NCAA Football 14 - A Deeper Look at Coach Skills

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  • Iamloch
    Rookie
    • May 2013
    • 16

    #91
    Liked the article just seems like the coach skills will b way to easy to get and once u get em almost like playin nba jam-which would so wack-off topic but i wish they would make the coordinators or head coaches offensive amd defensive playbooks really specific to what they really run in ncaa and madden (which they r makin strides towards) -and ur playbook should change wheneva u make a coaching change-i kno u can change it urself but it would b more realistic if it automatically did it-just a thought

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    • oXoTheJOKERoXo
      Rookie
      • Apr 2013
      • 12

      #92
      Originally posted by JerseySuave4
      I'm pretty sure Jimbo Fisher knows what Nick Saban is good at. Problem is in real life there isn't a tangible thing like "clutch skill" where Nick Saban waves a magic wand and his players play better in the 4th quarter. But Jimbo knows Saban was a DB coach so his DBs will always be good, he knows what type of game manager and recruiter he is so yes i'd say coaches in real life do know what other coaches are good at and what they struggle in.

      Even at the high school level as a coach I can tell what kind of coach the other coach is either based off of scouting, experience against him or what i'm seeing develop during the game. If the coach is screaming like crazy and as a result his team is playing undisciplined or something like that, then I know this coach struggles at keeping his players composed.
      If ur saying the clutch feature isnt realistic the obviously you've never played football or at least have ever trailed in a game. Smart coaches use timeouts and halftimes to motivate players. And especially in the fourth quarter.

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      • JerseySuave4
        Banned
        • Mar 2006
        • 5152

        #93
        Re: NCAA Football 14 - A Deeper Look at Coach Skills

        Originally posted by oXoTheJOKERoXo
        If ur saying the clutch feature isnt realistic the obviously you've never played football or at least have ever trailed in a game. Smart coaches use timeouts and halftimes to motivate players. And especially in the fourth quarter.
        not only did I play, I coach and as a coach I know just because I use a timeout my players don't all the sudden play over their heads just because of the coach. A coach can only do so much. Timeouts can compose players or give them a rest but it isn't going to give them a boost to play better than they normally would. Not in football. Too many other factors.

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        • oXoTheJOKERoXo
          Rookie
          • Apr 2013
          • 12

          #94
          Also it would be nice to see coaches have level caps based on performance. For example everyone starts off by having a lvl cap of 7. As u progress in ir dynasty(bowl wins, consecutive winning seasons, rivalary wins, championships ect) ur able to increase your lvl cap so good coaches get rewarded and bad coaches fall behind depending on diffuculty. Example like the last four years: Saban(3 NC, 2 CC) would have earned his lvl cap would have increased from 7 to 12 in four years while lets say Miles( 3 bowl wins, 1CC) would have only increased his lvl cap from 7 to 9.... Just a thought

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          • rodjay5
            Rookie
            • Jul 2013
            • 6

            #95
            Has anyone found out whether or not u can transfer ur coach from one online dynasty to another...want to join another dynasty but dont wanna start from skill point 1 can i take my coach skills ive eared to another dynasty?

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