Wear and tear - minimal impact

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  • secondsolution
    Pro
    • May 2012
    • 541

    #1

    Wear and tear - minimal impact

    I'm barely seeing any pop ups about wear and tear in game. In my offline franchise I've seen it pop up once or twice and never for my RB who is getting 20+ touches a game. This is over 7 games.

    Is this normal, feels lower than what I've seen in Youtube videos.
  • extremeskins04
    That's top class!
    • Aug 2010
    • 3863

    #2
    Wear and Tear in Franchise is not working properly. The game was literally not tested prior to launch and the fact that we still don't have a patch or a day 1 update or anything right now is ridiculous.

    - Wear and Tear doesnt work in Franchise
    - Coach Suggestions was supposed to be diverse and dynamic, but the same plays get called all the time.
    - Edge rushing traits arent assigned to Edgee Rushers, but Defensive Tackles have them which is so laughable.
    - Way too many sacks in the game
    - Sim stats are not realistic out of the box. No Edge Rusher should get 35 sacks in a single season.
    - Penalties do not work, for like the 20th year in a row
    - The challenge play system is awful. Let us pick which challenge we want to do.
    - Once again major slider adjustments need to be made to make the game even playable.
    - Why are penalties and auto subs DIRECTING affecting gameplay??

    - Why are Holding, Offisides, False Start, Facemask, Intentional Grounding and Illegal Block in the Back penalty affecting how sacks are produced in the game? It literally makes no sense.
    - The game is so scripted. You would have one play where defenders get blocked pretty well , but others where they just come right through the line. Screen plays for the CPU v CPU do not work and cause sacks all the time.

    I could literally go on for days but i wont'.

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