NCAA Dynasty Editor V1

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  • soonerfan1966
    Banned
    • Jul 2005
    • 180

    #76
    Re: NCAA Dynasty Editor V1

    Generic DB Editor:


    Instructions For Editing NCAA RosterFiles Using the EA DB Editorffice:office" />>>

    >>

    1. Copy Roster File from XBOX 360 Hard Drive onto ffice:smarttags" />Flash Drive formatted for the 360.>>

    >>

    2. Load Flash Driveinto Computer.>>

    >>

    3. Open Program “Horizon”. Select “Device Explorer”. Locate Roster File on Flash Drive. Extract Roster File into NCAA13 Folder incomputer. Leave Horizon open withextracted Roster visible in “Device Explorer”.>>

    >>

    4. Using Horizon, open Package Manager. In Package Manager, click Open and selectRoster file from computer location.>>

    >>

    5. In Package Manager, click on Contents and extract theRoster file in Package Manager to the NCAA13 Folder, adding a new fileextension (typically use today’s month and day, “.1120” for example forNovember 20). This new file will be theversion to be edited. Leave Horizon openwith original Roster file visible in “Package Manager” window.>>

    >>

    6. Run the EA DB Editor program. First, select or create a “Config” File(select “NCAA13config” File). SelectFile/Open and choose the “Roster.New Extension” file just created above.>>

    >>

    7. Use the Editor program to make desired edits. Choose correct math operator to implementdesired math changes (example: “-10” to subtract 10 points from AWR for allPlayers when using Mass Edit option).>>

    >>

    8. When done editing, select File/Save to overwrite andsave the modified “Roster.New Extension” file.>>

    >>

    9. Using Horizon Package Manager in the Contents mode,select the original file, right-click on the file and choose Replace to replacethat file with the edited file. Next,click on the “Rehash and Resign” option to complete the saving of he editedfile back into the XBOX 360 format.>>

    >>

    10. While Still in Package Manager, use the “Save toDevice” option to save the edited file back to the Flash Drive to replace the original Roster file.>>

    >>

    11. Stop Flash Drive inPC and remove, then insert Flash Drive intoXBOX and copy newly-edited original Roster file back onto Hard Drive.>

    maybe this will help thanks goes to "art01"

    Comment

    • khaliib
      MVP
      • Jan 2005
      • 2878

      #77
      Re: NCAA Dynasty Editor V1

      Originally posted by Gotmadskillzson
      Another finding......

      Anything that starts off as OF___ seems to be a feature of the game to either turn it on or off, such as play clock, home field advantage, injuries, fatigue, etc.

      Still don't know what EP__ fields stand for. Since no game has anything in those type of fields, it is always 0. I went as far back as NCAA 08.

      Don't know what OACA/OHCA is either, but every game always have it 50/50 except for the Madden games, that always have it 50/75. Doesn't match any slider in any of the games at all.
      Great, maybe the Tab to turn on the User Cam can be found (says it's in SOPT)

      EP__ is for Easy Play setting (function like auto QB throw and probably only specific to HUM control only)

      "Some" OP__'s deal with Penalties others, not.

      GOPT tab
      There's a OF (feature) or EP (easy play) for...
      OA/OH
      CA = Off Receiver Catching (EP)
      FA = Field Goal Accuracy (OF)
      KA = Kicking Accuracy (kickoff specifically) (EP)
      PA = Punt Accuracy (EP)
      RA = Run Ability (EP)
      OHSA = ???
      TA = Tackling
      DB = Def Break Block
      RB = Run Blocking
      AC = Accuracy (OF)
      OFPC = ???
      EPPC = ???
      RC = Run Coverage
      OFPF = ???
      OFWF = ???
      AG = Agility
      OFPH = ???
      OFAI = ???
      DK = ???
      OFDL = ???
      FL = Field Goal Length
      KL = Kicking Length
      PL = Punt Length
      OFUM = ???
      IN = Injury (OF) (maybe OK = Kind of Injuries)
      OFPN = ???
      EPPN = ???
      OARN = ???
      SN = ???
      CO = ???
      OFMO = Momentum
      OFPO = ???
      DP = Def Pass
      *OPDP = default is 50 (could this be why lack of PI calls )
      OP = ???
      OFPP = ??? (might be for Punt Cam)
      SP = Speed
      OGSP = Game Speed
      OCSP = ??? (could be Cam Standard Pitch)
      OPSP = ??? Speed (test to see if Pass or Punt maybe)
      AR = ???
      OAIR = AI injured Reserve
      SR = ???
      FS = 1st Step * (OPFS is default 50)
      OFSS = ???
      BT = Break Tackle
      OAFT = AI Fatigue
      ST = Strength
      DU = Durability
      FU = Fumble
      JU = Jump
      QU = Quickness
      OHRU = ???
      AW = Awareness
      AY = ???

      For the OF's, some may use 0 or 1, but there are others that have a rating listed by default.
      ie OFFA (FG Acc) at 50 by default while OA/OH at 50/75 (M13 file).
      So some actually give the ability to adjust 0-99.

      This is what I've sorted through so far.
      Last edited by khaliib; 06-04-2013, 07:03 PM.

      Comment

      • Gotmadskillzson
        Live your life
        • Apr 2008
        • 23423

        #78
        Re: NCAA Dynasty Editor V1

        OAAW is pass coverage slider

        OAFA & OHFA is FG accuracy

        OPFS is false start penalty

        OPDP is defensive pass interference

        OPOP is offensive pass interference

        OPHO is holding

        OPRP is roughing the passer

        OPRK is roughing the kicker

        OPCL is clipping

        OPIG is intentional grounding

        OPOS is offsides

        OPPI is KR/PR interference

        OPFM is face mask
        Last edited by Gotmadskillzson; 06-04-2013, 08:58 PM.

        Comment

        • Gotmadskillzson
          Live your life
          • Apr 2008
          • 23423

          #79
          Re: NCAA Dynasty Editor V1

          So I guess that Easy Play must be for one button mode. And why would the game have two fatigue fields ? OFFA = fatigue on & off for NCAA and the fatigue slider for the Madden games.

          Comment

          • Gotmadskillzson
            Live your life
            • Apr 2008
            • 23423

            #80
            Re: NCAA Dynasty Editor V1

            Then we have to discover what the hell OC__ is.

            I see OCRA, OCTE

            Then you have DDCH. I know RA is running ability , but don't have the slightest idea what TE is.

            Comment

            • Art01
              Pro
              • Sep 2007
              • 684

              #81
              Re: NCAA Dynasty Editor V1

              Here's a general thought about all of these fields under discussion. Perhaps these fields are used by the software during the game to store dynamic data to increase or decrease result probability for various game interactions.

              If so, whatever data is visible in the file when it is opened in the Editor would likely have no relationship to the data in the fields during the game.

              Comments on this thought?
              Roll Tide

              Comment

              • 15ccall
                Rookie
                • Jun 2013
                • 38

                #82
                Re: roster

                Originally posted by bellaballa
                Ok that's weird, I've never had it save as an excel spreadsheet before. Are you talking about getting the file from horizon to the editor or from the editor back to horizon? You need to use horizon to get the file to your flash drive in a way the xbox will read it. Theres a feature that lets you rehash the file on horizon.
                I found the problem, would you mind doing me a favor though?
                --BYU COUGARS--

                Comment

                • Gotmadskillzson
                  Live your life
                  • Apr 2008
                  • 23423

                  #83
                  Re: NCAA Dynasty Editor V1

                  It is like that for certain tables, but for Game Options it is always the same, just like sound options. But then have some like GRTM table that is only filled out after you play games, like it stores you first 10 games. Then you have some in dynasty that only is populated as you are playing dynasty games, but resets after each dynasty.

                  Comment

                  • khaliib
                    MVP
                    • Jan 2005
                    • 2878

                    #84
                    Re: roster

                    Originally posted by 15ccall
                    I found the problem, would you mind doing me a favor though?

                    Not trying to be a jerk or anything, but could you PM him so that the thread isn't filled with back-n-forth QA's of what's been answered and explained several times already?

                    Comment

                    • soonerfan1966
                      Banned
                      • Jul 2005
                      • 180

                      #85
                      Re: NCAA Dynasty Editor V1

                      wonder if some of the fields that get filled in, aids the cpu in determing their play calls

                      Comment

                      • khaliib
                        MVP
                        • Jan 2005
                        • 2878

                        #86
                        Re: NCAA Dynasty Editor V1

                        Originally posted by Art01
                        Here's a general thought about all of these fields under discussion. Perhaps these fields are used by the software during the game to store dynamic data to increase or decrease result probability for various game interactions.

                        If so, whatever data is visible in the file when it is opened in the Editor would likely have no relationship to the data in the fields during the game.

                        Comments on this thought?
                        keep in mind that much of these fields go all the way back to '08 (Madden) which was before the introduction of DPP.

                        DPP is just a formula injected to manipulate Player Ratings based off of pre-determined in-game bench marks/goals.
                        (Madden DPP is the "same" setup as NCAA Coaching XP per meeting/not meeting determined goals)
                        The NCAA Tuner file in notepad shows an example of this.

                        If someone should bump into the User Cam field to turn it on (SOPT), please post so we can adjust the Camera's.

                        Comment

                        • Gotmadskillzson
                          Live your life
                          • Apr 2008
                          • 23423

                          #87
                          Re: NCAA Dynasty Editor V1

                          I believe OCTE is coach tips on and off. On default profile when everything is on by default it had a 1. When I loaded up a profile with coach tips off, OCTE was a 0.

                          Comment

                          • Gotmadskillzson
                            Live your life
                            • Apr 2008
                            • 23423

                            #88
                            Re: NCAA Dynasty Editor V1

                            Ok after downloading NotePad ++ it was a hell of a lot easier reading the raw data. This is what I found:

                            Easy Play Stuff

                            Pass Assist
                            Run Assist
                            Catch Assist
                            Penalties
                            Kick Assist
                            Offsides

                            Now all the new stuff that has a Human & CPU value

                            Agility
                            Arm Strength
                            Awareness
                            Defeat Press
                            Defensive Line Knock - I will assume they mean batting down passes
                            Durability
                            First Step
                            Momentum
                            Jumping
                            Quickness
                            Speed
                            Spin
                            Stamina
                            Stiff Arm
                            Fatigue
                            AI Injuries
                            Injuries
                            Kick Off Accuracy
                            Coverage Awareness

                            ==================================

                            Now it is just a matter of matching it up with fields that weren't already claimed

                            My working theory so far:

                            OACA - Coverage Awareness

                            OAKA - Kick off Accuracy

                            OASA - Stiff Arm

                            OAAG - Agility

                            OAIJ - CPU Injury

                            OFDL - Defensive Line Knock

                            OASN - Spin

                            OFMO - Momentum

                            OADP - Defeat Press

                            OASP - Speed

                            OAAR - Awareness

                            OASR - ?

                            OAFS - First Step

                            OAFT - CPU Fatigue

                            OAST - Stamina

                            OADU - Durability

                            OAJU - Jumping

                            OAQU - Quickness

                            OAAY - ?

                            Anyway, going to be testing this stuff out.

                            Comment

                            • CHIEFxxROCKEM
                              Rookie
                              • May 2011
                              • 352

                              #89
                              Re: NCAA Dynasty Editor V1

                              I wanna get into this. Is somebody gonna upload a file so we can use them?
                              Xbox live: CHIEFxxROCKEM

                              Comment

                              • khaliib
                                MVP
                                • Jan 2005
                                • 2878

                                #90
                                Re: NCAA Dynasty Editor V1

                                Originally posted by CHIEFxxROCKEM
                                I wanna get into this. Is somebody gonna upload a file so we can use them?
                                We're just working off of our Profile saves.

                                I'm using M13 since NCAA 14 will be using Infinity, so I don't expect too much to be different.

                                More than identifying tab/field names, we're trying to get to the point of identifying those fields that actually have a affect on the game when edited.

                                Testing is the time consuming part because you have to edit on field then go and test it.
                                So the more, the merry as we are just a couple of weeks away from release.

                                Comment

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