Running Game Too Easy?

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  • ednaaard
    Rookie
    • Jul 2014
    • 242

    #31
    Re: Running Game Too Easy?

    Originally posted by Mav3rek7
    This is something I'm struggling with as well. I started a 49ers CFM, and traded off anyone who was of any value. My teams overall is a 66. I picked up Kenyan Drake off the FA scrap pile because the AI cut him from Miami for whatever reason. I played 1 game on All-Pro (Armor & Swords sliders) and have played 4 on All-Madden (Charters sliders).

    I don't have the exact totals on me ATM.
    Game 1 Kenyan Drake ran for 320 yards against the Rams.
    Game 2 he ran for over 200 against the Panthers.
    Game 3 he ran for over 200 against the Seahawks.
    Game 4 he ran for over 170 against the Cowboys.
    Game 5 he ran for over 160 against the Cardinals.

    So far he leads the league with almost 1200 yards rushing in 5 games.

    I'm on all madden and have lowered the user skill run blocking almost all the way down. But I see tons of wide open space whenever I hand the ball off. Not sure how to fix it, but I'm going to keep trying a combination and seeing if it works.
    Playing All-Madden sliders on All-Pro may have that effect.

    Comment

    • El_Poopador
      MVP
      • Oct 2013
      • 2624

      #32
      Re: Running Game Too Easy?

      Originally posted by squadron supreme
      I'm really surprised some are struggling with the run game. The stretch play whether cpu or user is just too good.
      For the most part, outside runs tend to be more fruitful, but even that only seems to be because of the speed parity between RBs and defenders. I like to mix up my run game, and don't do many outside handoffs/pitches, so the blocking issues are a real problem for me.

      Comment

      • 4thQtrStre5S
        MVP
        • Nov 2013
        • 3051

        #33
        Re: Running Game Too Easy?

        I don't find the run game to be too easy..I play on All-Pro....But then I don't just run 1 or 2 plays..

        And in playing H2H it should be easy to stop someone who runs the same 1 or 2 plays...

        Comment

        • ehh
          Hall Of Fame
          • Mar 2003
          • 28962

          #34
          Re: Running Game Too Easy?

          I cannot run at all on All Madden. I usually get hit behind the LOS or gain a yard or two. Then I'll have one or two 20+ yard runs per game. The opposing DL immediately destroys my line and as usual my FB or pulling guard has the IQ of an acorn and never blocks anyone.

          Funny how different everyone's experience is.
          "You make your name in the regular season, and your fame in the postseason." - Clyde Frazier

          "Beware of geeks bearing formulas." - Warren Buffet

          Comment

          • mikey04
            Rookie
            • Mar 2006
            • 69

            #35
            Re: Running Game Too Easy?

            I came on here specifically looking for anyone having the same issue as me as far as the ease with the running game. Had the same issue last year and I was hoping it would be different this year but, it is the same problem. I run with the Giants which is having an awful time running the ball irl especially to the right with the struggling right side of the offensive line. Running inside for me is too easy let alone the stretch plays and tosses. I especially notice it in shotgun handoffs. Not the draw plays, the inside runs. I had only played play now games and I tried to go up against some of the better run stopping teams and i would be able to get first downs on 2 runs for the most part. All the way down the field with Rashad Jennings who, lets face it, is not the greatest running back out there. The offensive line just blows the def line out of the way too easily it seems. I am on All-Pro default. It is a little frustrating cuz this game is awesome. I remember last year struggling at first with the running game but, something changed and it has been too easy ever since. The one thing that seemed to help last year which I will have to try again is raising the CPU tackle slider. Human run blocking slider does not seem to help much.

            Comment

            • oakevin
              Rookie
              • Aug 2009
              • 314

              #36
              Re: Running Game Too Easy?

              Playing as the Raiders on All Pro with my run blocking at zero and I ran against the Panthers,heres what happened..... 18 carries-303 yds-3 td's..... uh oh...

              Comment

              • WilesThing
                Rookie
                • Jun 2007
                • 115

                #37
                Re: Running Game Too Easy?

                The stretch plays and wildcat runs are definitely defended poorly. You can view the run gap assignments of your defense by holding the right joystick to the left or right before the ball is snapped. LBs are usually assigned to the A or B gaps and the DEs are supposed to contain the edge.

                When the play runs, however, the edge does not get contained and the LBs hover over their A and B gaps while they read the play, allowing the O-line to reach them or leaving them too far from the edge when they do break out of their shuffle. That means clear sailing for the RB around the edge.

                The only way I've found to help defend this is to slant the D-line either to the outside or to the side you know the run is going to. When you view the run gap assignments with the right joystick after slanting, you'll usually see that your LBs have now had their gaps slide one gap over to the side you slanted. So instead of all the LBs having A or B gap assignments, now you'll have at least one who has a C or D gap. When the play starts, he'll head to the edge. Your playside DE will also have a gap that's further outside and stands a chance of actually containing the edge.

                Of course this advice only helps you defend the stretch or wild cat runs. It doesn't make it any harder for you to run them yourselves. The only solution to that until EA makes some adjustments is to just not run those outside plays.

                I've attached some screenshots showing the run gap assignments in a base Cover 3 and the MLB shuffling over his B gap and about to be blocked. Compare this with the gap assignments in a slanted Cover 3 and the MLB heading for the C gap and making the play.
                Attached Files

                Comment

                • MMurda
                  Pro
                  • Nov 2010
                  • 544

                  #38
                  Re: Running Game Too Easy?

                  Originally posted by w00dy Hayezz
                  I'm having the same exact problem on both issues. As soon as i hand the ball off (playing on All-Pro using Dallas) i am getting hit behind the line.

                  I can't get any pressure with the D-line as well. I have no idea what i'm doing wrong.
                  My experience to the tee with the bengals. I cant run for crap and its hard as hell to get off blocks on d.


                  Originally posted by nightRAMcometh
                  I'm playing on all pro with the Rams and I'm pretty garbage at running. I can manage about 100 yards a game but unless my line opens up a huge hole for me I get bogged down going through the line.

                  I don't use sprint until I'm through the hole and I try and use R1 to get skinny, which doesn't alway work. It just feels like my RB is stuck in mud going through the line, I can't hit cut back lanes because or adjust to a new hole without getting blown up.

                  I've been increasing Gurleys speed and acceleration and that's helped a little, but I feel like something just isn't clicking yet with the run game
                  Same here...i never sprint thru the line and am holding lt to have complete control of my back or sometimes just no turbo for a lil more quickness. Cutting back is impossible on this game. Something i thrived on in m15 was holding lt and being able to turn direction and hit a cutback due to the increased agility while holding lt. soon as u turn on m17 theres a lb right there to hit u in the backfield. ive literally never had so many 1yd runs in my life.

                  Originally posted by squadron supreme
                  I'm really surprised some are struggling with the run game. The stretch play whether cpu or user is just too good.
                  It clicked to me yesterday that most probably 80% of my big gains are on outside plays. inside plays even with a green run fit box is still usually blown up for a 1-3yrd gain at best or negative at worst. Bengals line isnt great but its not this damn bad!!

                  Originally posted by 4thQtrStre5S
                  I don't find the run game to be too easy..I play on All-Pro....But then I don't just run 1 or 2 plays..
                  Exactly why i think me and you are struggling. I run alot of inside runs outa iform and strong. even some that hit between the g and t outa singleback. if its an inside run its stuffed even on the strongest side of my line with green run fit box. outside runs i can eat a lil and as others have said i will get a large gain at some point with one. i end up avg like 3.5ypc cuz a long run or 2 on the outside will boost me up. take those away its like 1.5-2.5ypc on the regular.

                  funny cuz m15 was the opposite...inside runs was where u could eat more realistically and outside runs were lucky to hit the corner without getting hit for 1-2yrds most of the time. I dont know but it just seems LBs get to the ball too quick way too consistently and blocks dont work. this is my main concern after playing maybe 10-15gms with varying teams. i want a challenge but this is so unrealistic. the way this gm plays on default all pro im not even confident i can gain 1yrd on 3rd and 1. ive actually been stopped multiple times. if we dont get a decent tuner it looks like this will be the main area of my slider tweakage.
                  Lets Go:
                  Seahawks
                  Bengals
                  ----------------------
                  Madden Since '92

                  Comment

                  • fballturkey
                    MVP
                    • Jul 2011
                    • 2370

                    #39
                    Re: Running Game Too Easy?

                    I'm finding it to be wildly uneven. Some games I can inside zone the defense to death, some games they shut down everything, some games they can't defend the stretch. It doesn't seem to have much to do with the opponent's ratings as far as I can tell. I've tried playing with the sliders but the results are all over the place so I can't nail anything down.
                    Teams: Minnesota Vikings, Cincinnati Reds, Marshall Thundering Herd, Virginia Tech Hokies (2010 alum)

                    Comment

                    • feeq14
                      MVP
                      • Jun 2004
                      • 3526

                      #40
                      Re: Running Game Too Easy?

                      One problem is that Madden reverted back to old run block logic.

                      For the longest every block interaction would lead to a win or a los, IE the defensive lineman completely shedding his blocker, or the blocker completely blowing the lineman up and away from the play.

                      In 16 there was more push and pull when it came to opening up holes.

                      Comment

                      • Hunkerdown
                        MVP
                        • Apr 2007
                        • 5415

                        #41
                        Re: Running Game Too Easy?

                        Running way to easy for me with Falcons, Freeman 200+ easy. Not just outside stretch runs, but holes the size of a canyon in the middle. Just dont get it, tried all kinds of AP and AM sets including defaults. At a loss.

                        Sent from my SM-N920P using Tapatalk

                        Comment

                        • llgreekgodll
                          Rookie
                          • Apr 2016
                          • 18

                          #42
                          Re: Running Game Too Easy?

                          (Against the CPU, I mainly use coach suggestions. Only time I go out of it is to call different plays to spice it up because the coach suggestions are very limited for some reason. I don't abuse plays and rarely hot route.)

                          I just gave up on my franchise for now. I played 3 full games and just stop in the fourth game. I led the league in rushing by a wide margin. CPU just doesn't seem to get off blocks that much. I had one game against the Lions where I had to run the block over 20+ times to get over 100 yards(that was combination of two rbs)

                          I play with the Bears on All-Pro. I used Armors sliders( He is still in testing with them) on the 4th game and consistently ran outside to see if there would be any changes. The CPU reacted to the ball more and would close space out BUT they couldn't get off blocks.(BTW I ran on the outside like 5 plays in a row, did a play action that didn't fool them but I ran in Cutler for 10 yards. CPU couldn't get off blocks)

                          Running the ball from the Shotgun is also OP against the CPU. I get crazy results from the Slip Screens as well. Either I gain like 30 plus or the D plays man and stop it.

                          Comment

                          • Jarodd21
                            Hall Of Fame
                            • Dec 2010
                            • 10556

                            #43
                            Re: Running Game Too Easy?

                            Anybody having an easy time running the ball need to plug in my sliders..

                            http://www.operationsports.com/forum...n-sliders.html

                            I guarantee you won't have an easy time running the ball with one of my sets, especially the blue or black sliders..
                            https://forums.operationsports.com/f...n-sliders.html

                            PSN: Jarodd21

                            Comment

                            • llgreekgodll
                              Rookie
                              • Apr 2016
                              • 18

                              #44
                              Re: Running Game Too Easy?

                              Originally posted by Bootzilla
                              Sliders are fine and all but there is something fundamentally flawed in how the cpu is defending the run game. Blocking aside, they are taking woefully bad angles and not properly executing their run fits. Especially the linebackers.They are not flowing to the ball. I'm able to shred Keuchly and T. Davis with simple counters and blow by them with ease.

                              The plan could not have been to allow users to run for 200 yards a game. I haven't had rushing totals this high since Sega Genesis (Madden 94). The worse was Gio Bernard having 236 yards on 10 carries at the half vs the Cardinals.

                              In 10 full games (8 all-pro, 2 all-madden default everything) I have had only one game where I did not break a long run (Colts, F. Gore). Every other game I have at least broken one run of over 40 yards. Most games I have multiple big gains. Several over 50. A couple of 70 plus runs on the first play of a drive starter. A 98 yard run when pinned on a punt. I had two 70 plus yard TD runs with G. Bernard (Bengals) vs the Cards and J. Hill had a 60 yarder. I'm piling up big runs like I'm Nebraska in the 80's.

                              I'm not a stick jockey by any stretch. I'm an old guy and my fast twitch ain't what it used to be. I try to play fundamental smart football.

                              Hopefully this along with cpu playcalling (mix it up!!! 4 verts every 3rd and long) and cpu QB scrambles get fixed soon (remember having to dedicate a spy and fearing running QBs?) because the release is so close to NBA 2K that it gets shelved while waiting on patches/tuners and I end up losing interest only to pick it up later just to sim through CFMs.

                              Agreed there seems to be very flawed about shedding blocks when running because the CPU gets off blocks when I am passing the ball. I don't think sliders can fix it. This is something EA will have to patch. I knew something was up when I played the Texans with the Bears and my Oline was would blow JJ Watt off the line consistently

                              Yeah 2k is coming very soon but 2k can be as bad when it comes to stuff being messed up out the box. At least for me anyway. It makes me mad because I like all the stuff EA add this year especially to the presentation.

                              Comment

                              • llgreekgodll
                                Rookie
                                • Apr 2016
                                • 18

                                #45
                                Re: Running Game Too Easy?

                                Originally posted by Jarodd21
                                Anybody having an easy time running the ball need to plug in my sliders..

                                http://www.operationsports.com/forum...n-sliders.html

                                I guarantee you won't have an easy time running the ball with one of my sets, especially the blue or black sliders..
                                Does CPU get off blocks easier?

                                Comment

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