My first Cowboys/Eagles game was 21-10 at the end of the first quarter on SIM. It was 3-3 at the end of the first quarter on COMP. Jets/Bucs final score on SIM was 44-36. Final score on COMP 27-13. Bills and Ravens was insane on SIM. Final score was 49-42, no punting and ridiculous CPU QB completion percentage. On COMP the final was 30-27.
I feel that SIM is possibly having players play to their ratings, but not in an organic way, so we get weird/funk results. On SIM I had Vita Vea getting stiff-armed by Braelon Allen - and I'm not talking about the mash the "A" button stiff-arm where you fight off a tackle. I'm literally talking about Vea getting his a$$ planted and falling back on contact against Braelon Allen. I didn't see the BS on COMP at all. Could Vea miss the tackle, stumble, slip, get blindside blocked, etc? Of course that can happen, he can even get in a leverage situation with a RB, I can believe that, but he's not getting planted coming full speed at a RB and just falling down.
Another example is on COMP, I had Dak Prescott at 65 yards passing at halftime and he was under 70 percent completion percentage. In Bills/Ravens, it was like an arcade game on SIM. It's almost like the ratings can be too overpowered or completely useless on each end of the spectrum. We talk about how sliders for gameplay and penalties are "reversed", I'm starting to wonder if the gameplay modes are too. People can disagree with this, YMMV, but I am seeing MUCH better results on COMP mode, so that is where I'm going to be playing my franchise for the time being once the Week 1 rosters start. I'm not trying to convince or convert anyone, I just felt like I should share b/c I found it pretty interesting how I was getting a much better experience moving away from the SIM setting.
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