In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

Collapse

Recommended Videos

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • BleedGreen710
    Eagles Fan
    • Oct 2012
    • 4025

    #136
    Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

    Originally posted by KingV2k3
    Okay, I'm intrigued:

    How is this possible with the issues outlined in both this thread and this:

    http://www.operationsports.com/forum...-too-soon.html

    I'm used to having to deal with flaws that require inspired workarounds and having to let more than a few things slide, but these issues appear to be well beyond the norm...

    Any detail you (or anyone) can provide that makes single player CCM even remotely satisfying for multiple seasons would likely reel me back in the boat...

    sure but I'll send a private message. dont want to derail the thread. lets keep this as bug discussion only to make it easier for people to read through who are looking for info on the bug.

    Comment

    • SickDL
      Pro
      • Aug 2012
      • 966

      #137
      Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

      Just played a game 8 min quarters. At the end of the first quarter score 0-3 for me. CPU possesion. My drive goal force a turn over,I get an interception and everybody's ratings get boosted for the rest of the game. Really frustrating, cause this game can be really fun

      Comment

      • MDgolf
        MVP
        • Oct 2013
        • 1421

        #138
        Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

        Cxfcccccccccclpppkkjnnhjnhbnnn n. BhnnnjwXcxgrffffcqaqqqaqqqpplllpplllmnnnxxnxdd messes


        Sent from my iPhone using Tapatalk

        Comment

        • D81SKINS
          MVP
          • Dec 2014
          • 1671

          #139
          Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

          Originally posted by KingV2k3
          Okay, I'm intrigued:

          How is this possible with the issues outlined in both this thread and this:

          http://www.operationsports.com/forum...-too-soon.html

          I'm used to having to deal with flaws that require inspired workarounds and having to let more than a few things slide, but these issues appear to be well beyond the norm...

          Any detail you (or anyone) can provide that makes single player CCM even remotely satisfying for multiple seasons would likely reel me back in the boat...

          If they don't have a day 1 fix, it could be as simple as resetting confidence back to 50 after a game or 2 or 3. That was mentioned earlier and I didn't know that it takes multiple games for the confidence to get out of wack.
          Believe what we're saying, when we say the game is very much worth it! And I'm also a CFM player myself, I will probably end up doing an online CFM(1 user) this year.

          Everything about the game is much improved over M15.
          CPU QB %
          Sacks allowed by cpu
          Even break tackle stats, tackles, assist, etc.

          I urge you to read what I've posted so far in the slider forum http://www.operationsports.com/forum...mped-work.html
          Last edited by D81SKINS; 08-23-2015, 12:44 PM.

          Comment

          • SickDL
            Pro
            • Aug 2012
            • 966

            #140
            Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

            Originally posted by D81SKINS
            If they don't have a day 1 fix, it could be as simple as resetting confidence back to 50 after a game or 2 or 3. That was mentioned earlier and I didn't know that it takes multiple games for the confidence to get out of wack.
            Believe what we're saying, when we say the game is very much worth it! And I'm also a CFM player myself, I will probably end doing an online CFM(1 user) this year.

            Everything about the game is much improved over M15.
            CPU QB %
            Sacks allowed by cpu
            Even break tackle stats, tackles, assist, etc.

            I urge you to read what I've posted so far in the Zfarls slider thread!
            I don't think confidence has alot to do with it. Even player between 60 till 80 confidence with ratings over 100

            Comment

            • CanOfCornCobb
              Banned
              • Sep 2013
              • 525

              #141
              Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

              Originally posted by MDgolf
              Cxfcccccccccclpppkkjnnhjnhbnnn n. BhnnnjwXcxgrffffcqaqqqaqqqpplllpplllmnnnxxnxdd messes


              Sent from my iPhone using Tapatalk
              I agree.... the only thing that gives me hope is that they will hot fix online cfm's in the next week or two.

              Comment

              • B_T_33
                Rookie
                • Apr 2015
                • 171

                #142
                Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

                What is cfm player mode like? Same issues?

                Sent from my SM-N900T using Tapatalk

                Comment

                • D81SKINS
                  MVP
                  • Dec 2014
                  • 1671

                  #143
                  Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

                  Originally posted by SickDL
                  Just played a game 8 min quarters. At the end of the first quarter score 0-3 for me. CPU possesion. My drive goal force a turn over,I get an interception and everybody's ratings get boosted for the rest of the game. Really frustrating, cause this game can be really fun
                  So is this w/ the drive goals display on or off?
                  And do the ratings stay boosted or is it just for that next drive?

                  Again, they've already came out and said they will get a fix. I will play online CFM if it's a day 1 server side or tuning update. I guess alot of guys are stressed it won't be fixed.
                  Just be thankful we caught this on pre release so it can be resolved faster than previous years have seen

                  Comment

                  • Ddson24
                    Rookie
                    • Aug 2015
                    • 57

                    #144
                    Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

                    Cnf has everything to do with. I love this game. The drive goals are fun but it is way to op. Needed to be something to balance it out somehow. Or maybe just give xp. Cnf should only be done like every 6 weeks and should depend on stats and win lose only. Well playing time should be cool too. I have played a lot and never seen an issue at the start of the season with players been boosted over plus 3 overall. Once my players get 90+ cnf then you see some crazy stuff. And the regression glitch, I have played about 28 games and only seen that once when I super simmer a game. I am not sure if you play every game that it doesn't happen. Anyone know or have proof it happens when you play every game and don't sim?

                    Comment

                    • SickDL
                      Pro
                      • Aug 2012
                      • 966

                      #145
                      Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

                      Originally posted by D81SKINS
                      So is this w/ the drive goals display on or off?
                      And do the ratings stay boosted or is it just for that next drive?

                      Again, they've already came out and said they will get a fix. I will play online CFM if it's a day 1 server side or tuning update. I guess alot of guys are stressed it won't be fixed.
                      Just be thankful we caught this on pre release so it can be resolved faster than previous years have seen
                      Settings don't matter. It's tied to you or the cpu completing a drive goal. Like say force a turn over on this drive, or pass for 30 yards on this drive, get a sack on this drive. And it looks like the game randomly selects what the drive goal is for the current drive.

                      And it's a pretty big deal, cause us offline players are gonne have to wait 4 till 6 weeks till this is fixed so it's basically pointless getting the game

                      Comment

                      • SickDL
                        Pro
                        • Aug 2012
                        • 966

                        #146
                        Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

                        Originally posted by Ddson24
                        Cnf has everything to do with. I love this game. The drive goals are fun but it is way to op. Needed to be something to balance it out somehow. Or maybe just give xp. Cnf should only be done like every 6 weeks and should depend on stats and win lose only. Well playing time should be cool too. I have played a lot and never seen an issue at the start of the season with players been boosted over plus 3 overall. Once my players get 90+ cnf then you see some crazy stuff. And the regression glitch, I have played about 28 games and only seen that once when I super simmer a game. I am not sure if you play every game that it doesn't happen. Anyone know or have proof it happens when you play every game and don't sim?
                        Had it happen in the first game of the season

                        Comment

                        • CanOfCornCobb
                          Banned
                          • Sep 2013
                          • 525

                          #147
                          Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

                          Does anyone have a way to minimize these effects so that I can play a test cfm or two before this patch drops? If there is some way to make it tolerable using some house rules and/or minor manipulation then "whatever" for the time being. I think we've beaten the dead horse enough lol

                          Comment

                          • Ddson24
                            Rookie
                            • Aug 2015
                            • 57

                            #148
                            Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

                            Originally posted by SickDL
                            Had it happen in the first game of the season
                            Not talking about a small boost. Talking about the boost over 100. There is no way that can happen first game unless the players cnf is at 100. That's the glitch. Boost are going to happen, that won't be fixed, what will be fixed is the boost over 100 like 110 trucking.

                            Comment

                            • D81SKINS
                              MVP
                              • Dec 2014
                              • 1671

                              #149
                              Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

                              Originally posted by Ddson24
                              Once my players get 90+ cnf then you see some crazy stuff. And the regression glitch, I have played about 28 games and only seen that once when I super simmer a game. I am not sure if you play every game that it doesn't happen. Anyone know or have proof it happens when you play every game and don't sim?
                              For confidence we could just reset to 50 after ea. Game.
                              And maybe it's possible that the regression glitch only happens when you sim.
                              Hoping upon hope we can workaround it or its fixed day 1 w/ Online update.

                              Comment

                              • Ddson24
                                Rookie
                                • Aug 2015
                                • 57

                                #150
                                Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

                                I can tell you all right now all they will do is cap everything at like 99. Boost will still happen as cnf goes up. Only way to fix that is a way to turn of cnf or more lose of cnf for loses and stuff like that to even it out.

                                Comment

                                Working...