Showtime Football - A True Simulation
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Do you think with pass reaction and coverage on 90, can you still throw back shoulders without the defender defending it most of the time?-
Yes, definitely. In previous games, a high coverage/reaction slider would for sure make DBs become fairly psychic. But I haven't seen that happen in this game or CFB25 as well. You'll always have a weird random animation occasionally in any situation, but it has played great across the board for us. I can make any pass but that doesn't mean it'll be successful at the same time.
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Tried these in CPU v CPU supersim slow ...same story as every slider set after that last patch, no run game and o line blocking is non existent, sacks galore. Seriously about to go back to 25. They really dropped the ball on this game this year, its really patheticPlayed another game against Kennesaw St. This time I set user sliders the same as the CPU sliders.Teams Liberty UTEP Score 12 7 First Downs 6 13 Total Offense 88 165 Rushing 46 att 30 yds 0 td 42 att 57 ydd 0 td Yards Per Rush 0.7 1.4 Passing 8 att 9 comp 0 14 att 29 comp 1 td Yards Per Pass 6.4 3.7 Passing Yards 58 108 Turnovers 0 3 Fumbles 0 3 INT 0 0 Total Yards 123 249 Penalties 0 2 Yards Per Play 1 2 Total Plays 55 71 SACKS 9 4
Same thing.Teams UTEP Kennesaw Score 30 24 First Downs 10 26 Total Offense 270 446 Rushing 35 att 18 yds 2 td 48 att 106 yds 1 td Yards Per Rush 0.5 2.2 Passing 24 comp 34 att 0 34 comp 51 att 2 TD Yards Per Pass 7.4 6.7 Passing Yards 252 340 Turnovers 0 1 Fumbles 0 1 INT 0 0 Total Yards 380 588 Penalties 3 4 Yards Per Play 3 4 Total Plays 69 99 SACKS 12 6 Last edited by delspf; 07-23-2025, 07:48 PM.Can't believe I been a member here this longComment
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