Pre-season games - meaningless?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • DSThom
    Banned
    • Jan 2013
    • 76

    #46
    Re: Pre-season games - meaningless?

    Originally posted by thinkjoey
    90 man roster - exactly

    We are talking about the preseason here where they have a 90 man roster so there are legit 4th string players fighting for a roster spot. We are not talking about opening day.

    Just refer to the thread title
    Maybe you're talking about 90 man rosters but I'm talking about the meaninglessness of 3rd and 4th string for the entire season. Not worth the effort when so much else needs work. One or two of the 3rd stringers might make the opening day roster. It's not hard to work them into the depth chart as it is now.

    Of all the things to complain about in an effort to show Madden is a failure as a football simulation, this has to be like saying you don't like Lady Gaga because she has a big nose.

    Comment

    • ManiacMatt1782
      Who? Giroux!
      • Jul 2006
      • 3982

      #47
      Re: Pre-season games - meaningless?

      4 games of xp to progress young players. Let them get experience in games that would otherwise not count. Also allow them to play vs other teams backups so there is a chance to do better.
      www.twitch.tv/maniacmatt1228
      www.youtube.com/maniacmatt1782

      Comment

      • The JareBear
        Be Good To One Another
        • Jul 2010
        • 11560

        #48
        Re: Pre-season games - meaningless?

        Honest question

        If you have a quarterback who has three points lower arm strength and three points lower accuracy ratings across the board, same everything else, than the guy starting and the guy with worse ratings actually finishes pre-season with better stats, would you really look to start the lower rated guys. I wish Madden actually worked like that but personally I think you can do all the evaluating you need from the roster menu. Just my two cents though.

        Pre-Season, in Madden, to me is just a chance to get guys hurt.

        Again, just my two cents.
        "Successful people do not celebrate in the adversity or misfortune of others."

        OS Blog

        The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

        Comment

        • mestevo
          Gooney Goo Goo
          • Apr 2010
          • 19556

          #49
          Re: Pre-season games - meaningless?

          Originally posted by The JareBear
          Honest question

          If you have a quarterback who has three points lower arm strength and three points lower accuracy ratings across the board, same everything else, than the guy starting and the guy with worse ratings actually finishes pre-season with better stats, would you really look to start the lower rated guys. I wish Madden actually worked like that but personally I think you can do all the evaluating you need from the roster menu. Just my two cents though.

          Pre-Season, in Madden, to me is just a chance to get guys hurt.

          Again, just my two cents.
          Like real life, it depends. Age, right vs left handed, how well does he scramble/throw on the run and trade value all factor into my decision for relatively similar QBs.

          Comment

          • DSThom
            Banned
            • Jan 2013
            • 76

            #50
            Re: Pre-season games - meaningless?

            Chip Kelly on preseason depth charts:

            "Seriously, the depth chart, I don't care. I think [Eagles PR Director] Derek [Boyko] did it," Kelly said, via Philly.com. "I mean, it's absolutely nothing. I know we're going to get questions on it, and I'll be honest with you, I do not care how that's listed, added. I said a long time ago, it's written in sand, it's written in water, it can be written in anything. That depth chart means absolutely nothing. The only reason we make one is because they [the league] tell us to make one. Call it whatever you want to call it."

            From CBS Sports

            Comment

            • Sheba2011
              MVP
              • Oct 2013
              • 2353

              #51
              Re: Pre-season games - meaningless?

              Originally posted by DSThom
              Maybe you're talking about 90 man rosters but I'm talking about the meaninglessness of 3rd and 4th string for the entire season. Not worth the effort when so much else needs work. One or two of the 3rd stringers might make the opening day roster. It's not hard to work them into the depth chart as it is now.

              Of all the things to complain about in an effort to show Madden is a failure as a football simulation, this has to be like saying you don't like Lady Gaga because she has a big nose.
              This thread has nothing to do with the regular season its about the preseason. More 3rd stringers end up making an NFL roster than you think. That is often where the best position battles come into play between 2nd and 3rd string players. The ones who perform the best in preseason are often the ones who make the team. Sure it is easy enough to keep track of it all yourself but ti wouldn't be a bad idea to make a simpler process that incorporates this into preseason.

              Comment

              • MajorSupreme
                MVP
                • Aug 2013
                • 1559

                #52
                Re: Pre-season games - meaningless?

                Originally posted by Sheba2011
                This thread has nothing to do with the regular season its about the preseason. More 3rd stringers end up making an NFL roster than you think. That is often where the best position battles come into play between 2nd and 3rd string players. The ones who perform the best in preseason are often the ones who make the team. Sure it is easy enough to keep track of it all yourself but ti wouldn't be a bad idea to make a simpler process that incorporates this into preseason.
                Exactly. Going back to the Eagles, G.J. Kinne will be battling for the third QB roster spot with Matt Barkley and Mark Sanchez. And if I were playing CFM, I'd like the CPU to give Kinne that chance.

                Comment

                • Sheba2011
                  MVP
                  • Oct 2013
                  • 2353

                  #53
                  Re: Pre-season games - meaningless?

                  Originally posted by MajorSupreme
                  Exactly. Going back to the Eagles, G.J. Kinne will be battling for the third QB roster spot with Matt Barkley and Mark Sanchez. And if I were playing CFM, I'd like the CPU to give Kinne that chance.
                  Or look at the Patriots RB's. Brandon Bolden, Roy Finch, Stephen Houston and Jonas Gray are all battling for that 4th RB spot. If any one of them performs well in preseason games they could even challenge White/Vereen for the 3rd and 2nd spot.

                  Comment

                  • MajorSupreme
                    MVP
                    • Aug 2013
                    • 1559

                    #54
                    Re: Pre-season games - meaningless?

                    Originally posted by Sheba2011
                    Or look at the Patriots RB's. Brandon Bolden, Roy Finch, Stephen Houston and Jonas Gray are all battling for that 4th RB spot. If any one of them performs well in preseason games they could even challenge White/Vereen for the 3rd and 2nd spot.
                    You trying to butter me up by using the Patriots? Because it worked.
                    In all seriousness, this really should be in the game. And really, how hard or time consuming could it be to code it?

                    Comment

                    • Sheba2011
                      MVP
                      • Oct 2013
                      • 2353

                      #55
                      Re: Pre-season games - meaningless?

                      Originally posted by MajorSupreme
                      You trying to butter me up by using the Patriots? Because it worked.
                      In all seriousness, this really should be in the game. And really, how hard or time consuming could it be to code it?
                      Fellow Pats fan here lol.

                      Comment

                      • DSThom
                        Banned
                        • Jan 2013
                        • 76

                        #56
                        Re: Pre-season games - meaningless?

                        Originally posted by Sheba2011
                        This thread has nothing to do with the regular season its about the preseason. More 3rd stringers end up making an NFL roster than you think. That is often where the best position battles come into play between 2nd and 3rd string players. The ones who perform the best in preseason are often the ones who make the team. Sure it is easy enough to keep track of it all yourself but ti wouldn't be a bad idea to make a simpler process that incorporates this into preseason.
                        You may declare the thread has nothing to do with the regular season, but I responded in this thread that having the abstraction of 3rd and 4th strings in Madden is meaningless for the regular season, which by the way comes after the preseason. Maybe no one remembers, but it wasn't that long ago that depth charts in Madden were completely discombobulated. Now they work, at least for at the basic level. If someone needs it all laid out up to fourth strings for the preseason for convenience, then they're probably not paying close enough attention to their roster. And what does for 4th string mean, exactly? Is there a fourth string for an empty backfield and 5 wideouts? Is it the same 4th string as that for a jumbo package with no wide receivers? How many fourth strings are you going to need? One for each formation?

                        The position battles between for backups (your 2nd and 3rd stringers) can be handled perfectly well by the depth chart as it is. You may say it's simple to incorporate, but take a look at HC09, which has buttons for substituting the "2nd string" and the "3rd string." You will find some totally bizarre behavior.

                        I'd rather development focus on meaningful additions/fixes/extensions to depth charts, such as auto subs that work and formation packages.

                        My original response was not to the question of whether preseason games are meaningless or not. That doesn't merit a response, to my mind. My response was to someone with a clear agenda (Madden sucks; bring back 2K) whose feeble attempt to show how poorly designed Madden is was based on the fact it doesn't have the explicit abstraction of 4th strings.

                        Comment

                        • Sheba2011
                          MVP
                          • Oct 2013
                          • 2353

                          #57
                          Re: Pre-season games - meaningless?

                          Originally posted by DSThom

                          The position battles between for backups (your 2nd and 3rd stringers) can be handled perfectly well by the depth chart as it is. You may say it's simple to incorporate, but take a look at HC09, which has buttons for substituting the "2nd string" and the "3rd string." You will find some totally bizarre behavior.
                          Personally I have no problem with using the depth chart for my position battles but it's not out of the realm of possibilities for them to add in something to make it a bit simpler. You reference a game from 6 years ago but completely ignore a recent game which had this feature: NCAA. At any point during any game you could pause the game and perform mass subs. There was never any bizarre behavior it just worked as advertised. It would be simple to incorporate as the programming code is very similar between the two games, also the majority of the NCAA team is now working on various aspects of Madden.

                          Comment

                          • roadman
                            *ll St*r
                            • Aug 2003
                            • 26339

                            #58
                            Re: Pre-season games - meaningless?

                            Originally posted by Sheba2011
                            Personally I have no problem with using the depth chart for my position battles but it's not out of the realm of possibilities for them to add in something to make it a bit simpler. You reference a game from 6 years ago but completely ignore a recent game which had this feature: NCAA. At any point during any game you could pause the game and perform mass subs. There was never any bizarre behavior it just worked as advertised. It would be simple to incorporate as the programming code is very similar between the two games, also the majority of the NCAA team is now working on various aspects of Madden.
                            The difference is CFM, though.

                            Might be a simple programming code to an outsider, it might cause havoc when applied to CFM.

                            It's all about the programming, programmers and how much time it takes.

                            Hope it does get installed soon, though.

                            I'm tired of long drives of players being fatigued and CB's being replaced by 5th WR wideouts.

                            Comment

                            • Sheba2011
                              MVP
                              • Oct 2013
                              • 2353

                              #59
                              Re: Pre-season games - meaningless?

                              Originally posted by roadman
                              The difference is CFM, though.

                              Might be a simple programming code to an outsider, it might cause havoc when applied to CFM.

                              It's all about the programming, programmers and how much time it takes.

                              Hope it does get installed soon, though.

                              I'm tired of long drives of players being fatigued and CB's being replaced by 5th WR wideouts.
                              I am saying it would be simple in the sense that they already have many of the programmers who worked on it for NCAA working on Madden. I realize it would still take tons of hours to implement in CFM.

                              Comment

                              • Big FN Deal
                                Banned
                                • Aug 2011
                                • 5993

                                #60
                                Re: Pre-season games - meaningless?

                                Originally posted by DSThom
                                You may declare the thread has nothing to do with the regular season, but I responded in this thread that having the abstraction of 3rd and 4th strings in Madden is meaningless for the regular season, which by the way comes after the preseason....

                                My original response was not to the question of whether preseason games are meaningless or not. That doesn't merit a response, to my mind. My response was to someone with a clear agenda (Madden sucks; bring back 2K) whose feeble attempt to show how poorly designed Madden is was based on the fact it doesn't have the explicit abstraction of 4th strings.
                                Originally posted by iBleedOrange247
                                EA DEV'S PLEASE READ

                                Maybe to add on to preseason we could have a setting before each game. Like quarter setting. You would choose what string of players you want playing in each quarter. Or even a minute slider.

                                Could have a slider for all 3 strings or whatever and fill them out by how many minutes your settings are set to.


                                This way in the first game you could limit your starters to only say 10 minutes/60...
                                Originally posted by Big FN Deal
                                See it's threads like this that make me not understand when people say things like "Madden isn't that bad, it's a good football game". Like the quoted poster stated about "strings", how hard is it to add BACK a 1st/2nd/3rd/4th string UI, like was in M05 and have the CPU teams programmed to automatically sub/rotate them accordingly for each preseason game? That's just some basic stuff right there, not even getting into the more nuanced things they could do, like bringing back position battles.

                                I don't mean to whine, it just frustrating when the only NFL football game won't do things like the NFL.
                                Originally posted by DSThom
                                The NFL doesn't have a "4th string," or even a "3rd string." Not enough players when only 45 dress for game day. (Even the roster limit of 53 isn't enough for 3 "strings.") Putting the abstraction of 3rd and 4th strings in just for preseason games would be meaningless clutter. The depth chart goes 4 deep, or even 5 or 6 deep, where needed.

                                Madden takes out the starters and plays the second string at the half of exhibition games, and if you want to avoid playing regulars, to avoid injury, you can change the depth chart accordingly before and during the game.

                                As far as the whining goes, you could have fooled me.
                                I'm missing the "agenda" part except in your posts but I guess I finally "made it" since I have someone trolling me. It's funny to see it all write there in black and white, clearly showing who has an "agenda" in this thread. smh

                                I could simply report you for trolling I guess but quite honestly I'm flattered by it and unlike some, the post and opinions of others aren't a big deal to me.

                                Comment

                                Working...