In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

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  • BleedGreen710
    Eagles Fan
    • Oct 2012
    • 4025

    #151
    Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

    Originally posted by Ddson24
    Boost are going to happen, that won't be fixed, what will be fixed is the boost over 100 like 110 trucking.
    Originally posted by Ddson24
    I can tell you all right now all they will do is cap everything at like 99. Boost will still happen as cnf goes up. Only way to fix that is a way to turn of cnf or more lose of cnf for loses and stuff like that to even it out.


    well I sure hope you're wrong. the problem isn't just the ratings going above 100 its the fact that everyone on the team is getting giant boosts. it would be ok in my mind for there to be one player or two on the team whos playing lights out and has a large ratings increase, but for literally every player on the team to become 90+ overall is what makes this bug so damn ugly. the ratings being over 100 just makes it worse.
    Last edited by BleedGreen710; 08-23-2015, 01:21 PM.

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    • Mauer4MVP
      MVP
      • Mar 2010
      • 2407

      #152
      Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

      Originally posted by BleedGreen710
      sure but I'll send a private message. dont want to derail the thread. lets keep this as bug discussion only to make it easier for people to read through who are looking for info on the bug.
      Any chance you could send that me as well? I really want to enjoy this game for the month prior to 2k.

      Comment

      • The JareBear
        Be Good To One Another
        • Jul 2010
        • 11560

        #153
        Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

        Originally posted by BleedGreen710
        well I sure hope you're wrong. the problem isn't just the ratings going above 100 its the fact that everyone on the team is getting giant boosts. it would be ok in my mind for there to be one player or two on the team whos playing lights out and has a large ratings increase, but for literally every player on the team to become 90+ overall is what makes this bug so damn ugly. the ratings being over 100 just makes it worse.
        BG, I haven't really read this entire thread and am in the dark a little on this issue.

        Is the main issue that realistic quarters (realistic number of plays) gives guys too much confidence so everyone is going to be at or near 100 regardless during the season?
        "Successful people do not celebrate in the adversity or misfortune of others."

        OS Blog

        The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

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        • SickDL
          Pro
          • Aug 2012
          • 966

          #154
          Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

          Originally posted by Ddson24
          Not talking about a small boost. Talking about the boost over 100. There is no way that can happen first game unless the players cnf is at 100. That's the glitch. Boost are going to happen, that won't be fixed, what will be fixed is the boost over 100 like 110 trucking.
          Multiple player with 112+ ratings

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          • BleedGreen710
            Eagles Fan
            • Oct 2012
            • 4025

            #155
            Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

            Originally posted by The JareBear
            BG, I haven't really read this entire thread and am in the dark a little on this issue.

            Is the main issue that realistic quarters (realistic number of plays) gives guys too much confidence so everyone is going to be at or near 100 regardless during the season?
            im not sure how much quarter length affects it, or confidence. there is probably people on this thread who know more about it then me at this point - I seem to have just been the one who reported it first.

            all i know and can say for sure is that when i start a game off really good, theres a good chance all my players ratings get boosted to insane levels which leads to a totally unfair game that snowballs out of control.

            I haven't done any tests or recorded any data on it (my apologies) so I may not be the one to go to for questions. Part of the reason is I like to pretend it just doesn't happen. Like I wont look at my depth chart I'll just imagine my team is having a great game. Cause when I see those jacked ratings it just ruins it for me. Thats usually how I cope with bugs like this, and am able to enjoy the game.

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            • Mauer4MVP
              MVP
              • Mar 2010
              • 2407

              #156
              Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

              Originally posted by BleedGreen710
              im not sure how much quarter length affects it, or confidence. there is probably people on this thread who know more about it then me at this point - I seem to have just been the one who reported it first.

              all i know and can say for sure is that when i start a game off really good, theres a good chance all my players ratings get boosted to insane levels which leads to a totally unfair game that snowballs out of control.

              I haven't done any tests or recorded any data on it (my apologies) so I may not be the one to go to for questions. Part of the reason is I like to pretend it just doesn't happen. Like I wont look at my depth chart I'll just imagine my team is having a great game. Cause when I see those jacked ratings it just ruins it for me. Thats usually how I cope with bugs like this, and am able to enjoy the game.
              That does make sense. First game I played was against the Packers. I held their offense in check for the most part, but then they scored a touchdown and then field goal and were unstoppable from that point on. I just thought it was typical Rodgers.

              Comment

              • jeremym480
                Speak it into existence
                • Oct 2008
                • 18198

                #157
                Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

                Originally posted by KingV2k3
                Okay, I'm intrigued:

                How is this possible with the issues outlined in both this thread and this:

                http://www.operationsports.com/forum...-too-soon.html

                I'm used to having to deal with flaws that require inspired workarounds and having to let more than a few things slide, but these issues appear to be well beyond the norm...

                Any detail you (or anyone) can provide that makes single player CCM even remotely satisfying for multiple seasons would likely reel me back in the boat...

                I've just played one game in CFM so far and honestly I'm not sure this particular issue is as bad as I orginally thought.

                I was playing as Dallas against the Giants and jumped out to an early 17-3 2nd Quarter lead. I checked their ratings and guys like Romo, Dez and Smith and some 100+ ratings for me at that point.

                After checking Romo was pretty much Romo for the rest of the game and since he's pretty accurate anyway, it was kind of hard to tell anything. Howver, he didn't put up demigod numbers or anything. Dez made some spectacular Dez-like plays, but did drop a couple of balls when the DB hit him and also some DB's made plays by tipping the ball away from him. Towards the end of the game I purposely tried to run the ball behind Smith a couple of times and only got short gains. He certainly didn't seem to be some sort of monster out there or anything.

                As for the game, New York came back and tied the game 23-23 as time expired. They elected to receive the ball first in OT and drove down for a relatively easy TD to win the game. Honestly, the players (ratings wise) didn't seem that much different than any other game of Madden I've played.

                When I first read about this I was fully expecting QB's to all play like Madden and RB's to be trucking defenders like Christian Okoye in Temco Bowl, but that wasn't the case. Obviously it an extremely small sample size and the true test will be if Weeden plays like Romo, but after my last game I'm somewhat optimistic about this particular issue.
                My 2K17 Boston Celtics MyLeague

                Alabama Crimson Tide
                Green Bay Packers
                Boston Celtics

                New Orleans Pelicans

                Comment

                • Mauer4MVP
                  MVP
                  • Mar 2010
                  • 2407

                  #158
                  Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

                  I think I'm just going to do my created player franchise first. At least that way if other players do have higher ratings it will present a real challenge for me.

                  Comment

                  • Hooe
                    Hall Of Fame
                    • Aug 2002
                    • 21554

                    #159
                    Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

                    Question - is this issue platform-specific?

                    I ask because I did not see any extreme ratings increases while playing my first CFM game last night on XBOX One. Granted, extremely small sample size, but I figured I'd report what I saw.

                    Also, it was a preseason game, so that also could be a factor.

                    Comment

                    • BTW
                      Rookie
                      • Jun 2015
                      • 99

                      #160
                      Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

                      Originally posted by Mauer4MVP
                      I think I'm just going to do my created player franchise first. At least that way if other players do have higher ratings it will present a real challenge for me.
                      Exactly. Doing the exact same thing, creating a QB to rescue the Jets until the bug gets patched up.

                      B

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                      • DerkontheOS
                        MVP
                        • Jul 2009
                        • 3136

                        #161
                        Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

                        Originally posted by Mauer4MVP
                        That does make sense. First game I played was against the Packers. I held their offense in check for the most part, but then they scored a touchdown and then field goal and were unstoppable from that point on. I just thought it was typical Rodgers.
                        Sounds like a Packers game.

                        Comment

                        • Birdman18
                          Flyin' High
                          • Feb 2007
                          • 59

                          #162
                          Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

                          Originally posted by D81SKINS
                          For confidence we could just reset to 50 after ea. Game.

                          And maybe it's possible that the regression glitch only happens when you sim.

                          Hoping upon hope we can workaround it or its fixed day 1 w/ Online update.

                          You can only reset confidence when it's below 50... When it gets above 50, it doesn't work that way


                          TechRaptor is your source for the latest news, reviews, and guides in gaming, tabletop games, and board games since 2013.
                          www.twitch.tv/birdman18

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                          • D81SKINS
                            MVP
                            • Dec 2014
                            • 1671

                            #163
                            Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

                            Originally posted by Birdman18
                            You can only reset confidence when it's below 50... When it gets above 50, it doesn't work that way


                            www.techraptor.net
                            Dammit man
                            Let's hope we get a day 1 fix!

                            Comment

                            • BleedGreen710
                              Eagles Fan
                              • Oct 2012
                              • 4025

                              #164
                              Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

                              Originally posted by jeremym480
                              Honestly, the players (ratings wise) didn't seem that much different than any other game of Madden I've played..
                              thats a lot different then what I've seen. there is NO question in my mind that the boosted ratings are in fact, boosted. they seem very accurate to me. you mentioned tony romo playing normal and that might be true but there is a lot more variables in the passing game. where you will really see the difference is in the running game. with demarco murray on my eagles franchise, everytime the bug happened i broke or came just short of the NFL record for rushing yards in a game. and that was without even trying (for the sake of realism I didnt want to break the record). that should tell you something about my experience with the bug.

                              Comment

                              • Jm0ney2001
                                MVP
                                • Nov 2003
                                • 1352

                                #165
                                Re: In-Game Progression Bug Tied To Drive Goals (Will Be Patched, Says Developer)

                                Got an answer from Clint Oldenburg on Twitter that they are aware of the bug and he's not sure if it can be fixed server side. He's on vacation. https://twitter.com/clintoldenburg/s...87550342332417

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