Why Is EA Not Patching the Sacks?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • tdogg097
    Pro
    • Jun 2012
    • 843

    #1

    Why Is EA Not Patching the Sacks?

    I have slow simmed probably 50 games. Sacks are a massive problem especially without any slider tweaks. I've simmed Cin vs Cle multiple times and every time Cincy has gotten double digit sacks and twice have finished with 16. You watch the game and the A.i. QB just sits back there waiting to get sacked or the DT gets an insta shed. It's a problem in CFB as well and there a month ahead of Madden. How can EA be so out of touch with their games that they don't address this as their first priority? The game is unplayable at default, both games actually.
  • cch99
    MVP
    • May 2003
    • 1537

    #2
    Yeah I hope they take care of this soon. I have been able to drastically lower sacks by lowering tackle to below 5 where there are games I get 0.

    I actually like it with tackle this low because in the real NFL there are tons of missed tackles but I know it’s not everyone’s cop of tea.


    Sent from my iPhone using Tapatalk

    Comment


    • tdogg097
      tdogg097 commented
      Editing a comment
      Man, I tried. Tackle at 0. 16 broken tackles for each running back. There are missed tackles in the NFL but nowhere near that level. It does reduce the sacks for sure. Sucks that is what we are left with. Hopefully they patch it. IDK.
  • BIGBLUEFAN2023
    Rookie
    • Aug 2023
    • 145

    #3
    Originally posted by tdogg097
    I have slow simmed probably 50 games. Sacks are a massive problem especially without any slider tweaks. I've simmed Cin vs Cle multiple times and every time Cincy has gotten double digit sacks and twice have finished with 16. You watch the game and the A.i. QB just sits back there waiting to get sacked or the DT gets an insta shed. It's a problem in CFB as well and there a month ahead of Madden. How can EA be so out of touch with their games that they don't address this as their first priority? The game is unplayable at default, both games actually.
    They're too busy creating things like the Benkert Playbook to worry about trivial little things like that ...

    Comment

    • gr18
      MVP
      • Sep 2007
      • 2298

      #4
      This but something that I thought would've gotten addressed right by now is overtime logic.

      When videos were put out of the cpu punting on 4th down to end the game when behind I thought it would be embarrasing enough to get on it.

      Comment


      • tdogg097
        tdogg097 commented
        Editing a comment
        I have to yet see that but I've seen so many other mind boggling game management issues that doesn't surprise me. This game doesn't feel like it is intended for offline solo franchise players anymore. Especially if you are into replicating what you see on Sundays. Been that way for a while.

        Visually, this game often fools people I know to think it's an actual game. Realistically, this game sucks!
    Working...