Matt10's CFB26 Sliders

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  • Decent at Best
    Rookie
    • May 2020
    • 460

    #361
    Originally posted by BoxCar20
    I don't really understand the logic on some of these sliders. User interceptions at 35...I have a 99 OVR defense and I have one interception in 5 games in season 2. The previous season I had 3 all year I think. CPU FG Accuracy at 42...CPU missed one field goal on me all year last year and none so far this year (again, 5 games). Seems like just throwing random numbers up and calling it good. Sliders like FG accuracy have nothing to do with user input either.
    Then, make your own set. That simple.

    Sent from my SM-A146U using Operation Sports mobile app

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    • OldHossRadbourn
      Rookie
      • Mar 2012
      • 453

      #362
      I've been using the AA sliders for about a week now. Some quick feedback:

      -I think I've only intercepted one pass through 15 games. Might need some slight tweaking there.
      -I'm not noticing subs coming in and out very much related to fatigue levels.
      -The only penalty I see with any consistency is illegal blocking in the back on WR's on running plays.
      -CPU pass blocking seems turned up a bit too much. It's impossible to get pressure, even against FCS teams.

      Overall I really like this set and appreciate your sliders. Just some feedback from my use of them and might be some stuff worth monitoring.

      Comment

      • GamerBuckett
        Rookie
        • Aug 2024
        • 12

        #363
        Originally posted by OldHossRadbourn
        I've been using the AA sliders for about a week now. Some quick feedback:

        -I think I've only intercepted one pass through 15 games. Might need some slight tweaking there.
        -I'm not noticing subs coming in and out very much related to fatigue levels.
        -The only penalty I see with any consistency is illegal blocking in the back on WR's on running plays.
        -CPU pass blocking seems turned up a bit too much. It's impossible to get pressure, even against FCS teams.

        Overall I really like this set and appreciate your sliders. Just some feedback from my use of them and might be some stuff worth monitoring.
        I broke the WKU record with interceptions in a game. It definitely fluctuates 🤣

        Comment

        • GamerBuckett
          Rookie
          • Aug 2024
          • 12

          #364
          Some of you having issues stopping the QB. Audible pre snap on defense. It’s a chess game. I’ll even shade my defense pre snap and right before the snap shade them back.

          Comment

          • Matt10
            Hall Of Fame
            • Apr 2006
            • 16621

            #365
            Originally posted by OldHossRadbourn
            I've been using the AA sliders for about a week now. Some quick feedback:

            -I think I've only intercepted one pass through 15 games. Might need some slight tweaking there.
            -I'm not noticing subs coming in and out very much related to fatigue levels.
            -The only penalty I see with any consistency is illegal blocking in the back on WR's on running plays.
            -CPU pass blocking seems turned up a bit too much. It's impossible to get pressure, even against FCS teams.

            Overall I really like this set and appreciate your sliders. Just some feedback from my use of them and might be some stuff worth monitoring.
            You're seeing illegal block in the back called? The value is quite significantly low, I never seen it called under 50.
            Youtube - subscribe!

            Comment

            • Matt10
              Hall Of Fame
              • Apr 2006
              • 16621

              #366
              Originally posted by BoxCar20
              I don't really understand the logic on some of these sliders. User interceptions at 35...I have a 99 OVR defense and I have one interception in 5 games in season 2. The previous season I had 3 all year I think. CPU FG Accuracy at 42...CPU missed one field goal on me all year last year and none so far this year (again, 5 games). Seems like just throwing random numbers up and calling it good. Sliders like FG accuracy have nothing to do with user input either.
              That's the great thing of being able to adjust your own values. You've identified the issues with your feedback - change them. Interceptions, imo, control how the DBs catch the ball - that's it, so if you're saying your defenders have brick hands, then yeah - raise the value. If you're saying it's the coverage, or the CPU QB is too accurate against your 99 OVR defense, then present that feedback specifically.

              The CPU will definitely miss field goals at 42 because the user can. The threshold I use at that value is because if I go too much lower and mess up just a bit, the miss isn't realistic because it hits a cheerleader on the sidelines rather than barely miss the posts.
              Youtube - subscribe!

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              • TON1C
                Rookie
                • Mar 2010
                • 244

                #367
                Originally posted by Matt10
                The CPU will definitely miss field goals at 42 because the user can. The threshold I use at that value is because if I go too much lower and mess up just a bit, the miss isn't realistic because it hits a cheerleader on the sidelines rather than barely miss the posts.
                Did they fix the bug where the kicking sliders don’t effect the CPU and they always have 50 power/accuracy? I tried it in practice mode the first week or so and it was the same thing as last year, they’d still make the kick (45 yards iirc) even with 0 power and 0 accuracy where as a user it was impossible.

                Comment

                • Matt10
                  Hall Of Fame
                  • Apr 2006
                  • 16621

                  #368
                  Originally posted by TON1C

                  Did they fix the bug where the kicking sliders don’t effect the CPU and they always have 50 power/accuracy? I tried it in practice mode the first week or so and it was the same thing as last year, they’d still make the kick (45 yards iirc) even with 0 power and 0 accuracy where as a user it was impossible.
                  Something I've learned in the past and even gave it a go this year, is that testing sliders in practice mode is absolutely pointless. I can figure out a solution to the outside zone issue in practice, run in 20x with great pathfinding by the RB - then throw them in the game and create the same amount of sample size and they never perform the same way. It's just not transferrable.

                  With that said, I'm not sure that was a bug confirmed or not. From my testing in games, the CPU's chances of missing inside 45 yards was minimal. This year, they miss from everywhere. The key for me is making sure there's enough power that increases the chance of missing. As a former kicker my misses didn't come from weak underpowered kicks, they came from adequate height that was drilled high into the air, but were either pushed or pulled like my golf swing. That's the effect I push for here and in Madden.
                  Youtube - subscribe!

                  Comment

                  • TON1C
                    Rookie
                    • Mar 2010
                    • 244

                    #369
                    Originally posted by Matt10

                    Something I've learned in the past and even gave it a go this year, is that testing sliders in practice mode is absolutely pointless. I can figure out a solution to the outside zone issue in practice, run in 20x with great pathfinding by the RB - then throw them in the game and create the same amount of sample size and they never perform the same way. It's just not transferrable.

                    With that said, I'm not sure that was a bug confirmed or not. From my testing in games, the CPU's chances of missing inside 45 yards was minimal. This year, they miss from everywhere. The key for me is making sure there's enough power that increases the chance of missing. As a former kicker my misses didn't come from weak underpowered kicks, they came from adequate height that was drilled high into the air, but were either pushed or pulled like my golf swing. That's the effect I push for here and in Madden.
                    I almost wonder if the combination of player/coach abilities, composure, HFA, etc just makes the real game gameplay different than practice mode and/or something just gets messed up with the sliders for kicking. And haha I feel you on the golf swing, I’ve played with a two way most of my life but have been getting down to one this year thankfully.

                    Comment

                    • GamerBuckett
                      Rookie
                      • Aug 2024
                      • 12

                      #370
                      Having a DB with legion really breaks the game 🤣🤣🤣

                      Comment

                      • MrMet2912
                        Rookie
                        • Apr 2010
                        • 35

                        #371
                        Is anyone else having a hard time stopping teams on defense? I just let up over 400 yards to a 61 overall rated offense. Their QB was a 72 overall and had a. 75% completion percentage. My defense is an 84. I’m on Heisman
                        Last edited by MrMet2912; 09-01-2025, 02:01 PM.

                        Comment


                        • bDoddleS
                          bDoddleS commented
                          Editing a comment
                          TBH no matter the sliders, I just don't enjoy playing user defense anymore. I enjoy watching my D on slow-sim.
                      • bkrich83
                        Has Been
                        • Jul 2002
                        • 71574

                        #372
                        Been using the AA sliders for the last few days and I'm really happy with the results so far.
                        Tracking my NCAA Coach Career

                        Comment

                        • cable guy
                          MVP
                          • Jul 2005
                          • 3276

                          #373
                          Yep, I'm using the AA sliders as well. And the game is playing really good. And I'm having a blast. I did make a couple tweaks to cpu QB acc (25) and cpu wr catch (45). Other than that everything is the same. I'm really enjoying this game. Great job on the sliders

                          Sent from my Pixel 9 Pro XL using Tapatalk

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