Madden 17 Everything Playbooks (custom) for the CPU or user

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  • knich
    MVP
    • Jan 2005
    • 1116

    #151
    Re: Madden 17 Everything Playbooks (custom) for the CPU or user

    Originally posted by SwaggerCoach
    Yes this works in CFM.

    When I say create a 2nd profile, I'm referring to doing it in your playstation front menu.

    Here's a link that should walk you through doing it.
    Sorry should have mentioned playing with XB1. Am I doing everything else correctly?

    Comment

    • SwaggerCoach
      MVP
      • Oct 2011
      • 1342

      #152
      Re: Madden 17 Everything Playbooks (custom) for the CPU or user

      Originally posted by toneloc129
      What player do you take over if the CPU only has 2 Quarterbacks. Turned instant starter off but the back up QB is the field goal holder and that that means I have to take control of the CPU kick
      I just choose that team's coach. Cut a guy. Sign a 3rd stringer. Then play the game.

      Comment

      • xSABOx
        Pro
        • Sep 2004
        • 846

        #153
        Re: Madden 17 Everything Playbooks (custom) for the CPU or user

        Originally posted by D81SKINS
        Not really,
        Spell it out for me I guess. Lol
        So how would your PB look like this? Share a pic if you can?
        What if we had a system in place?

        On first down damn near the entire playbook should be at the cpu disposal...Second and long should be stuff that gets them in to a more manageable 3rd down...second and medium can be the entire playbook... second and short can be big plays with play action mixed in with some runs, quick passes...etc etc

        What I noticed about the generic playbook is all plays are rated half a star... I wonder if that's what makes them mix it up so much without prioritzing one play over the other?

        To take it a step further, what if we just out one play in the game plan, rate it a half star, does the cpu only call that play all game or will that allow them to pick other plays from the book?

        EDIT: scratch that last part, they'll ONLY call that play lol... Makes you wonder why the hell EA would only program the CPU with just 15-20 per situations if they invest all that time in these damn playbooks?

        EDIT II: after messing with you're only allowed a max of 30 plays per situation... Again ridiculous... The strategy becomes kind of pointless when you can only use so much of the playbook...
        Last edited by xSABOx; 08-26-2016, 09:09 PM.
        DISCORD - Madden Modding Community Discord

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        • D81SKINS
          MVP
          • Dec 2014
          • 1671

          #154
          Re: Madden 17 Everything Playbooks (custom) for the CPU or user

          Originally posted by xSABOx
          What if we had a system in place?

          On first down damn near the entire playbook should be at the cpu disposal...Second and long should be stuff that gets them in to a more manageable 3rd down...second and medium can be the entire playbook... second and short can be big plays with play action mixed in with some runs, quick passes...etc etc

          What I noticed about the generic playbook is all plays are rated half a star... I wonder if that's what makes them mix it up so much without prioritzing one play over the other?

          To take it a step further, what if we just out one play in the game plan, rate it a half star, does the cpu only call that play all game or will that allow them to pick other plays from the book?

          EDIT: scratch that last part, they'll ONLY call that play lol... Makes you wonder why the hell EA would only program the CPU with just 15-20 per situations if they invest all that time in these damn playbooks?
          Defense/default is lacking even less than that.
          I think once we get this star system down, we can really help the CPUs gameplan week to week.

          Comment

          • xSABOx
            Pro
            • Sep 2004
            • 846

            #155
            Re: Madden 17 Everything Playbooks (custom) for the CPU or user

            Originally posted by D81SKINS
            Defense/default is lacking even less than that.
            I think once we get this star system down, we can really help the CPUs gameplan week to week.
            I truthfully feel half star is the key here as that's what the generic playbook do and they give the best variety in the entire game... The issue lies in how limited we are in the amount of plays per situation... There's 456 plays in the cards playbook, 33 different sets out of 6 formations... How the hell are they supposed to be able to build a gameplan when you're completely handicap from using all that at their disposal?

            I feel our efforts can take the game far but only so far... The beauty in football is when I come out early in the game in ace and hit you with a stretch play early only to come out in the exact formation later and play action off that same play...

            Not sure how hard it would be for ea to just allow an unlimited amount of plays per situation...
            DISCORD - Madden Modding Community Discord

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            • vannwolfhawk
              MVP
              • Jun 2009
              • 3412

              #156
              Re: Madden 17 Everything Playbooks (custom) for the CPU or user

              Originally posted by xSABOx
              I truthfully feel half star is the key here as that's what the generic playbook do and they give the best variety in the entire game... The issue lies in how limited we are in the amount of plays per situation... There's 456 plays in the cards playbook, 33 different sets out of 6 formations... How the hell are they supposed to be able to build a gameplan when you're completely handicap from using all that at their disposal?

              I feel our efforts can take the game far but only so far... The beauty in football is when I come out early in the game in ace and hit you with a stretch play early only to come out in the exact formation later and play action off that same play...

              Not sure how hard it would be for ea to just allow an unlimited amount of plays per situation...
              You could add all 456 to a situation if you wanted to. Just go to the my playbook area and go play by play selecting each play and star the situation. I'm assuming some of you are just hitting add play and it cuts you off at 30? Havnt run in to this problem.

              Swagger can you switch from player to coach back to player in cfm? If so does that mean we can make formation subs for each CPU team? 32 team cfm?
              Basketball Playbooks
              http://www.nextplayhoops.com

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              • xSABOx
                Pro
                • Sep 2004
                • 846

                #157
                Re: Madden 17 Everything Playbooks (custom) for the CPU or user

                Originally posted by vannwolfhawk
                You could add all 456 to a situation if you wanted to. Just go to the my playbook area and go play by play selecting each play and star the situation. I'm assuming some of you are just hitting add play and it cuts you off at 30? Havnt run in to this problem.

                Swagger can you switch from player to coach back to player in cfm? If so does that mean we can make formation subs for each CPU team? 32 team cfm?
                Thank god lmao...

                Yes I was doing it from the game plan section, can we still copy past after we do it that way?
                DISCORD - Madden Modding Community Discord

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                • LionsFanNJ
                  All Star
                  • Apr 2006
                  • 9464

                  #158
                  Re: Madden 17 Everything Playbooks (custom) for the CPU or user

                  So on PS4 i made a quick one for the Rams since I played them first in my Lions CFM, PSN is Teefmummy if anyone wanted to try it.

                  I weighed runs heavier than most of the pass plays and it resulted in having LA run Gurley 38 times for 205 out of varied formations, and Mettenberger (Goff as hurt) had about 24 attempts. 15 min with runoff to 19. They still didn't really try many deep passes though, plus i didn't mess with the passes a lot besides adding some that weren't evven starred and removed most of the 4 verts.

                  So, it may not be the best, but its something different.
                  HELLO BROOKYLN.
                  All Black Everything

                  Comment

                  • SwaggerCoach
                    MVP
                    • Oct 2011
                    • 1342

                    #159
                    Re: Madden 17 Everything Playbooks (custom) for the CPU or user

                    Originally posted by vannwolfhawk

                    Swagger can you switch from player to coach back to player in cfm? If so does that mean we can make formation subs for each CPU team? 32 team cfm?
                    Yeah you can switch over to another team's coach profile, make just about any adjustments you want with them, retire them, then create a player profile for that team.

                    In the past, when I edited another team's scheme as their coach or made depth chart adjustments, they stuck when I switched over to that team's 3rd string QB.

                    Comment

                    • SwaggerCoach
                      MVP
                      • Oct 2011
                      • 1342

                      #160
                      Re: Madden 17 Everything Playbooks (custom) for the CPU or user

                      Originally posted by LionsFanNJ
                      So on PS4 i made a quick one for the Rams since I played them first in my Lions CFM, PSN is Teefmummy if anyone wanted to try it.

                      I weighed runs heavier than most of the pass plays and it resulted in having LA run Gurley 38 times for 205 out of varied formations, and Mettenberger (Goff as hurt) had about 24 attempts. 15 min with runoff to 19. They still didn't really try many deep passes though, plus i didn't mess with the passes a lot besides adding some that weren't evven starred and removed most of the 4 verts.

                      So, it may not be the best, but its something different.
                      Nice! Glad to see someone else joining the PS4 team!!

                      Comment

                      • D81SKINS
                        MVP
                        • Dec 2014
                        • 1671

                        #161
                        Re: Madden 17 Everything Playbooks (custom) for the CPU or user

                        Originally posted by LionsFanNJ
                        So on PS4 i made a quick one for the Rams since I played them first in my Lions CFM, PSN is Teefmummy if anyone wanted to try it.

                        I weighed runs heavier than most of the pass plays and it resulted in having LA run Gurley 38 times for 205 out of varied formations, and Mettenberger (Goff as hurt) had about 24 attempts. 15 min with runoff to 19. They still didn't really try many deep passes though, plus i didn't mess with the passes a lot besides adding some that weren't evven starred and removed most of the 4 verts.

                        So, it may not be the best, but its something different.
                        Wow 38atts!?!
                        So go to create a coach, Fix each team Auto subs for sure. I'm afraid to touch ANY slider that's gameplay impacting(fatigue included) since these are playing so good!
                        I haven't even touched penalties! I would rather the gameplay stay this way w/ less penalties if needed.

                        I'm just soley focusing the CPU play call logic all around.
                        Once we get the logic down(Star system), if gameplay changes are needed, we'll cross that bridge then.
                        Right now no need to cause too many variables w/ slider changes.
                        That's a heckuva good run game by the Rams lol
                        Last edited by D81SKINS; 08-26-2016, 09:47 PM.

                        Comment

                        • xSABOx
                          Pro
                          • Sep 2004
                          • 846

                          #162
                          Re: Madden 17 Everything Playbooks (custom) for the CPU or user

                          Originally posted by D81SKINS
                          I'm just soley focusing the CPU play call logic all around.
                          Once we get the logic down(Star system), if gameplay changes are needed, we'll cross that bridge then.
                          Right now no need to cause too many variables w/ slider changes.
                          That's a heckuva good run game by the Rams lol
                          I agree 100%... Great game so far that I'm sure they'll patch some of the QB problems and excess fumbles...

                          After messing around some more, I made the entire playbook a half star on first down and tried to copy past it to all other downs... My ultimate dream would be on my heels the entire time so i wanted to see what kind of variety this would trigger AND will they call plays based on the personal...

                          Unfortunately wasn't possible because the game capped out with all the plays being selected to only going as far as 2nd short... Afterwards it would allocate a random amount to the remaining down and distances...
                          DISCORD - Madden Modding Community Discord

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                          • NoleFan
                            Hall Of Fame
                            • Aug 2002
                            • 12855

                            #163
                            Re: Madden 17 Everything Playbooks (custom) for the CPU or user

                            I forget which poster stated it but I'm mostly concerned with own team's play calling. From reading through this entire thread it seems I'd be best served by using a generic playbook that matches what I want my team to do.

                            Currently, I'm using a modified CLE playbook in my temp CFM and in the last game we looked better. RGIII even completed 60% of his passes.

                            Defensive I'm using the generic 4-3 playbook and we had a 14-7 loss to NE in week 5.

                            This is CPU vs CPU though
                            F-L-O-R-I-D-A! S-T-A-T-E! Florida State! Florida State! Florida State! Wooooo!

                            Comment

                            • LionsFanNJ
                              All Star
                              • Apr 2006
                              • 9464

                              #164
                              Re: Madden 17 Everything Playbooks (custom) for the CPU or user

                              Originally posted by D81SKINS
                              Wow 38atts!?!
                              So go to create a coach, Fix each team Auto subs for sure. I'm afraid to touch ANY slider that's gameplay impacting(fatigue included) since these are playing so good!
                              I haven't even touched penalties! I would rather the gameplay stay this way w/ less penalties if needed.

                              I'm just soley focusing the CPU play call logic all around.
                              Once we get the logic down(Star system), if gameplay changes are needed, we'll cross that bridge then.
                              Right now no need to cause too many variables w/ slider changes.
                              That's a heckuva good run game by the Rams lol
                              Yeah after about the 30th attempt I was like "he's still fresh, trucking people? Really?"
                              HELLO BROOKYLN.
                              All Black Everything

                              Comment

                              • Bondsfan
                                MVP
                                • Jan 2003
                                • 1275

                                #165
                                Re: Madden 17 Everything Playbooks (custom) for the CPU or user

                                While I appreciate all the work that goes into something like this, I am mainly only concerned with my own teams play book. Do these also improve your own offensive playcalling suggestions in the strategy tab, or are these strictly designed to improve CPU playcalling only. Are all the plays rated, or is it just a small selection (30) in each category (like 2nd and short, etc) like the default playbooks?

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