sure but I'll send a private message. dont want to derail the thread. lets keep this as bug discussion only to make it easier for people to read through who are looking for info on the bug.
In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)
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Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)
sure but I'll send a private message. dont want to derail the thread. lets keep this as bug discussion only to make it easier for people to read through who are looking for info on the bug. -
Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)
Just played a game 8 min quarters. At the end of the first quarter score 0-3 for me. CPU possesion. My drive goal force a turn over,I get an interception and everybody's ratings get boosted for the rest of the game. Really frustrating, cause this game can be really funComment
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Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)
Okay, I'm intrigued:
How is this possible with the issues outlined in both this thread and this:
http://www.operationsports.com/forum...-too-soon.html
I'm used to having to deal with flaws that require inspired workarounds and having to let more than a few things slide, but these issues appear to be well beyond the norm...
Any detail you (or anyone) can provide that makes single player CCM even remotely satisfying for multiple seasons would likely reel me back in the boat...
Believe what we're saying, when we say the game is very much worth it! And I'm also a CFM player myself, I will probably end up doing an online CFM(1 user) this year.
Everything about the game is much improved over M15.
CPU QB %
Sacks allowed by cpu
Even break tackle stats, tackles, assist, etc.
I urge you to read what I've posted so far in the slider forum http://www.operationsports.com/forum...mped-work.htmlLast edited by D81SKINS; 08-23-2015, 12:44 PM.Comment
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Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)
If they don't have a day 1 fix, it could be as simple as resetting confidence back to 50 after a game or 2 or 3. That was mentioned earlier and I didn't know that it takes multiple games for the confidence to get out of wack.
Believe what we're saying, when we say the game is very much worth it! And I'm also a CFM player myself, I will probably end doing an online CFM(1 user) this year.
Everything about the game is much improved over M15.
CPU QB %
Sacks allowed by cpu
Even break tackle stats, tackles, assist, etc.
I urge you to read what I've posted so far in the Zfarls slider thread!Comment
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Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)
I agree.... the only thing that gives me hope is that they will hot fix online cfm's in the next week or two.Comment
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Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)
And do the ratings stay boosted or is it just for that next drive?
Again, they've already came out and said they will get a fix. I will play online CFM if it's a day 1 server side or tuning update. I guess alot of guys are stressed it won't be fixed.
Just be thankful we caught this on pre release so it can be resolved faster than previous years have seenComment
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Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)
Cnf has everything to do with. I love this game. The drive goals are fun but it is way to op. Needed to be something to balance it out somehow. Or maybe just give xp. Cnf should only be done like every 6 weeks and should depend on stats and win lose only. Well playing time should be cool too. I have played a lot and never seen an issue at the start of the season with players been boosted over plus 3 overall. Once my players get 90+ cnf then you see some crazy stuff. And the regression glitch, I have played about 28 games and only seen that once when I super simmer a game. I am not sure if you play every game that it doesn't happen. Anyone know or have proof it happens when you play every game and don't sim?Comment
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Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)
So is this w/ the drive goals display on or off?
And do the ratings stay boosted or is it just for that next drive?
Again, they've already came out and said they will get a fix. I will play online CFM if it's a day 1 server side or tuning update. I guess alot of guys are stressed it won't be fixed.
Just be thankful we caught this on pre release so it can be resolved faster than previous years have seen
And it's a pretty big deal, cause us offline players are gonne have to wait 4 till 6 weeks till this is fixed so it's basically pointless getting the gameComment
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Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)
Cnf has everything to do with. I love this game. The drive goals are fun but it is way to op. Needed to be something to balance it out somehow. Or maybe just give xp. Cnf should only be done like every 6 weeks and should depend on stats and win lose only. Well playing time should be cool too. I have played a lot and never seen an issue at the start of the season with players been boosted over plus 3 overall. Once my players get 90+ cnf then you see some crazy stuff. And the regression glitch, I have played about 28 games and only seen that once when I super simmer a game. I am not sure if you play every game that it doesn't happen. Anyone know or have proof it happens when you play every game and don't sim?Comment
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Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)
Does anyone have a way to minimize these effects so that I can play a test cfm or two before this patch drops? If there is some way to make it tolerable using some house rules and/or minor manipulation then "whatever" for the time being. I think we've beaten the dead horse enough lolComment
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Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)
Not talking about a small boost. Talking about the boost over 100. There is no way that can happen first game unless the players cnf is at 100. That's the glitch. Boost are going to happen, that won't be fixed, what will be fixed is the boost over 100 like 110 trucking.Comment
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Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)
Once my players get 90+ cnf then you see some crazy stuff. And the regression glitch, I have played about 28 games and only seen that once when I super simmer a game. I am not sure if you play every game that it doesn't happen. Anyone know or have proof it happens when you play every game and don't sim?
And maybe it's possible that the regression glitch only happens when you sim.
Hoping upon hope we can workaround it or its fixed day 1 w/ Online update.Comment
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Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)
I can tell you all right now all they will do is cap everything at like 99. Boost will still happen as cnf goes up. Only way to fix that is a way to turn of cnf or more lose of cnf for loses and stuff like that to even it out.Comment
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