncaa does if so then i can forgive no real halftime show.

              Comment

              • IUxHOOSIERS
                Pro
                • Jun 2010
                • 542

                #562
                Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

                Sorry for posting this again, but my ESPN bottom-line hasn't been showing up. I have been playing the dynasty games. Anyone know what's going on?

                Comment

                • Kaiser Wilhelm
                  MVP
                  • Sep 2010
                  • 2790

                  #563
                  Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

                  It plays nice. The catching looks greatly improved. Here is to hoping that the experience does not become greatly decreased on higher difficulties as is the norm for EA Football games.
                  Thanks to LBzrules: So these threads won't be forever lost.
                  Tiered Play Calling
                  Outs and Curls (Bracketing Receivers)
                  If anybody is interested in a "spiritual successor to the socom franchise, check out this thread.

                  Comment

                  • bartolet7
                    Rookie
                    • Mar 2007
                    • 163

                    #564
                    Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

                    Cripes, another year of playing with a pumpkin-sized football. How hard can it be to make the thing proportionally correct?

                    I like the addition of dynasty studio updates but what doesn't make sense to me is that if EA is trying to replicate a true TV broadcast presentation (ESPN wipes/splashes, studio updates, sideline reports, etc.), then why do we still have those horrid replay camera angles? I've never seen a replay IRL that spins 360's around the ball carrier as he's running down the field. I just don't get why we can't have real broadcast-type camera angles for replays. Or the ability to customize them.

                    Comment

                    • Catamount53
                      Rookie
                      • Jan 2007
                      • 475

                      #565
                      Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

                      Quick Observations
                      • Lighting in the LSU-Bama Game is awful
                      • Game is much more fluid
                      • You can actually run players over now
                      • Blocking needs to get better (Too much stalemating)
                      • Commentary is basically the same
                      • Intro is still pretty awkward
                      • I'm Tired of the ultra zoomed in replays
                      • They need to get rid of that awful defense chant/crowd needs to be louder on defense
                      • New passing trajectories are nice
                      • Game plays a little faster
                      • Motion Blur is overdone on cutscenes and replays
                      • Too many interceptions. as in QB's throwing to well covered recievers.
                      • New catch animations are great.


                      One other thing, when the CPU receiver is running a drag route and I am rushing the passer with the DL. When I try to switch players, sometimes I am switched to the CB in man coverage of course taking him out of the play and leaving the WR uncovered. Pretty annoying.

                      Also, curl route on 3rd down is money. Sometimes a little too easy. DB's should be protecting the first down line in that situation.

                      Obviously I have my complaints, but the game is definitely better than '12.
                      Last edited by Catamount53; 06-06-2012, 04:49 PM.

                      Comment

                      • afbrother
                        Banned
                        • Aug 2009
                        • 57

                        #566
                        Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

                        Year in and Year out, same impressions (best ever, worst ever, right direction, wrong direction). Could it be because (wait for it), we are getting the SAME game every year?

                        http://www.operationsports.com/featu...o-impressions/
                        Judging from community reaction the demo for NCAA Football 12 has been received relatively well though it hasn't seemed to inspire much excitement. From from a gameplay and presentation standpoint NCAA Football is maybe becoming all too familiar but the franchise still carries one of the strongest feature sets amongst all the yearly sports offerings

                        http://www.operationsports.com/MMChr...1-demo-review/
                        http://www.operationsports.com/rudyj...o-impressions/
                        Last edited by afbrother; 06-06-2012, 05:01 PM.

                        Comment

                        • Mizzoutiger
                          Pro
                          • Jul 2002
                          • 675

                          #567
                          Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

                          How is the CPU option? To me this was the biggest disappointment last year--- I realize it may be hard to judge based on fact it is varsity level w/o sliders--But... anyone see any sign of hope from the demo thus far?

                          thanks !!

                          Comment

                          • BenGerman
                            No Place Better
                            • Sep 2008
                            • 2752

                            #568
                            Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

                            After about ten games, I feel pretty confident in releasing some thoughts, so here it goes...

                            Pros:
                            • The Studio Updates. Were they a little overwhelming in the demo? Yes. But even in this hypothetical dynasty matchup, I couldn't help but become immersed in the results of my oppents and rivals. Reece Davis sounds like each individual word was cut and pasted into weird sentences, but more on that later.
                            • The ESPN Bottom Line. For the very same reasons as the Studio Update, I can just see myself getting totally lost in the scores around college football. I could see so many scenarios where this will be a huge addition.
                            • The passing game. Incredible. I don't know what I can say that hasn't already been said, but in my 10 games thus far, I've seen some really great things. Sideline passes, passes between the LB's and Safeties, jump balls, pretty much everything. Also, the new dropbacks looked cool, as well as the QB Evade which provided some very exciting plays.
                            • The juke move looks great. I'm glad this seems fixed.
                            • As everyone has already said, the crowd sounds great. The swells are just about perfect, and I loved hearing Ah's when I'd pick one off, or a roar when the opposing team would take it in for a TD. Theres one more thing that I'll talk about later on as well.
                            • Screen passes seem to work. About time!
                            • One thing I loved seeing was when I was being blitzed, and I'd try to fire the ball off early, it would almost always land with a thud over the WR's head. Either because it was a bad throw under pressure, or the WR/CB just wasn't looking. I did have one play (I couldn't get my phone out fast enough to record it) where Alabama got instant pressure on my QB, so I lobbed it to a TE crossing over the middle. It went right over his head as he ran he route, and went right into the safety's hands for a INT.
                            • A couple times (and by a couple, I mean 4 or 5) the CPU would get pressure on a punt of a FG. It looked as if they could have blocked it if they were just there a split second earlier. Anyway EA can tune this a little bit? Even just a blocked kick once every 5-6 games would be beautiful.
                            • CPU Playcalling. Wow! What an improvement. In my last game against Bama, they pounded the ball up the middle over and over again with success. When they threw it, it was typically PA or a quick slants play. Nothing too risky. Also worthy of note, I only recognized five total 4 Vertical calls by the CPU.
                            • Some of the catch animations were amazing, particularly in the endzone or on the sideline.


                            Cons:
                            • Entrances still stale. I played the LSU-Bama matchup 4 times, and each time the entrance was exactly the same. No different camera angles or anything.
                            • Speaking of which, the pre-game/post-game is pretty terrible. When the game is over, I should hear some kind of analysis and see some kind of reaction other than the generic jumping up and down of the winning team. Pre-game is a little better, but why not try and add more than just the one little clip?
                            • Reece Davis sounds horrendous. For now, I'll just hope it was an early build or something.
                            • The CPU QB still doesn't react like they should. When they are being blitzed, they just stand there and take the sack. Rarely do you see any kind of horizontal movement.
                            • The Gameplay is just stale. With NCAA this year, they fixed just about all of the major grievances I had with this game. But it still feels the same, and even looks the same for the most part. At least we know this is the last year of this kind of gameplay, for better or worse, I'm glad this is the last year the game will play like this.


                            All in all, I'm leaning towards re-pre-ordering this. For once, it feels enough like college football that I just may be able to enjoy a dynasty.
                            Writer for Operation Sports

                            Gamertag (Xbox One): Bengerman 1031
                            PSN Name: BadNewsBen

                            Twitter: @BadNewsBenV
                            Twitch: www.Twitch.TV/Bengerman10

                            Comment

                            • afbrother
                              Banned
                              • Aug 2009
                              • 57

                              #569
                              Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here
                              • The Gameplay is just stale. With NCAA this year, they fixed just about all of the major grievances I had with this game. But it still feels the same, and even looks the same for the most part. At least we know this is the last year of this kind of gameplay, for better or worse, I'm glad this is the last year the game will play like this. All in all, I'm leaning towards re-pre-ordering this. For once, it feels enough like college football that I just may be able to enjoy a dynasty.

                              Enough said. EA marketing and man's hunger for the only college football game out there trumps common sense yet again. What would encourage me to do better as a company if I had customers like this..................

                              Comment

                              • ABR173rd
                                Rangers Lead The Way!!!!
                                • Aug 2009
                                • 1523

                                #570
                                Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here

                                Just got done on the PS3 Demo.

                                Overall it seems like an extremely polished version of NCAA11. The presentation was nice but definitely didn't WOW me. If you like NCAA and temper your expectations I feel it's still worth a pre-order.

                                One of the things that did stand out was the actual game play. The handling of players on both sides seems a lot smoother and you don't get locked into animations as in NCAA12. The catching on both sides of the ball was extremely smooth and the head tracking was a nice touch.

                                The goal line Fade passes looked and worked extremely realistic and smooth. Before it was pretty easy to execute a goal line fade but the animations in general seemed too pre-established. The replay now shows both my receiver and CB leaping up in the direction of the pass with my receiver getting a little higher and grabbing the ball away- very smooth. My second goal line fade was intercepted.

                                I had a quick slant I threw to a WR where the CB was on top of him step for step but was looking at my WR and not the corner. When the pass arrived my WR lept up and grabbed it behind the CB's head and then tried to turn up field for more yardage-Very nice!

                                I also had a play where the WR was on a comeback route running back towards the pass and I was a step behind him as the CB. It appeared the pass would be a completion but I hit the triangle button anyway and my CB dived forward and swatted the ball down. The biggest thing that is standing out is the smoothness of animations, every thing feels smooth. I cannot stress enough the WR and CB animations, it's not perfect but you can definitely feel and SEE a big difference.

                                The last thing that stood out was the passing. You can truly lead WR's now however if your leading him a direction that's not part of his route and he's not looking your going to have to manually take control of him or else the pass will be incomplete. I didn't notice it so much on the high arcing touch passes but more so leading guys left or right and on curl routes-pulling the stick down and having the WR actually run back towards the ball instead of trying to pick it up down by his feet.
                                Last edited by ABR173rd; 06-06-2012, 05:46 PM.

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