As a community we can not support Madden 16 without Overhauled Penalties.

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  • bucky60
    Banned
    • Jan 2008
    • 3288

    #76
    Re: As a community we can not support Madden 16 without Overhauled Penalties.

    Originally posted by purplerat
    Yes random is nonsense. As I stated in real life penalties happen for a reason.
    EDIT: I had to edit this because I forgot to say that first, I agree with much of what you are saying about tying penalties to something to make them more or less frequent for that game. A veteran QB with a great hard count, a physical CB, etc. But there should still be an element of randomness to the penalties.

    ORIGINAL POST:
    Yeah, like an offensive lineman forgets the snap count. That's only tied to the offensive lineman, well, forgetting the snap count. Random doesn't always mean nonsensical. Now I could see this tied into an awareness rating, but even the smartest of o-lineman can forget the snap count and jump off sides.
    Last edited by bucky60; 01-17-2015, 03:09 PM.

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    • Fist Of Kings
      Pro
      • Oct 2009
      • 793

      #77
      Re: As a community we can not support Madden 16 without Overhauled Penalties.

      If what some say is true and that the reason why penalties(and sliders but whatever) don't work is because the majority that buy the game are arcade players, then why are they even in the game...even worse when they don't even work and haven't for years?

      Seems to me that they can't make a game that does what they claim. Every year they hype sim features, but unfortunately the game just isn't where it should be.

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      • Fist Of Kings
        Pro
        • Oct 2009
        • 793

        #78
        Re: As a community we can not support Madden 16 without Overhauled Penalties.

        Setting facemask to 53 or higher, and you'll see it called a bunch, but you can max out pass interference and still not see it called. To me, that isn't catering to arcade players, it's ea's inability to make their own sliders work.

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        • Step2001
          Pro
          • Jul 2006
          • 573

          #79
          Re: As a community we can not support Madden 16 without Overhauled Penalties.

          Game needs a Tourney mode, this is where Penalties, Injuries, botched snaps and so on are scarce to None. Allowing the Players to play the game without having "real" Football get in the way.


          CFM, Offline & Online get the realism that is NFL Football!

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          • jfsolo
            Live Action, please?
            • May 2003
            • 12965

            #80
            Re: As a community we can not support Madden 16 without Overhauled Penalties.

            Originally posted by Step2001
            Game needs a Tourney mode, this is where Penalties, Injuries, botched snaps and so on are scarce to None. Allowing the Players to play the game without having "real" Football get in the way.


            CFM, Offline & Online get the realism that is NFL Football!
            I could be wrong, but I would imagine that most(not all) online players, who aren't playing a multi-player online CFM, don't want realism either. The habitual use of exploits to try to win is an indicator of that to me.
            Jordan Mychal Lemos
            @crypticjordan

            Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

            Do the same thing tomorrow. And the next. Now do it forever.

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            • jhall181
              Banned
              • Jul 2011
              • 45

              #81
              Re: As a community we can not support Madden 16 without Overhauled Penalties.

              You know what I think I finally get it. This game is not broken. You people's knowledge of nfl football is.

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              • SageInfinite
                Stop The GOAT Talk
                • Jul 2002
                • 11896

                #82
                Re: As a community we can not support Madden 16 without Overhauled Penalties.

                Originally posted by jhall181
                You know what I think I finally get it. This game is not broken. You people's knowledge of nfl football is.
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                • bfbhxh
                  Banned
                  • Jan 2015
                  • 4

                  #83
                  Re: As a community we can not support Madden 16 without Overhauled Penalties.

                  It's clear by what product they put out. The lack of penalties clearly caters to a demographic that is not Operation Sports.

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                  • ch46647
                    MVP
                    • Aug 2006
                    • 3515

                    #84
                    Re: As a community we can not support Madden 16 without Overhauled Penalties.

                    To have a complete overhaul to the penalty system would require a significant amount of new "penalty" animations.

                    For whatever reason animations just have not been Madden's thing since about 06' on the PS2. I am not sure what animation engine they are using but it is horrendous. It is amazing that they cant even get running animations to look realistic.

                    Madden is by far the worst looking AAA game "in motion", in the entire game industry. (Not just sports games)

                    *May be one of the best in instant replay though* I will take the better looking game "in motion" any day of the week.

                    Comment

                    • TreFacTor
                      MVP
                      • Oct 2009
                      • 1138

                      #85
                      Re: As a community we can not support Madden 16 without Overhauled Penalties.

                      Penalties? Of all the areas of concern with the game, you're going to let them off (easy) by getting penalties right? That's it, just get penalties right? My we are setting the bar really low these days. If you only give them one area of major concern, they will never make a complete football game.


                      psssh penalties. fml.
                      Proud Beta tester for NFL 2K Dreamcast
                      "Nothing in the world is more dangerous than sincere ignorance and conscientious stupidity."

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                      • BezO
                        MVP
                        • Jul 2004
                        • 4414

                        #86
                        Re: As a community we can not support Madden 16 without Overhauled Penalties.

                        I think animations & AI have a way to go before they can do penalties correctly.

                        I wouldn't want penalties appearing to be random. I want an OT to hold because it's 3rd & 7 and he just got beat on a good move by a DE. And I want to see the animation. Similar for all penalties.

                        Done correctly, the user will have direct or indirect influence over all penalties. Tie everything to ratings, fatigue, play calls, snap count, etc.
                        Shout out to The Watcher! Where you at bruh?

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                        • FaceMask
                          Banned
                          • Oct 2013
                          • 847

                          #87
                          Re: As a community we can not support Madden 16 without Overhauled Penalties.

                          Originally posted by roadman
                          I agree with the first part, but not the last.

                          Ian had a wish list compiled after Madden 10 came out and 90% of the wishes in Madden 10 came from OS.

                          Since then, nothing has come close.

                          It's really here nor there, though, I've been on here for 12 years and if I had a nickel for every time I heard the word boycott............

                          Same word, different year.
                          You are right, and love or hate Madden 10 but it was the greatest single season effort Madden has had since going polygonal with Madden '99.

                          When I go back and play that game, I just think of what might've been had this development remained on that tear. But it was short-lived.

                          Funny that Madden 10 with its mountain of flaws still does a number of things better than Madden does today. Tighter run feel, better passing windows whereas in 15 those same windows are closed to the point of total unrealism. There are throws you can make in Madden 10 that NFL QB's make consistently in the real NFL, but in 15 they're virtually impossible to make as the defense is either perfectly placed to stop it, or the WR can't hang on to the ball even after setting the catch slider to 100 for both the CPU and user. The passing game in Madden 15 is fundamentally flawed, not just with the line blocking, but just everything that happens once the ball leaves the QB's hand.

                          And you have to love the color and lighting in Madden 10, especially 4:15 clear skies lighting in places like Denver, or 1pm overcast skies at the same place which in my opinion is still the best overcast skies look in any football game ever made, it's so ridiculously nice to look at, whereas overcast skies in Madden today just look like an overly bright and at the same time washed-out mess. The lighting in Madden today is just dull, flat, and off in most stadiums until you play at night of course where it looks phenomenal.
                          Last edited by FaceMask; 01-21-2015, 12:23 PM.

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                          • SageInfinite
                            Stop The GOAT Talk
                            • Jul 2002
                            • 11896

                            #88
                            Re: As a community we can not support Madden 16 without Overhauled Penalties.

                            Originally posted by FaceMask
                            You are right, and love or hate Madden 10 but it was the greatest single season effort Madden has had since going polygonal with Madden '99.

                            When I go back and play that game, I just think of what might've been had this development remained on that tear. But it was short-lived.

                            Funny that Madden 10 with its mountain of flaws still does a number of things better than Madden does today. Tighter run feel, better passing windows whereas in 15 those same windows are closed to the point of total unrealism. There are throws you can make in Madden 10 that NFL QB's make consistently in the real NFL, but in 15 they're virtually impossible to make as the defense is either perfectly placed to stop it, or the WR can't hang on to the ball even after setting the catch slider to 100 for both the CPU and user. The passing game in Madden 15 is fundamentally flawed, not just with the line blocking, but just everything that happens once the ball leaves the QB's hand.

                            And you have to love the color and lighting in Madden 10, especially 4:15 clear skies lighting in places like Denver, or 1pm overcast skies at the same place which in my opinion is still the best overcast skies look in any football game ever made, it's so ridiculously nice to look at, whereas overcast skies in Madden today just look like an overly bright and at the same time washed-out mess. The lighting in Madden today is just dull, flat, and off in most stadiums until you play at night of course where it looks phenomenal.
                            Agreed. Madden 10 was the best effort I've ever seen from Tiburon since the PS1 to PS2 transition. Still had a ways to go but you definitely saw the effort put in to improve the game for authenticity.
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                            • FaceMask
                              Banned
                              • Oct 2013
                              • 847

                              #89
                              Re: As a community we can not support Madden 16 without Overhauled Penalties.

                              Originally posted by SageInfinite
                              Agreed. Madden 10 was the best effort I've ever seen from Tiburon since the PS1 to PS2 transition. Still had a ways to go but you definitely saw the effort put in to improve the game for authenticity.
                              Yeah, the effort was tremendous, flawed all over but still. Even Madden 10's crummy commentary got some things right that Madden today completely fails on. Simple thing like announcing the final score. In Madden 10, Hammond actually says in clear normal speech: "The Broncos 31, The Eagles 10". In Madden 15, no such thing.

                              If you think about all the little things done wrong in Madden and how they either regress year to year in some spots or have areas never get addressed, it just makes you wonder how they implement QA for this game. I mean, of course they have QA at the technical level, but do they have at least one guy there whose job is to bridge continuity and present these types of issues for correction and/or maintenance? And if they do, does he have the power to make a difference or he is just pushed aside when he does make recommendations? Because to me, it just doesn't make a whole lot of sense that so many of these things just slip by year after year.

                              If you work on presentation and that's what your whole job is and you're saying you're making this look like what we see and hear on TV, wouldn't you notice at some point that the dialogue being spoken has these little issues sprinkled all over? Or that tons of camera angles and replay angles are completely wrong or just not in the game at all?

                              Or if you work on gameplay, wouldn't you pick up on the fact that the windows for passing are ridiculously and unrealistically small due to the game having superhuman defensive abilities? And not even just comparing it to real life, but just comparing it to prior Madden games. How can something like that be okayed? Clearly, they did this deliberately to put an emphasis on defense but they did it in the worst possible way, and it just makes no logical sense. Sure, I can go out and have a 300+ yard passing game, but the way I have to do it is totally unsim and that hurts the experience.

                              I don't know. None of it adds up to me.
                              Last edited by FaceMask; 01-21-2015, 01:06 PM.

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                              • Fist Of Kings
                                Pro
                                • Oct 2009
                                • 793

                                #90
                                Re: As a community we can not support Madden 16 without Overhauled Penalties.

                                I like the idea thrown around here with penalties being triggered by a discipline rating. It would give players some feeling of being different from each other which this game needs. But even if that doesn't happen, if I raise my penalty sliders, I expect them to work and be called more, and the opposite if I lower them.

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