Idk maybe bring a different approach to a football game. From a tech standpoint Madden is a great product. But from a pure football look, it comes up short year after year. Not to say its a bad game, it just leaves you wanting just a little more. We get Penalties in M16, nice, but when I heard it explained, I sighed. They calculate what players commit penalties, and gave them a penalty rating. I thought that's what Awareness was, but ok, fine, solid implementation. Here's where PFF comes in. Why not see why these players are committing these penalties. Which in turn, can shed light on a players rating. OL often commit holding, because of bad footwork, or not having the strength to hold their blocks. That's what PFF offers for a sim gameplay experience.
Peter Moore Confirms on YouTube Stream That EA Still Exclusive With NFL
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Re: Peter Moore Confirms on YouTube Stream That EA Still Exclusive With NFL
Idk maybe bring a different approach to a football game. From a tech standpoint Madden is a great product. But from a pure football look, it comes up short year after year. Not to say its a bad game, it just leaves you wanting just a little more. We get Penalties in M16, nice, but when I heard it explained, I sighed. They calculate what players commit penalties, and gave them a penalty rating. I thought that's what Awareness was, but ok, fine, solid implementation. Here's where PFF comes in. Why not see why these players are committing these penalties. Which in turn, can shed light on a players rating. OL often commit holding, because of bad footwork, or not having the strength to hold their blocks. That's what PFF offers for a sim gameplay experience. -
Re: Peter Moore Confirms on YouTube Stream That EA Still Exclusive With NFL
Idk maybe bring a different approach to a football game. From a tech standpoint Madden is a great product. But from a pure football look, it comes up short year after year. Not to say its a bad game, it just leaves you wanting just a little more. We get Penalties in M16, nice, but when I heard it explained, I sighed. They calculate what players commit penalties, and gave them a penalty rating. I thought that's what Awareness was, but ok, fine, solid implementation. Here's where PFF comes in. Why not see why these players are committing these penalties. Which in turn, can shed light on a players rating. OL often commit holding, because of bad footwork, or not having the strength to hold their blocks. That's what PFF offers for a sim gameplay experience.Comment
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