What has been fixed in madden 16 gameplay wise?
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Re: What has been fixed in madden 16 gameplay wise?
I was just watching some gameplay videos and I saw a couple of out patterns and the receiver turned up field and did not go out of bounds.
One thing that is troubling is the WR's standing around and not blocking on run plays. I saw two plays were the play went towards the WR and he was just standing there with defenders all around.
I also don't think the player models look very good. I always thought they did a good job making the players look good, but this year not so much.Comment
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Re: What has been fixed in madden 16 gameplay wise?
I am looking forward to seeing that as well. It is annoying when WRs run out of bounds when they could have turned it up field to gain more yards.Comment
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Re: What has been fixed in madden 16 gameplay wise?
I agree with you, but sliders fixed that last issue for me.Comment
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Re: What has been fixed in madden 16 gameplay wise?
There is, but all the challenge system lets you do is press "challenge..." it doesn't let you challenge specific aspects of the play. So maybe you throw an easy interception to your opponent, they run it back, looks like they step out at the 50, but keep running and make it to your 1 yard line. The current challenge system might assume you want to challenge whether there was an interception or not, whereas you wanted to challenge the spot of the ball. Not saying for sure this is how Madden 15 would treat it, but it's an indicative example.
I'd imagine it's probably not fixed for Madden 16, since it seems most of the features are out of the bag already. At the end of the day, I think the whole thing is kind of silly--the game knows exactly what happened on each play, so putting in wrong calls and creating a challenge system on top of it is inherently going to have some issues with it.Cow. Boys.Comment
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Re: What has been fixed in madden 16 gameplay wise?
There is, but all the challenge system lets you do is press "challenge..." it doesn't let you challenge specific aspects of the play. So maybe you throw an easy interception to your opponent, they run it back, looks like they step out at the 50, but keep running and make it to your 1 yard line. The current challenge system might assume you want to challenge whether there was an interception or not, whereas you wanted to challenge the spot of the ball. Not saying for sure this is how Madden 15 would treat it, but it's an indicative example.
I'd imagine it's probably not fixed for Madden 16, since it seems most of the features are out of the bag already. At the end of the day, I think the whole thing is kind of silly--the game knows exactly what happened on each play, so putting in wrong calls and creating a challenge system on top of it is inherently going to have some issues with it.Comment
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Re: What has been fixed in madden 16 gameplay wise?
I never found the perfect sliders for QB accuracy, but I gave up months ago. I tried 10 accuracy, too accurate. I tried 5 accuracy, and there were just too many wild throws.
I probably should've tried 7, huh?Comment
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Re: What has been fixed in madden 16 gameplay wise?
Another thing I've noticed is that the CPU will win the challenge 98% of the time in a booth review or CPU challenge.Comment
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Re: What has been fixed in madden 16 gameplay wise?
Seems Madden is potentially just now catching up to much of the game play that was in NCAA 14...Will have to see if it is actually done well..
Just the tackle mechanics in NCAA 14 is way better than M15, for example...Separation is better..WR/DB interactions are better than in M15..
MAdden has better graphics, but NCAA 14 beats Madden in most every other area..
RB's in NCAA 14 don't get hung up on the backs of offensive linemen, as far as I can recall...Last edited by 4thQtrStre5S; 08-05-2015, 03:02 AM.Comment
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Re: What has been fixed in madden 16 gameplay wise?
I remember nfl2k5 the challenge system had tons of things to choose from what to challengeComment
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