Was/has there been any franchise info released?

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  • Thegreatone76
    Rookie
    • Jan 2013
    • 21

    #511
    Re: Was/has there been any franchise info released?

    with just over a month to go and zero franchise news im getting a little worried

    Comment

    • jmurphy31
      MVP
      • Jun 2008
      • 2803

      #512
      Re: Was/has there been any franchise info released?

      Originally posted by splff3000
      Why the focus on solo franchise? I'm just curious as to what can be implemented into solo franchise that can't be implemented into multiplayer franchise and vice versa. Let's agree that we ALL want a better franchise. not just the solo players.
      I agree with you but I was thinking that the solo franchise player gets overlooked.

      For example:
      - poor CPU AI on the field (play calling, clock management, etc).
      - poor CPU AI off the field (salary cap, releasing/signing,drafting wrong players, etc)

      These issues don't effect the multiple user CFM or head to head gamer

      I also think presentation inside CFM takes a hit due to online users. Just my opinion but I think it's probably difficult to get other games highlights into everyone's CFM during a weekly recap show". Same for in game updates

      Comment

      • marktwain77
        Rookie
        • Jan 2010
        • 111

        #513
        Re: Was/has there been any franchise info released?

        I think it makes sense to save some announcements for just prior to release...

        Assuming the CFM stuff will be exciting (I think it will based on what others have already posted) they announce some cool new stuff, then you can buy the game soon after while the hype is highest.

        I am no marketing guru but to me it makes a lot of sense, rather than having a month or more of lull with no new buzz

        Some things seem so simple to add. Didn't previous Maddens have a score ticker during the season? You could just have the engine sim all the non user games BEFORE you play without the user seeing that this happened, then reveal the sim stats by quarter in the ticker while the user plays. It would look like it was happening "live" and could even include stats/scores from around the league during a halftime show. I'm not sure if there are issues with this that would keep it from happening or not working right, but the sim engine sims the games anyway, so this would just show the user some of the scores/stats that were already generated.

        There is so much they could do that doesn't seem like it would be overly difficult, and would help with immersion in CFM and make the league feel more alive. You could do the above with injury reports too. Remember: the games have already been simmed, but you could have the ticker include injury reports and even record breaking performances from the games. It seems like the sim engine is the tough part, the ticker would just be a way to display the results.

        But I am also no programmer, so I don't know if there is some issue with doing this that I'm not thinking of.
        Last edited by marktwain77; 07-24-2014, 03:11 PM.

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        • RogueHominid
          Hall Of Fame
          • Aug 2006
          • 10898

          #514
          Re: Was/has there been any franchise info released?

          It seems plenty early still regarding news on CCM. I would anticipate them rolling out announcements with 2-3 weeks left till release. I mean, they have to manage it so they have major things to talk about each week and they can't blow their wad all at once from a marketing perspective.

          All I really need to be happy with franchise mode is an engaging scouting and drafting experience and a progression system that works and doesn't bork the game.

          I could care less about FA being "fun" or whatever it was they tried to accomplish with the ticking clock/rapid-fire FA bidding recently, and I could care less about contract and trade logic. I can create house rules for myself to manage those aspects of the game, and even the best sports games haven't really gotten resigning and trade logic right yet. So I'm not worried about that.

          If the draft isn't fun and if the progression system is skewed or overpowered, that would ruin the experience for me.

          I do hope, as someone above suggested, that they embrace the idea that MUT and 1-1 play are great but the franchise experience has to be the core, stellar experience that sells the game. I'm not entirely hopeful that will happen, as MUT seems pretty popular, but it's my hope.

          Comment

          • Godgers12
            MVP
            • Dec 2012
            • 2265

            #515
            Re: Was/has there been any franchise info released?

            Is it too much to ask them to add practice squads, waivers, and the ability for online CCM commissioners to realign divisions? CCM/franchise just seems too shallow without those features.
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            • mestevo
              Gooney Goo Goo
              • Apr 2010
              • 19556

              #516
              Re: Was/has there been any franchise info released?

              Originally posted by jmurphy31
              I agree with you but I was thinking that the solo franchise player gets overlooked.

              For example:
              - poor CPU AI on the field (play calling, clock management, etc).
              - poor CPU AI off the field (salary cap, releasing/signing,drafting wrong players, etc)

              These issues don't effect the multiple user CFM or head to head gamer
              I'm not sure how any of that is offline CFM specific. Like saying "I hope offline players get some love, tackling animations need a lot of work". Much of what you describe affects anyone not in a 32 player online CFM, Play Now vs CPU as well as MUT vs CPU.

              Originally posted by Godgers12
              Is it too much to ask them to add practice squads, waivers, and the ability for online CCM commissioners to realign divisions? CCM/franchise just seems too shallow without those features.
              Logic and contracts/acquisition rules required for expanded rosters w/ practice squad, the waiver offering, signing, matching process... I wouldn't expect that's a small amount of work. I'm sure division realignment would cause a number of challenges also unless it was strictly 1 to 1 changes, retaining the schedule structure.

              All things I'd love? Sure.
              Last edited by mestevo; 07-24-2014, 03:17 PM.

              Comment

              • friscob
                Rookie
                • Jun 2013
                • 0

                #517
                Re: Was/has there been any franchise info released?

                The game could really use some player conduct suspensions to make it more immersive
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                Comment

                • jmurphy31
                  MVP
                  • Jun 2008
                  • 2803

                  #518
                  Re: Was/has there been any franchise info released?

                  Originally posted by mestevo
                  I'm not sure how any of that is offline CFM specific. Like saying "I hope offline players get some love, tackling animations need a lot of work". Much of what you describe affects anyone not in a 32 player online CFM, Play Now vs CPU as well as MUT vs CPU.



                  Logic and contracts/acquisition rules required for expanded rosters w/ practice squad, the waiver offering, signing, matching process... I wouldn't expect that's a small amount of work. I'm sure division realignment would cause a number of challenges also unless it was strictly 1 to 1 changes, retaining the schedule structure.

                  All things I'd love? Sure.
                  I understand your point. Maybe I worded it wrong. Should of said User vs CPU player gets overlooked. But I think EAs improvements the past few years have focused on user vs user games. People say they changed franchise mode and made CFM, but it mostly just combined everything for both online/offline people. Even some of the things they've added the past 2years, the CPU doesn't take advantage of.
                  Last edited by jmurphy31; 07-24-2014, 03:40 PM.

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                  • alichu
                    Banned
                    • Dec 2013
                    • 62

                    #519
                    Re: Was/has there been any franchise info released?

                    I mean cmon man...

                    Madden still hasn't surpassed this presentation of NFl 2k5 and this was almost 15 years ago... Hell they're just now surpassing it graphics wise..

                    if you watch the game notice the detail, even when the QB calls motion he does a step back, the commentary during the game and this is franchise mode, its spectacular!

                    Defense pass interference is called, etc...

                    In my opinion of course...

                    Last edited by alichu; 07-24-2014, 04:18 PM.

                    Comment

                    • Hooe
                      Hall Of Fame
                      • Aug 2002
                      • 21554

                      #520
                      Re: Was/has there been any franchise info released?

                      Originally posted by friscob
                      The game could really use some player conduct suspensions to make it more immersive
                      I don't anticipate the NFL ever allowing this into the game, for better or worse.

                      Comment

                      • The JareBear
                        Be Good To One Another
                        • Jul 2010
                        • 11560

                        #521
                        Re: Was/has there been any franchise info released?

                        Originally posted by CM Hooe
                        I don't anticipate the NFL ever allowing this into the game, for better or worse.
                        I agree, and IMO it's for worse.

                        I loves the discipline factor in the old NCAA games.

                        Doubt we will ever see this kind of thing again though.
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                        • mestevo
                          Gooney Goo Goo
                          • Apr 2010
                          • 19556

                          #522
                          Re: Was/has there been any franchise info released?

                          Depending on what you want suspensions for, the NFLPA shares just as much blame for it never happening, copy and pasted from their licensing application:

                          Prohibited content: Including but not limited to gambling, drugs, alcohol, profanity

                          Comment

                          • DeuceDouglas
                            Madden Dev Team
                            • Apr 2010
                            • 4297

                            #523
                            Re: Was/has there been any franchise info released?

                            Originally posted by CM Hooe
                            I don't anticipate the NFL ever allowing this into the game, for better or worse.
                            They should get together and turn it into a "teaching tool" since they like that term so much. Implement the unnecessary roughness calls for hits on receivers and what not and if a player accumulates too many in a season, he gets suspended.

                            You teach kids to not try and decapitate receivers and use proper tackling. You teach players to not try and abuse the hit stick. And you get the suspension foot in the door.

                            Of course none of that will actually happen but it's the only potential way I think we'd ever see suspension. There will be never anything that represents PED use or failed drug tests. Even the personal conduct policy suspension is something they'd never allow I'm sure.

                            Comment

                            • SiNsinNatti
                              Pro
                              • Jul 2014
                              • 0

                              #524
                              Re: Was/has there been any franchise info released?

                              I just watched a video about Madden 05 franchise mode. Man I miss those days... They use to have position battles. I completely forgot about that feature and it is one of the most important aspect of training camp and preseason. Bring it back! Here's to Madden 16 franchise mode being the long awaited upgrade to Madden 05's season. Tony Bruno's show helped keep that mode interesting. YouTube Madden 05 franchise a relive the days of yore. I'm still getting 15 I just know if it's not already In The Game... Then it's not going to be In The Game.
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                              • cherman24
                                Pro
                                • Mar 2008
                                • 565

                                #525
                                Re: Was/has there been any franchise info released?

                                Without sifting through 53 pages here, can I change my opponent's uniform in a season yet? As a uniform junkie, this bothers me as teams like the Dolphins wear white except for night games, yet they are mostly in aqua and when you play division games, it gets boring seeing the same matchups all the time. It used to be there and has been absent the last two years. There was a pain in the butt workaround last year on PS4 where you set up your game with two controllers and then backed out of one controller, but after the game, about 60% of the time, it kicked you back to the main menu without saving the result of the game.

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