Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

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  • MossMan84
    Banned
    • Nov 2013
    • 128

    #181
    I like that they are trying to improve things with franchise mode!
    Not a big fan of confidence thing.
    Menus still need more easy access to other info so you dont have to leave screen to look
    Looks like no offensive and defensive coordinators??? Would be fun to hire, fire, promote, demote, ect.
    Still no formation subs???
    Franchise mode should get better yearly but it will probably be towards the end of this gen before its great, thats if they dont scrap it for some ungodly reason.

    Comment

    • Number999
      MVP
      • Mar 2013
      • 2102

      #182
      Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

      A bunch of this stuff looks awesome, can't wait to play the game as CFM is all I basically play.
      NFL - Miami Dolphins
      NBA - Miami Heat
      MLB - Miami Marlins
      NHL - Florida Panthers
      Soccer - Real Madrid


      Crystal Palace ~ FIFA 18 Dynasty!

      Comment

      • ColtsFan86
        Rookie
        • Aug 2014
        • 11

        #183
        Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

        Man Im ready to play some CFM, I can't wait.

        Comment

        • Indyboy180
          Pro
          • Aug 2009
          • 531

          #184
          Re: Madden NFL 15 - Connected Franchise Deep Dive

          Oh My Goodness.

          The hype is justified.

          PURCHASE CONFIRMED.

          Comment

          • therealsmallville
            Pro
            • May 2011
            • 937

            #185
            Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

            Originally posted by CT Pittbull
            I really wish we could just turn off player development, XP/confidence, player cuts, cpu trades, cpu fa signings and play a bare bones franchise if we wanted. Good for everyone who likes relocating to a fictitious stadium and building fictitious players up but im just not one of them.


            The days of re-creating the REAL NFL season as it goes through the year are over with CFM. Until EA either gives us a season/old school franchise mode back or gives the user the chance to toggle every single one of the off field options off I will be stuck in "play now" land. all this convoluted off-the-field menu porn pushes me further and further away from playing through an NFL year.


            This CFM really makes it impossible to mirror the real NFL with player movements and depth charts for all 32 teams. I don't know if they changed how easy it is to control all 32 teams this year, but if its anything like it has been im out. I don't have the time to basically create 32 different profiles for every team in the NFL.


            I just don't have the interest or the time to mess with anything other than playing the game on the field. And for those who may think im a "casual" gamer because I cant stand CFM just remember this. I was playing madden before many of you were born.


            I am happy for those who are happy though.
            Being old, or claiming to be old, doesn't automatically make your post good (nor does it automatically make you a hardcore gamer. My Dad just turned 51, played Pong back when it came out, and still occassionally picks up a game here or there. Just because he's been "gaming" since Pong came out, doesn't mean he's hardcore. Not saying you are one or the other, but dismissing anyone who may agree with you off the bat like that is a terrible way to interact.

            Having said that, "Season" mode has been gone since at least Madden 06 on the 360 (I can't remember if 05 on Xbox/PS2 had it). This is nothing new. I'm not sure what to tell you...you want the game to mirror the real life NFL season, which I'm assuming means you don't want a team in the game to start a nobody over their long-time incumbent starter because you don't see that in real life.

            Oh, except when San Francisco gave the job to Kaepernick over Smith based on 2 good games. Or Foles over Vick.

            Young over Montana?

            I get not wanting the game to do strange things, but it's amazing how strange things happen in the real NFL every year. Manning putting up only 8 points in Madden is unrealistic! Except when he does it in real life.

            Turn injuries / trades / etc off, play one season, sell the game I guess.


            To be on-topic, these changes to CFM sound pretty great. I hope this means we can hire better positional coaches & I hope it also means that we'll see some alternate away uniforms as well. I'd love to play a throwback season with the 49ers' 94 throwbacks, but only the home jersey's are available in M25.
            Last edited by therealsmallville; 08-06-2014, 04:32 PM.
            Please, read my story & learn how you can make a difference here: https://life.indiegogo.com/fundraise...her/x/12104444

            Born in '82, 49er Faithful since 1986!

            Comment

            • haloofduty
              Pro
              • Aug 2008
              • 861

              #186
              Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

              No mention of sim stats being fixed. Passing td being to low. Low rated QBs passing for 50% and less. Some QBs passing for 10 td in a whole season. Just better rookie sim stats?

              Comment

              • jmurphy31
                MVP
                • Jun 2008
                • 2803

                #187
                Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                Here are my thoughts

                Positives:
                - glad to hear about random draft classes for those who are in an online franchise. I'm not so it doesn't effect me
                - CPU also using XP to build its players

                Negatives
                -Still no formation subs or custom depth charts
                - no word on CPU off the field logic
                - no mention of any CFM presentation upgrades
                - I know this doesn't have to do with CFM directly but no word in any blogs on how the CPU play calling will be


                I have the feeling CFM will have the same amount of immersion as the last few years. All of the updates are great but if the CPU plays and acts dumb and it feels like I'm playing 16 play now games I'll be disappointed. I'm buying it because I like playing football games and I do enjoy madden for the most part. I just wish it had something...not sure exactly how to word it, but I wish it had that wow presentation feature inside cfm(highlight show or something) to get me really excited.

                Overall good additions, but like others have said, I wish there was more

                Comment

                • LorenzoDC
                  MVP
                  • Sep 2010
                  • 1857

                  #188
                  Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                  Originally posted by jmurphy31
                  Here are my thoughts

                  Positives:
                  - glad to hear about random draft classes for those who are in an online franchise. I'm not so it doesn't effect me
                  - CPU also using XP to build its players

                  Negatives
                  -Still no formation subs or custom depth charts
                  - no word on CPU off the field logic
                  - no mention of any CFM presentation upgrades
                  - I know this doesn't have to do with CFM directly but no word in any blogs on how the CPU play calling will be


                  I have the feeling CFM will have the same amount of immersion as the last few years. All of the updates are great but if the CPU plays and acts dumb and it feels like I'm playing 16 play now games I'll be disappointed. I'm buying it because I like playing football games and I do enjoy madden for the most part. I just wish it had something...not sure exactly how to word it, but I wish it had that wow presentation feature inside cfm(highlight show or something) to get me really excited.

                  Overall good additions, but like others have said, I wish there was more
                  On the bolded part, I brought up some of the same concerns early in the thread. CPU roster construction, trade logic, signing and FA strategy, draft/scoutung strategy. . . those are all key to immersion, game balance in the mode, etc. The only remedy - 32 team control - is so onerous to perform that it's just a royal pain, impactical, really.

                  I can't say I expected all that to get done, and I'm not saying the CPU logic items that were addressed, such as in season player development, aren't important. It's just that these other areas also really matter in creating a quality simulation mode.

                  It's disappointing. So for me, I'm not going to decide whether to buy until I see a couple of weeks of OS comments and reactions about the game, at a minimum.
                  Last edited by LorenzoDC; 08-06-2014, 04:45 PM.

                  Comment

                  • DeuceDouglas
                    Madden Dev Team
                    • Apr 2010
                    • 4297

                    #189
                    Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                    Originally posted by Big FN Deal
                    I feel you Deuce and I think what you're getting at is having "confidence" be more "team chemistry" based. The argument could be made that hot/cold streaks could have just remained, while adding actual team chemistry instead but it is what it is.

                    After watching that Looman interview in another thread, I think there is a team chemistry component to confidence, which I agree with you would be better if it was effected more by having new players added to a team, initially starting out at ranges below 50. That could be varied based on years in the league, scheme and other factors but it would definitely incentive making personnel moves as early as possible and deter careless drastic mid/late season roster changes.
                    The biggest thing I'm looking for in what I mentioned is something that resembles the acclimation period that a player needs before he can just go out and perform at his normal potential. And since confidence is ratings based and is the only real way to achieve something similar that's what I was getting at. I liken it to signing a baseball player off the street or a player coming back from injury. Once a guys healthy or if you sign a free agent off the streets, they don't just go straight to the Majors, they play some games in the minors before they make it back. Sure you could throw him to the fire but his ratings should take a hit IMO.

                    His "confidence" would start at 0 and then maybe bump up 10 or so points a week until he gets to the neutral 50. Veterans, or guys that you've had in your organization, could go up more quickly while guys who you've never had may take a bit longer.

                    The more I think about this confidence rating though the more questions I have about it.

                    Are all players affected equally by events that take place?
                    After a big loss does the whole team lose 20 confidence or do some guys lose 20 and some lose less and more?
                    Is there much of a difference in the numbers between 0 and 100? Does 66 differ at all from 67?
                    Do injuries to star players affect confidence?

                    It will be intriguing to see how this system works and how it plays out year to year.

                    Comment

                    • undrafted
                      Rookie
                      • Jul 2014
                      • 22

                      #190
                      Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                      Things sound promising but... yet another rating ?

                      How come I really can't wait until some juicy (and paid) 'confidence boost' pack appears on the marketplace ?

                      Comment

                      • mestevo
                        Gooney Goo Goo
                        • Apr 2010
                        • 19556

                        #191
                        Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                        Originally posted by DeuceDouglas
                        The biggest thing I'm looking for in what I mentioned is something that resembles the acclimation period that a player needs before he can just go out and perform at his normal potential. And since confidence is ratings based and is the only real way to achieve something similar that's what I was getting at. I liken it to signing a baseball player off the street or a player coming back from injury. Once a guys healthy or if you sign a free agent off the streets, they don't just go straight to the Majors, they play some games in the minors before they make it back. Sure you could throw him to the fire but his ratings should take a hit IMO.

                        His "confidence" would start at 0 and then maybe bump up 10 or so points a week until he gets to the neutral 50. Veterans, or guys that you've had in your organization, could go up more quickly while guys who you've never had may take a bit longer.

                        The more I think about this confidence rating though the more questions I have about it.

                        Are all players affected equally by events that take place?
                        After a big loss does the whole team lose 20 confidence or do some guys lose 20 and some lose less and more?
                        Is there much of a difference in the numbers between 0 and 100? Does 66 differ at all from 67?
                        Do injuries to star players affect confidence?

                        It will be intriguing to see how this system works and how it plays out year to year.
                        I think you're pretty grossly overestimating the confidence swings based on the news we've gotten so far.

                        Comment

                        • Assassin
                          MVP
                          • May 2005
                          • 1176

                          #192
                          I like where there going with this. It could be alot of fun especially if you like building teams.

                          Comment

                          • Hooe
                            Hall Of Fame
                            • Aug 2002
                            • 21554

                            #193
                            Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                            Originally posted by undrafted
                            Things sound promising but... yet another rating ?

                            How come I really can't wait until some juicy (and paid) 'confidence boost' pack appears on the marketplace ?
                            EA has stated repeatedly that CFM won't ever have micro transactions.

                            Comment

                            • DeuceDouglas
                              Madden Dev Team
                              • Apr 2010
                              • 4297

                              #194
                              Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                              Originally posted by mestevo
                              I think you're pretty grossly overestimating the confidence swings based on the news we've gotten so far.
                              Hypothetical questions. Hypothetical numbers.

                              Comment

                              • bcruise
                                Hall Of Fame
                                • Mar 2004
                                • 23274

                                #195
                                Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

                                Originally posted by undrafted
                                Things sound promising but... yet another rating ?

                                How come I really can't wait until some juicy (and paid) 'confidence boost' pack appears on the marketplace ?
                                Confidence was already in the game previously, just in the form of a 5-level rating system. They just made it a number and made the effect of it more transparent, is what I took from this.

                                Comment

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