
As mentioned in last years set, I coached HS Football from 1987-2022, so my main focus is getting a set of sliders that looks natural from that perspective, coverage drops, line play, pass rush, etc.
This years sliders are for sure a lot more wonky than last and things like Reaction time play into both pass and run defense, speed parity also makes a big difference in how quick defenders get off blocks and into their run fits. QB accuracy is another thing and the game, even on varsity favors the CPU in this area as well as pass coverage, so it has been challenging to get set that doesn't require great stick skills, but also doesn't make it too easy,
House rule - I do not control any players on defense, I scheme by down and distance and game situation. I allow myself to audible when the CPU goes into hurry up, but outside of that the only adjustments I allow myself to make are:
1-Coverage shells
2-Press/play soft
3-Shift the line
I do not guess plays, except in the last 2 minutes of a half/game, where I will guess pass if the situation warrants, or 3rd and 6+ or 3rd and 1, for a bit more realism. I will also adjust zone depths in the playbook menu at halftime if the CPU is exploiting certain areas of the field, such as in between the flats and outside deep thirds. Also use the sticks adjustment to drop zone depths in 3rd down passing situations, makes the back end stronger.
Version 3 - 08/08/25 (Post 8/6 update)
GAME SETTINGS |
Difficulty: Varsity |
Quarter Length: 12 Minutes |
Accelerated Clock: On |
Minimum Play Clock Time: 18 Seconds |
Defensive Ball Hawk: ON |
Defensive Heat Seeker Assist: ON |
Injuries: 30 |
Fatigue: 85 |
Player Speed parity Scale: 46 |
PRECIPITATION SCALING |
Catch - 55 |
Pass accuracy - 55 |
Pass strength - 55 |
Broken tackle - 40 |
Kick accuracy - 55 |
Kick strength - 55 |
Movement - 55 |
WEAR & TEAR SETTINGS. |
Normal Tackle Impact 50 |
Catch Tackle Impact 50 |
Hit Stick Impact 55 |
Cut Stick Impact 55 |
Defender Tackle Advantage 55 |
Sack Impact 55 |
Block Impact 50 |
Impact Block Impact 55 |
Per-Play Recovery 50 |
Per-Timeout Recovery 50 |
Between-Quarter Recovery 50 |
Halftime Recovery 50 |
Week to Week Recovery 50 |
In-Game Healing Reserve Pool 50 |
PLAYER SKILL |
QB Accuracy: 30 |
Pass Blocking: 48 |
WR CATCH 51 |
Run Blocking: 37 |
Ball Security: 33 |
Reaction Time: 52 |
Interceptions: 28 |
Pass Coverage: 58 |
Tackling: 29 |
CPU SKILL |
QBA: 20 |
Pass Blocking: 59 |
WR Catching: 44 |
Run Blocking: 91 |
Ball Security: 32 |
Reaction Time: 45 |
Interceptions: 28 |
Pass Coverage: 50 |
Tackling: 39 |
SPECIAL TEAMS |
FG Power 49 |
FGA 48 |
Punt Power 52 |
Punt Accuracy 49 |
Kick Off Power 50 |
PENALTIES |
Offside: 69 |
False State: 86 |
Offensive Holding: 58 |
Face Mask 60 |
Defensive Pass Interference 50 |
Illegal Block in the Back: 45 |
Roughing the Passer: 50 |
Ineligible Receiver Down Field ON |
Offensive PI ON |
Intentional Grounding OFF |
Roughing The Kicker ON |
Running Into The Kicker OÑ |
Illegal Contact OFF |
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