Madden NFL 15 Developer Livestream - Presentation and Graphics

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  • Hooe
    Hall Of Fame
    • Aug 2002
    • 21554

    #316
    Re: Madden NFL 15 Developer Livestream - Presentation and Graphics

    Originally posted by SageInfinite
    Probably leads back to the main problem, the engineers. There's no way this dude works for NFL films and cbs and can't see the holes in the presentation. I'm sure every problem in this game leads to the existing code, and the engineers trying to implement things in the easiest way possible.
    My guess is that the up-close shots are an intentional design choice and intentionally engineered that way, as to allow Tiburon to show off their graphics; not some workaround. Graphics are still a major factor in selling AAA video games, and the game does look great so it makes sense to show it off.

    As to whether it's realistic - no this approach doesn't match 1:1 with an NFL broadcast.

    Comment

    • hanzsomehanz
      MVP
      • Oct 2009
      • 3275

      #317
      Re: Madden NFL 15 Developer Livestream - Presentation and Graphics

      Originally posted by CM Hooe
      My guess is that the up-close shots are an intentional design choice and intentionally engineered that way, as to allow Tiburon to show off their graphics; not some workaround. Graphics are still a major factor in selling AAA video games, and the game does look great so it makes sense to show it off.

      As to whether it's realistic - no this approach doesn't match 1:1 with an NFL broadcast.
      This is also my conclusion for why player size amd field size are not 1:1 in respect to scaling to resemble real life appropriately: to show off graphical details.

      Sent from my SGH-I727R using Tapatalk
      how could I lose? im playing by my own rules..

      Comment

      • SageInfinite
        Stop The GOAT Talk
        • Jul 2002
        • 11896

        #318
        Re: Madden NFL 15 Developer Livestream - Presentation and Graphics

        Originally posted by CM Hooe
        My guess is that the up-close shots are an intentional design choice and intentionally engineered that way, as to allow Tiburon to show off their graphics; not some workaround. Graphics are still a major factor in selling AAA video games, and the game does look great so it makes sense to show it off.

        As to whether it's realistic - no this approach doesn't match 1:1 with an NFL broadcast.
        There are plenty of ways to show off the graphics and still keep it authentic to broadcast. They could've done something like "show-motion" that the show has, or keeping it NFL "NB Cee it" where replays are super close and in slow motion, after the traditional replay is shown. Being authentic is the most impressive thing they can do for Madden.
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        • hanzsomehanz
          MVP
          • Oct 2009
          • 3275

          #319
          Re: Madden NFL 15 Developer Livestream - Presentation and Graphics

          Originally posted by SageInfinite
          There are plenty of ways to show off the graphics and still keep it authentic to broadcast. They could've done something like "show-motion" that the show has, or keeping it NFL "NB Cee it" where replays are super close and in slow motion, after the traditional replay is shown. Being authentic is the most impressive thing they can do for Madden.
          EA is not shy to tinker w the bells & whistles but I do not see them mimicking what others do: thats partly why I see their style for what it is.

          I appreciate your indulgence to think outside the box but they do not seem to share that same perspective of alternatives.

          Sent from my SGH-I727R using Tapatalk
          how could I lose? im playing by my own rules..

          Comment

          • TheRealHST
            Banned
            • Jan 2011
            • 1755

            #320
            I think ill just wait for the demo (if there is a demo) to come out. Too much to digest in the comments. Its better to play i and make my own decision.

            Comment

            • SageInfinite
              Stop The GOAT Talk
              • Jul 2002
              • 11896

              #321
              Re: Madden NFL 15 Developer Livestream - Presentation and Graphics

              Originally posted by hanzsomehanz
              EA is not shy to tinker w the bells & whistles but I do not see them mimicking what others do: thats partly why I see their style for what it is.

              I appreciate your indulgence to think outside the box but they do not seem to share that same perspective of alternatives.

              Sent from my SGH-I727R using Tapatalk
              I see what your saying, but my problem is their choices just don't make sense to me. They can do their own thing, I don't have a problem with that, but usually things don't look as good, or just don't make sense.
              http://twitter.com/sageinfinite

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              https://www.youtube.com/watch?v=hf5nW4rGTFM

              #makethemaddenforumgreatagain

              Comment

              • Mr.Smif
                Banned
                • Jun 2014
                • 796

                #322
                Re: Madden NFL 15 Developer Livestream - Presentation and Graphics

                What happened to inaccurate passes? Almost every pass is caught in perfect stride and receivers still land on their feet after every catch, they should fall to the ground sometimes. Still no body or chest catches, every pass is caught perfectly in the receivers hands away from the body, receivers do not have to adjust to the ball at all in this game. In real life receivers often have to adjust to passes, turn around for passes that are behind them, go down low to the ground for short thrown passes, juggle catches, I would love to see the back shoulder pass and catch done like the real NFL in this game.
                If its not in the game fine, but don't hype of a feature that doesn't work or plays out very rarely.

                Notice the 2nd catch by Veron Davis, see how he adjust his body where he does a 180 in the air to catch a pass thrown behind him. This is not in Madden, receivers cant do a 180 in the air, they can only turn their body about 30-45 degrees for a pass thrown behind them, resulting in the same old catch animation every time. Also watch how often receivers fall to the ground after making a catch.

                <iframe src="//www.youtube.com/embed/kHteVDnkk7Y" allowfullscreen="" frameborder="0" height="315" width="560"></iframe>
                Last edited by Mr.Smif; 07-31-2014, 07:14 PM.

                Comment

                • Skyboxer
                  Donny Baseball!
                  • Jul 2002
                  • 20302

                  #323
                  Re: Madden NFL 15 Developer Livestream - Presentation and Graphics

                  Still very excited to play come August. Most excited I've been for Madden in a while.
                  Looks like it will be a very fun.
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                  • oneamongthefence
                    Nothing to see here folks
                    • Apr 2009
                    • 5683

                    #324
                    Re: Madden NFL 15 Developer Livestream - Presentation and Graphics

                    Originally posted by jpdavis82
                    No he said they have almost the entire league scanned but only a couple hundred are going in now.
                    Ah. Thanks for clarifying. Hopefully they can be added in a roster update or patch.
                    Because I live in van down by the river...

                    Comment

                    • Darth Aegis
                      Lord of Suffering
                      • Jul 2012
                      • 4169

                      #325
                      Re: Madden NFL 15 Developer Livestream - Presentation and Graphics

                      Watched the stream again, colors looked better with you tube. Some observations; With the defense supposedly being revamped this yr it will mean nothing if the cpu logic does not have the ability to use these features. For example when its user vs user the protect the stick feature looks great, but when playing vs the CPU will they have the same smarts? Will the CPU be smart enough to use wide 9?If not these new features will be useless and will be like madden 25, but much prettier. Second how is there no sports ticker yet? How can you have a authentic presentations and leave this out? If this doesn't make it into this yrs that's really sad. NCAA had it what 2 years ago with 126 teams? I don't get it.My hype meter was at a 10 and now has shrunk to a 6.
                      OS needs a Thumbs DOWN button

                      Playing:

                      Comment

                      • jpdavis82
                        All Star
                        • Sep 2005
                        • 8788

                        #326
                        Re: Madden NFL 15 Developer Livestream - Presentation and Graphics

                        Originally posted by Mr.Smif
                        What happened to inaccurate passes? Almost every pass is caught in perfect stride and receivers still land on their feet after every catch, they should fall to the ground sometimes. Still no body or chest catches, every pass is caught perfectly in the receivers hands away from the body, receivers do not have to adjust to the ball at all in this game. In real life receivers often have to adjust to passes, turn around for passes that are behind them, go down low to the ground for short thrown passes, juggle catches, I would love to see the back shoulder pass and catch done like the real NFL in this game.
                        If its not in the game fine, but don't hype of a feature that doesn't work or plays out very rarely.

                        Notice the 2nd catch by Veron Davis, see how he adjust his body where he does a 180 in the air to catch a pass thrown behind him. This is not in Madden, receivers cant do a 180 in the air, they can only turn their body about 30-45 degrees for a pass thrown behind them, resulting in the same old catch animation every time. Also watch how often receivers fall to the ground after making a catch.

                        <iframe src="//www.youtube.com/embed/kHteVDnkk7Y" allowfullscreen="" frameborder="0" height="315" width="560"></iframe>
                        I've heard they have all kinds of new catch animations, including wrapping around and catching the ball against the defenders hip. We aren't going to see everything in a couple quarters of gameplay. There were a few drastic overthrows by Smith and I think one of them was in the second half, which for some reason is missing.

                        Comment

                        • jpdavis82
                          All Star
                          • Sep 2005
                          • 8788

                          #327
                          Re: Madden NFL 15 Developer Livestream - Presentation and Graphics

                          [QUOTE=Mr.Smif;2046435860]What happened to inaccurate passes? Almost every pass is caught in perfect stride and receivers still land on their feet after every catch, they should fall to the ground sometimes. Still no body or chest catches, every pass is caught perfectly in the receivers hands away from the body, receivers do not have to adjust to the ball at all in this game. In real life receivers often have to adjust to passes, turn around for passes that are behind them, go down low to the ground for short thrown passes, juggle catches, I would love to see the back shoulder pass and catch done like the real NFL in this game.
                          If its not in the game fine, but don't hype of a feature that doesn't work or plays out very rarely.

                          Notice the 2nd catch by Veron Davis, see how he adjust his body where he does a 180 in the air to catch a pass thrown behind him. This is not in Madden, receivers cant do a 180 in the air, they can only turn their body about 30-45 degrees for a pass thrown behind them, resulting in the same old catch animation every time. Also watch how often receivers fall to the ground after making a catch.


                          Oh and I think you tried to post a video, I'll fix it for you. You only have to post the URL now.

                          Comment

                          • jpdavis82
                            All Star
                            • Sep 2005
                            • 8788

                            #328
                            Re: Madden NFL 15 Developer Livestream - Presentation and Graphics

                            [QUOTE=Mr.Smif;2046435860]What happened to inaccurate passes? Almost every pass is caught in perfect stride and receivers still land on their feet after every catch, they should fall to the ground sometimes. Still no body or chest catches, every pass is caught perfectly in the receivers hands away from the body, receivers do not have to adjust to the ball at all in this game. In real life receivers often have to adjust to passes, turn around for passes that are behind them, go down low to the ground for short thrown passes, juggle catches, I would love to see the back shoulder pass and catch done like the real NFL in this game.
                            If its not in the game fine, but don't hype of a feature that doesn't work or plays out very rarely.

                            Notice the 2nd catch by Veron Davis, see how he adjust his body where he does a 180 in the air to catch a pass thrown behind him. This is not in Madden, receivers cant do a 180 in the air, they can only turn their body about 30-45 degrees for a pass thrown behind them, resulting in the same old catch animation every time. Also watch how often receivers fall to the ground after making a catch.



                            Comment

                            • jpdavis82
                              All Star
                              • Sep 2005
                              • 8788

                              #329
                              Re: Madden NFL 15 Developer Livestream - Presentation and Graphics

                              Originally posted by Cutler23
                              Watched the stream again, colors looked better with you tube. Some observations; With the defense supposedly being revamped this yr it will mean nothing if the cpu logic does not have the ability to use these features. For example when its user vs user the protect the stick feature looks great, but when playing vs the CPU will they have the same smarts? Will the CPU be smart enough to use wide 9?If not these new features will be useless and will be like madden 25, but much prettier. Second how is there no sports ticker yet? How can you have a authentic presentations and leave this out? If this doesn't make it into this yrs that's really sad. NCAA had it what 2 years ago with 126 teams? I don't get it.My hype meter was at a 10 and now has shrunk to a 6.
                              There still may be a ticker for CFM, this was just play now. There is a little ticker during halftime with the stats though.

                              Comment

                              • OhMrHanky
                                MVP
                                • Aug 2012
                                • 1898

                                #330
                                Re: Madden NFL 15 Developer Livestream - Presentation and Graphics

                                Originally posted by GarrisonGrant
                                Y'all are being a little too picky, too early. For one, the colors looked a little washed out because its on a TWITCH LIVESTREAM lol not your 50 Inch HD FlatScreen at home. Also, the Half time show in the Jags game looked pretty nice. Also, Idk what that guy is talking about Gus Bradley (jags coach) having an improper celebration after a sack. That was Chip Kelly who was upset. They got it right.



                                I also liked the run game. Last year there were too many times where there was a lane that was possible to break through but you ran into the back of your lineman and got stuck on or tripped. This year it seems pretty smooth when hitting the hole.

                                You're incorrect about the Gus Bradley thing. And, to be clear, I'm talking about the sack right at the 2 min warning. Right after the sack, the camera goes to Gus Bradley. He puts his hands out and gives negative emotion. How do I know it's Gus? There are multiple jags behind him and the ea guy playing the game says something like, 'and there's Gus Bradley . . . '. I really think he wanted to say, 'and, there's Gus Bradley . . . Celebrating the big play by his d,' but he couldn't say that because Gus was instead upset about the play. So, instead, he just says somewhat awkwardly, 'there's Gus Bradley'.

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