New Game Network Hands on at E3(fairly in depth)

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  • Malcd9583
    Rookie
    • Sep 2010
    • 117

    #16
    Re: New Game Network Hands on at E3(fairly in depth)

    I mean if you guys watch football on tv curls and outs as well as ins are first down money routes for most teams. Defenses in the nfl counter by doing there home work based on down and distance. The same can go for madden. The problem I have with madden and coverage is when someone is playing a cover 0 "which means man to man and no safty help over the top" I can audible my WR to a streak and lead pass the wideout to a easy catch 9/10 times that's not real but it's in the game. You can't bump the TE so corner routes and outs by the TE is unstoppable as well as the seam route. Madden can't take these routes away but they should make it so the defense has a chance. For those with last gen defense in madden 25 was the worse I ever seen but for next gen it improved a bunch so I have have hope for madden15 on next gen. One last thing if they don't find away to slow down the read option running offenses it's gonna be another long year for defenses in madden 15 online at least.

    Comment

    • Smoke6
      MVP
      • Apr 2011
      • 1454

      #17
      Re: New Game Network Hands on at E3(fairly in depth)

      Originally posted by mellamoaaron
      See when people say this it makes me think they haven't played a Madden in years. Try throwing slants all game, computer starts dropping people in zone or bumping your receiver at the line. Keep throwing curls, computer starts jumping the route. I mean, honestly do people come in here trashing the game without actually playing it?
      Maybe he's talking bout online play?

      Please answer that parspective, I haven't seen the AI do that online

      Comment

      • Outkizast
        MVP
        • Nov 2006
        • 1092

        #18
        Re: New Game Network Hands on at E3(fairly in depth)

        Originally posted by vannwolfhawk
        This is not true. I could run curl routes against Richard Sherman all game and complete 10/10 - 9/10 with no adjustments by the CPU AI. It has been a game killer for me the last 2 years. I even did that and tested it with CPU man coverage sliders at 100 and tried editing and maxed out corners to give them ability to cover it. They say it's been addressed and it will be the 1st thing I test in the demo.
        That's your problem right there. Sliders to 100 didn't make pass coverage actually better by the cpu... The dang sliders are what should be near the top of their list on things to fix. If only the sliders actually worked....

        Comment

        • NicVirtue
          Rookie
          • Oct 2011
          • 453

          #19
          Re: New Game Network Hands on at E3(fairly in depth)

          Originally posted by Outkizast
          That's your problem right there. Sliders to 100 didn't make pass coverage actually better by the cpu... The dang sliders are what should be near the top of their list on things to fix. If only the sliders actually worked....
          This sad, but true. Half the sliders are reversed. The higher they are, the worse it is. I predict they will be just as broken in Madden 15.

          Comment

          • SA1NT401
            Banned
            • Sep 2007
            • 3498

            #20
            Re: New Game Network Hands on at E3(fairly in depth)

            Originally posted by Caveman24
            I know your not an EA rep but didn't you say the same thing last year? Yes the AI plays better as it gets higher but it isn't an steep difference as some elude too.

            He does it every year. Swear he is on EAs payroll.


            Sent from my iPhone using Tapatalk

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            • ggsimmonds
              Hall Of Fame
              • Jan 2009
              • 11235

              #21
              Re: New Game Network Hands on at E3(fairly in depth)

              Originally posted by SA1NT401
              He does it every year. Swear he is on EAs payroll.


              Sent from my iPhone using Tapatalk
              I am also starting to wonder if he is a undercover EA marketing guy or something. If he is not on EA's payroll, they should pay him anyway; he deserves it.

              Comment

              • jpdavis82
                All Star
                • Sep 2005
                • 8793

                #22
                Re: New Game Network Hands on at E3(fairly in depth)

                Originally posted by ggsimmonds
                I am also starting to wonder if he is a undercover EA marketing guy or something. If he is not on EA's payroll, they should pay him anyway; he deserves it.
                Never received a dime from EA, I'm just passionate about seeing the game turnaround and believe they finally have the right team & more importantly, leadership supporting them, to make it happen. If this doesn't pan out, I'll be begging for the NFL to release the license so other companies can try to make a better product.

                Comment

                • GiantBlue76
                  Banned
                  • Jun 2007
                  • 3287

                  #23
                  Re: New Game Network Hands on at E3(fairly in depth)

                  Originally posted by jpdavis82
                  Never received a dime from EA, I'm just passionate about seeing the game turnaround and believe they finally have the right team & more importantly, leadership supporting them, to make it happen. If this doesn't pan out, I'll be begging for the NFL to release the license so other companies can try to make a better product.
                  You should want this regardless. It benefits all gamers and would probably benefit EA too. Their game would be better and they would alienate less of their old core fans.

                  Sent from my KFAPWI using Tapatalk
                  Last edited by GiantBlue76; 06-24-2014, 10:08 AM.

                  Comment

                  • BezO
                    MVP
                    • Jul 2004
                    • 4414

                    #24
                    Re: New Game Network Hands on at E3(fairly in depth)

                    An improvement in hardware also opens up the game for more realistic animations. Defensively it is nice to see pile-ups, goal-line stand-up tackles, and defensive swats. 4th and inches used to be a gimme play as tacklers rarely could stop a ball carrier’s momentum, but Madden NFL 15 allows big hitters to stop a player dead in their tracks.
                    Hmmm. Looking forward to seeing this. Goal line & short yardage specific animations are definitely needed. Hopefully I'm not misunderstanding his statement. The last statement makes me wonder.
                    Shout out to The Watcher! Where you at bruh?

                    Comment

                    • jpdavis82
                      All Star
                      • Sep 2005
                      • 8793

                      #25
                      Re: New Game Network Hands on at E3(fairly in depth)

                      Originally posted by GiantBlue76
                      You should want this regardless. It benefits all gamers and would probably benefit EA too. Their game would be better and they would alienate less of their old core fans.

                      Sent from my KFAPWI using Tapatalk
                      I never said I didn't want competition but I'd be desperate for the license to end if Madden doesn't succeed after the "3 year plan" with Madden 16.

                      Comment

                      • vannwolfhawk
                        MVP
                        • Jun 2009
                        • 3412

                        #26
                        Re: New Game Network Hands on at E3(fairly in depth)

                        Originally posted by Outkizast
                        That's your problem right there. Sliders to 100 didn't make pass coverage actually better by the cpu... The dang sliders are what should be near the top of their list on things to fix. If only the sliders actually worked....
                        100% agree sliders should be at top of priority. My point was I tried everything to fix the problem. There was no fix. Sliders at 0, sliders at 100, editing players coverage, lowering wr route running, lowering CPU accuracy, none of it mattered. The success rate was still there. Do I run curls every play all game? No, it's not sim but knowing it exists and I could deal breaker. If sliders work adjusting sliders to 0 or 100 should be drastic. Not even sure why they are in the game if they don't do what they are in the game to do.
                        Basketball Playbooks
                        http://www.nextplayhoops.com

                        Comment

                        • dkp23
                          Rookie
                          • May 2008
                          • 289

                          #27
                          Re: New Game Network Hands on at E3(fairly in depth)

                          Originally posted by jpdavis82
                          I never said I didn't want competition but I'd be desperate for the license to end if Madden doesn't succeed after the "3 year plan" with Madden 16.
                          So when does it stop? talking about madden 16 already? it will be the every time when a new team comes in. They say all the right things and they will be focused on improving the game. Remember that cam guy that came onboard a few years ago, everybody was excited and then all the hype last year where the this is the year for madden and just feel flat on its face.

                          They just need to make a new game, period. Scrap this POS and move on from it. In reality though, they cant, no way they do that but that is where competition comes in.

                          Instead of EA actually working on improving the necessary things in the game like gameplay and realism, they focus on changing play call screens and adding cones. Those aren't necessary, i am pretty sure most people would overlook the ugly crowd animation if the gameplay was great and realistic.

                          Comment

                          • ggsimmonds
                            Hall Of Fame
                            • Jan 2009
                            • 11235

                            #28
                            Re: New Game Network Hands on at E3(fairly in depth)

                            Originally posted by vannwolfhawk
                            100% agree sliders should be at top of priority. My point was I tried everything to fix the problem. There was no fix. Sliders at 0, sliders at 100, editing players coverage, lowering wr route running, lowering CPU accuracy, none of it mattered. The success rate was still there. Do I run curls every play all game? No, it's not sim but knowing it exists and I could deal breaker. If sliders work adjusting sliders to 0 or 100 should be drastic. Not even sure why they are in the game if they don't do what they are in the game to do.
                            I agree that sliders should be fixed, but I would be very pissed if it was the top priority. I assume that was a poor choice of words. If Madden 16 were to come out and their selling point was "hey we fixed sliders!" I would grab my pitchfork and torch and go on a field trip.

                            Comment

                            • jpdavis82
                              All Star
                              • Sep 2005
                              • 8793

                              #29
                              Re: New Game Network Hands on at E3(fairly in depth)

                              Originally posted by dkp23
                              So when does it stop? talking about madden 16 already? it will be the every time when a new team comes in. They say all the right things and they will be focused on improving the game. Remember that cam guy that came onboard a few years ago, everybody was excited and then all the hype last year where the this is the year for madden and just feel flat on its face.

                              They just need to make a new game, period. Scrap this POS and move on from it. In reality though, they cant, no way they do that but that is where competition comes in.

                              Instead of EA actually working on improving the necessary things in the game like gameplay and realism, they focus on changing play call screens and adding cones. Those aren't necessary, i am pretty sure most people would overlook the ugly crowd animation if the gameplay was great and realistic.
                              I'm not even going to waste my time going over all the improvements in gameplay and realism since Cam came and in 15 alone, if all you think they did was add play call screens and cones.

                              Comment

                              • dkp23
                                Rookie
                                • May 2008
                                • 289

                                #30
                                Re: New Game Network Hands on at E3(fairly in depth)

                                Originally posted by jpdavis82
                                I'm not even going to waste my time going over all the improvements in gameplay and realism since Cam came and in 15 alone, if all you think they did was add play call screens and cones.
                                Improvements/Realism? The problem is, EA can say anything is an improvement, but really it is just an adjustment. It doesnt make it an improvement.

                                Remember the year where they said they fixed defensive AI, zone coverages, and defenders able to play flats better? I believe that was m12. Oh now this year they are finally "fixing" defense again? So they are recycling a new improvement. What they do is flip flop every year, they "improve" one year, then next year it is horrible and then ok, finally it is fun to play defense again! How bout consistently improve it instead of borking the defense to enhance the stupid precision running thing in m25.

                                Every year "ratings matter now", wait so it didnt matter before? Like having a million different ratings, yet it didnt matter, but it matters this year finally?

                                Now lets get to realism

                                So it is real that i can hot route everybody on the field on any given play? Doesnt seem real to me

                                for years, zig zagging all across the field?

                                I can list so many more, but you get the point.

                                My point is, why even waste the time on fixing the play call menu, nobody really complained about that. They should of known they were going to made fun of the cone so why implement it in the game again? Why do you think the question always come up "can i turn it off". If people are asking that, that is a problem. I understand it is only an animation thing, but still leave it out. Just improve the tackling period! Like putting in true organic gang tackling or tacklingi n general.

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