The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

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  • grgmths1433
    MVP
    • Apr 2007
    • 1936

    #181
    Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

    Originally posted by roadman
    Interesting, I popped in the game and said, game needs an update.

    I would try to go to your games and apps area, and check on game updates if you didn't get the patch.

    I think a majority of people did receive the patch on both systems already.
    I received the patch automatically because I have it set up like that on the X1.
    PSN: Dreamchaser_865

    MLB- Milwaukee Brewers
    NFL- Green Bay Packers
    NBA- Milwaukee Bucks

    Comment

    • bcruise
      Hall Of Fame
      • Mar 2004
      • 23274

      #182
      Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

      Originally posted by booker21
      I asked Clint on tweeter. He said that what changed is how the confidence affect the Ratings. Not confidence itself.

      https://twitter.com/ClintOldenburg/s...22133716942848
      JMO....I'm not sure Clint read your question correctly (or at least, how you intended it). His answer is something we already knew - that confidence alters ratings in CFM. I'm not sure if he realized you were talking about what changed with it post-patch.

      Comment

      • roadman
        *ll St*r
        • Aug 2003
        • 26339

        #183
        Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

        Originally posted by grgmths1433
        I received the patch automatically because I have it set up like that on the X1.
        Ok, I guess that means people have it set up differently.
        Last edited by roadman; 11-18-2015, 04:43 PM.

        Comment

        • grgmths1433
          MVP
          • Apr 2007
          • 1936

          #184
          Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

          Originally posted by roadman
          Ok, I guess that means people have it set up differently.
          I just unchecked because I like to know when games get updated. Thanks tho.
          PSN: Dreamchaser_865

          MLB- Milwaukee Brewers
          NFL- Green Bay Packers
          NBA- Milwaukee Bucks

          Comment

          • IcedCoffee1983
            Banned
            • Jul 2015
            • 836

            #185
            Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

            Originally posted by bcruise
            JMO....I'm not sure Clint read your question correctly (or at least, how you intended it). His answer is something we already knew - that confidence alters ratings in CFM. I'm not sure if he realized you were talking about what changed with it post-patch.
            I just tweeted Clint and asked him to be more specific.

            Comment

            • sabres32
              Pro
              • Nov 2009
              • 921

              #186
              Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

              Originally posted by IcedCoffee1983
              Does anyone know what specifically is different with how they made "Confidence more difficult" to earn.

              Was it made more "difficult" to earn for both CPU and Human teams?
              I was wondering this to. One drive goal I had was to "get 3 carries" with Matt jones. Easy enough, but how exactly is it harder to gain confidence?

              Comment

              • bcruise
                Hall Of Fame
                • Mar 2004
                • 23274

                #187
                Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

                Originally posted by sabres32
                I was wondering this to. One drive goal I had was to "get 3 carries" with Matt jones. Easy enough, but how exactly is it harder to gain confidence?
                Usually the cakewalk goals like that only gave you XP, even pre-patch. It was the more difficult ones like consecutive completions or forcing turnovers that gave you confidence as well as XP.

                Comment

                • RogueHominid
                  Hall Of Fame
                  • Aug 2006
                  • 10898

                  #188
                  Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

                  I did a clean install and have played 6 games post-patch on All Pro, the first two with sliders and the last 4 at default.

                  I have to say that the overall effect of this patch is stunning. I was unable to lose on All Pro before and now, the game on default, for me, is near perfect across the board. The CPU offense is more challenging and dynamic, the HUM offense is very well balanced. The CPU defense, particularly in coverage, is much more intelligent and harder to beat. And HUM defense, particularly coverage, is definitely more realistic.

                  I am particularly thrilled that man coverage now appears to be a viable defensive tactic. I had previously resigned myself to using only zone-heavy schemes because the separation in man coverage was insane, esp. vs. TE and vs. WR on corner routes and drags. That's all different now. You can even cover decent TE with decent coverage LB in man.

                  The separation between receivers and the WR/DB interactions have been have been tuned to look and feel much more authentic.

                  Now I feel like I can run any scheme I want, provided the players and matchups are appropriate to that scheme. That's amazing.

                  This game is now as close to MLBTS on default as I've ever seen it, and that's the highest compliment I can pay Madden.

                  With this patch, EA has earned a day-one purchase on M17 from me, provided Rex and Kolbe don't go anywhere. They deserve raises.

                  Comment

                  • bcruise
                    Hall Of Fame
                    • Mar 2004
                    • 23274

                    #189
                    Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

                    I'm definitely feeling the added heat on the quarterback on default All-Pro, and it's influencing my decision making. I can't just look over every receiver to find an open one - if I try to do that I'm eating grass by about the 3rd or 4th look on a 4 man rush. It's forcing me to be much more cautious with my throws and, most importantly, throwing the ball away if I feel like I'm running out of time.

                    You'll get even less time on All-Madden, however, the CPU can and will get all day - the clear advantage the CPU has on that level is REALLY coming out after this new patch IMO. It's not made to be balanced on that level at all.

                    Comment

                    • Lisac
                      MVP
                      • Aug 2013
                      • 1818

                      #190
                      Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

                      Great patch but unfort to late for me to get back into Madden. Refuse to restart Franchise (week 7). Loved everything about this minus ALL the bugs and that's what truly ruined this game for me. This is prob the least I've played a Madden in years. Hopefully all these fixes will be in next years game when they release it or I refuse to give EA anymore of my money! Hope they make it happen!

                      Comment

                      • grgmths1433
                        MVP
                        • Apr 2007
                        • 1936

                        #191
                        Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

                        Originally posted by Trojan Man
                        I did a clean install and have played 6 games post-patch on All Pro, the first two with sliders and the last 4 at default.

                        I have to say that the overall effect of this patch is stunning. I was unable to lose on All Pro before and now, the game on default, for me, is near perfect across the board. The CPU offense is more challenging and dynamic, the HUM offense is very well balanced. The CPU defense, particularly in coverage, is much more intelligent and harder to beat. And HUM defense, particularly coverage, is definitely more realistic.

                        I am particularly thrilled that man coverage now appears to be a viable defensive tactic. I had previously resigned myself to using only zone-heavy schemes because the separation in man coverage was insane, esp. vs. TE and vs. WR on corner routes and drags. That's all different now. You can even cover decent TE with decent coverage LB in man.

                        The separation between receivers and the WR/DB interactions have been have been tuned to look and feel much more authentic.

                        Now I feel like I can run any scheme I want, provided the players and matchups are appropriate to that scheme. That's amazing.

                        This game is now as close to MLBTS on default as I've ever seen it, and that's the highest compliment I can pay Madden.

                        With this patch, EA has earned a day-one purchase on M17 from me, provided Rex and Kolbe don't go anywhere. They deserve raises.
                        How many minutes per quarter?
                        PSN: Dreamchaser_865

                        MLB- Milwaukee Brewers
                        NFL- Green Bay Packers
                        NBA- Milwaukee Bucks

                        Comment

                        • edaddy
                          MVP
                          • Jun 2004
                          • 2848

                          #192
                          Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

                          Originally posted by Trojan Man
                          I did a clean install and have played 6 games post-patch on All Pro, the first two with sliders and the last 4 at default.

                          I have to say that the overall effect of this patch is stunning. I was unable to lose on All Pro before and now, the game on default, for me, is near perfect across the board. The CPU offense is more challenging and dynamic, the HUM offense is very well balanced. The CPU defense, particularly in coverage, is much more intelligent and harder to beat. And HUM defense, particularly coverage, is definitely more realistic.

                          I am particularly thrilled that man coverage now appears to be a viable defensive tactic. I had previously resigned myself to using only zone-heavy schemes because the separation in man coverage was insane, esp. vs. TE and vs. WR on corner routes and drags. That's all different now. You can even cover decent TE with decent coverage LB in man.

                          The separation between receivers and the WR/DB interactions have been have been tuned to look and feel much more authentic.

                          Now I feel like I can run any scheme I want, provided the players and matchups are appropriate to that scheme. That's amazing.

                          This game is now as close to MLBTS on default as I've ever seen it, and that's the highest compliment I can pay Madden.

                          With this patch, EA has earned a day-one purchase on M17 from me, provided Rex and Kolbe don't go anywhere. They deserve raises.
                          Did you notice any difference regarding penalties?..are PI and defensive holding still called?...Thanks
                          THANKS FOR THE TRADE SANDIEGO KEEP RIVERS WE'LL TAKE ELI

                          Comment

                          • BadAssHskr
                            XSX
                            • Jun 2003
                            • 3511

                            #193
                            Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

                            Originally posted by bcruise
                            I'm definitely feeling the added heat on the quarterback on default All-Pro, and it's influencing my decision making. I can't just look over every receiver to find an open one - if I try to do that I'm eating grass by about the 3rd or 4th look on a 4 man rush. It's forcing me to be much more cautious with my throws and, most importantly, throwing the ball away if I feel like I'm running out of time.

                            You'll get even less time on All-Madden, however, the CPU can and will get all day - the clear advantage the CPU has on that level is REALLY coming out after this new patch IMO. It's not made to be balanced on that level at all.

                            i had been wondering this. also, is the human pass rush any better? by this i mean the AI on the Human team? Me, getting sacks in my games has been a problem, the cpu was always able to get to me.
                            "Not the victory but the action. Not the goal but the game. In the deed the glory."

                            Comment

                            • vrtkolman
                              Rookie
                              • Nov 2004
                              • 308

                              #194
                              Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

                              Playing on All-Madden, the CPU defensive line vs. my AI offensive line battle looks really, really good. It actually looks like they are fighting rather than a giant suction fest. It has definitely improved the CPU defense especially against the run.

                              I wish the same could be said for my AI defensive teammates. The CPU still gets all day to throw and has massive running lanes on each play. I hate to say it but after this patch All-Madden is almost unplayable.

                              Has anyone noticed an increase in difficulty on All-Pro? I want to go back to that difficulty but it was just too easy, maybe the patch has improved on this.

                              Comment

                              • NEOPARADIGM
                                Banned
                                • Jul 2009
                                • 2788

                                #195
                                Re: The Biggest Madden Patch Ever Arrives Today, New Mode and Various Bug Fixes

                                Originally posted by cch99
                                On default All-Pro has anyone noticed if the CPU Run Game is improved. That is the only thing about Default All-Pro I was struggling with was getting the CPU to establish a decent running game.

                                Curious if people have seen any improvement ?
                                Nothing too drastic and it could just be a coincidence, but yes, saw some very positive things out of the AI rushing attack last night.

                                Notably, during a sequence against the Bears, I had picked them off three times (and was reminded of past iterations of NCAA and Madden where there'd be no coaching adjustment, they'd keep throwing and throwing no matter how unsuccessful they were) and on the next drive they crammed it right down my throat - like 9 rushes at 4.5 per clip. Never saw that before. Ended up allowing 168 yards on the ground for the game, and I don't think any runs were longer than 25 yards; the vast majority were in the 4-9 yard range.

                                Really hope it's not just a coincidence because in all my 20+ years playing Madden & NCAA I've never been so pleased with an AI rushing attack. There's a really fine line between a "solid CPU ground game" and nerfing the HUM tackle slider and jacking AI run-block slider to the point where they'll gash you; this was the former and it was really nice.

                                Comment

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