Will People Adjust to the Pocket in Next-Gen Madden?
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Re: Will People Adjust to the Pocket in Next-Gen Madden?
The whole issue with tournament play and other nonsense should not even be brought up in development at Tiburon. You are making an NFL simulation game (supposedly). Not a head to head game loosely based on NFL football (which is what we have right now). I was excited about things until that interview when I heard the reasoning behind no bad snaps. "What if you are in a tournament for 100k you lose on a bad snap?". Give me a break. Things haven't changed there as much as they say they have. I don't hear Mike Wang saying that they've removed missed jump shots in NBA 2k.
---the above is why there should be a "sim" mode where its no holds barred anything can happen, bad snaps included along with any other zany outcome the game of football can create. "Arcade" mode could be for the tournaments and extra cheese casuals.It's not the dog in the fight, it's the fight in the dog...XBL GT: Godz HittmanComment
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Re: Will People Adjust to the Pocket in Next-Gen Madden?
Its not a perfect pocket that I want to see hedged in every pass play.
The problem existing now is that linemen are programmed to step into their blocks on pass plays instead of dropping back and receiving the rush.
The linemen should be responding authentically (not proactively synced) to the defensive angles of pursuit as they retreat to create a hedge for the QB. Where we should see the average lineman (naturally) struggle is against the stunts and blitz.
Linemen with poor footwork should be plagued on the edges against quicker defenders. Linemen with poor footwork technique should also loose battles due to poor footing.
Imo, it is footwork that needs to be emphasised more in the trenches and pursuit paths by defenders. Poor footwork will negate any linemens ability to hold their ground no matter how strong they are.
If folks can still use a qb or kicker or punter in the trenches then we will know the system is still founded on the wrong functions.
Too much neuturing. They ought to give these men back their brass balls if we are to ever see a "war" in the trenches. Cut the patty-cake peace treaty that was established years back.
Sent from my SGH-I727R using TapatalkLast edited by hanzsomehanz; 11-07-2013, 04:43 PM.how could I lose? im playing by my own rules..Comment
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Re: Will People Adjust to the Pocket in Next-Gen Madden?
They should take out fumbles. What if youre in a 100K tournament and your RB fumbles?!Comment
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Re: Will People Adjust to the Pocket in Next-Gen Madden?
In this game alone I have lost control attempting thorws and tackles and catches and picks only to have the AI not respond or respond opposite to the command I am giving or especially so on tackling where its even worst: The computer literally takes position of my defender and I have absolutely no control over steering him - this is the bullcotti that needs to be cut out.
We will never see seemless animations for as long as we have warped assistance controls like hit stick, ball hawk and heet seaker. Nor will we have seemless user control for as long as these training wheels exist - never.
Sent from my SGH-I727R using Tapatalkhow could I lose? im playing by my own rules..Comment
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Re: Will People Adjust to the Pocket in Next-Gen Madden?
The list of random outcomes is undoubtedly long - I dont side w them regarding why botched snaps dont exist.
In this game alone I have lost control attempting thorws and tackles and catches and picks only to have the AI not respond or respond opposite to the command I am giving or especially so on tackling where its even worst: The computer literally takes position of my defender and I have absolutely no control over steering him - this is the bullcotti that needs to be cut out.
We will never see seemless animations for as long as we have warped assistance controls like hit stick, ball hawk and heet seaker. Nor will we have seemless user control for as long as these training wheels exist - never.
Sent from my SGH-I727R using TapatalkComment
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Interesting comments...This is why Ive played Madden on Very Fast Game speed & Speed Threshold at 0
Since Madden 11. Forces you to Snap/Read/Throw.
And pressures coming at the snap of the football.
The new innovations are gonna make the game even better to me on my settings.Comment
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LOL, I really don't think this will in any way be close to realistic..just because EA says so.... My guess is the same old tried and truue issues will be there.Comment
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Re: Will People Adjust to the Pocket in Next-Gen Madden?
casuals play on rookie and pro, sims play on all pro and all madden. everyone will be happyComment
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Re: Will People Adust to the Pocket in Next-Gen Madden?
I predict they will pick a fast QB, spring towards the sideline and abuse legacy coverage issues down the field. You know, the usual.Comment
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Here are a just a few of the ways it changes the game:
1) It is now critical to read blitzes pre-snap, as slide protection is now a big component of protecting yourself against the blitz.
2) With 5 man protection, you can only block 5 defenders. If they send 6, one will get through. This makes hot routing TE's and RB's in to block another key strategy in running an effective offense.
3) Understanding the concept of a 'hot read' receiver with a short curl, hitch or smoke screen route is often necessary against the blitz.
4) Less time in pocket means less time to go deep. Expect to adapt and hit your check down routes like shallow drags and RB's leaking out into the flat.
There are also huge upgrades in pass defense, making it more important than ever to make good reads.
Rookie and Pro are still pretty safe for the casual, but for everybody else the hope is that they change their play style and employ real football strategies to adapt to the change in direction.Comment
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Re: Will People Adjust to the Pocket in Next-Gen Madden?
I can assure all of you the new pocket collapse system has a direct and immediate impact on gameplay.
Here are a just a few of the ways it changes the game:
1) It is now critical to read blitzes pre-snap, as slide protection is now a big component of protecting yourself against the blitz.
2) With 5 man protection, you can only block 5 defenders. If they send 6, one will get through. This makes hot routing TE's and RB's in to block another key strategy in running an effective offense.
3) Understanding the concept of a 'hot read' receiver with a short curl, hitch or smoke screen route is often necessary against the blitz.
4) Less time in pocket means less time to go deep. Expect to adapt and hit your check down routes like shallow drags and RB's leaking out into the flat.
There are also huge upgrades in pass defense, making it more important than ever to make good reads.
Rookie and Pro are still pretty safe for the casual, but for everybody else the hope is that they change their play style and employ real football strategies to adapt to the change in direction.Last edited by TeeDogg; 11-07-2013, 11:56 PM.Comment
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Re: Will People Adjust to the Pocket in Next-Gen Madden?
Honestly.... The pocket and DL/OL interaction is the ONLY thing I like.
And I LOVE the fact the arcade crowd will probably HATE THE HELL OUT OF IT!!!
^ that makes me happy.... Seriously ... **** the casuals, the SIM crowd put madden on the map!!!Comment
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