Madden NFL 17 Patch 1.03 Available - Patch Notes Included (PS4, Xbox One)

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  • underdog13
    MVP
    • Apr 2012
    • 3222

    #181
    Re: Madden NFL 17 Patch 1.03 Available - Patch Notes Included (PS4, Xbox One)

    Originally posted by Flair4TheGold
    Has this actually been verified. Basically, what I used to do back when this was allowed was just play the offensive side for each team. After each possession, I would change back to the other team. I don't want to buy another controller if it's not going to allow me to play against the CPU defense.
    No its not back. You can't play both offenses like we used to. You can use 2 controllers and after you pick the play on offense you can wait 15 seconds and the game auto picks a defensive play but thats simply not practical for getting a game done in any reasonable amount of time.

    Sent from my XT1585 using Tapatalk
    PSN: Dalton1985
    Steam: Failure To Communicate

    Comment

    • Flair4TheGold
      Rookie
      • Jul 2002
      • 130

      #182
      Re: Madden NFL 17 Patch 1.03 Available - Patch Notes Included (PS4, Xbox One)

      Originally posted by underdog13
      No its not back. You can't play both offenses like we used to. You can use 2 controllers and after you pick the play on offense you can wait 15 seconds and the game auto picks a defensive play but thats simply not practical for getting a game done in any reasonable amount of time.

      Sent from my XT1585 using Tapatalk
      Could you in theory use two controllers and then for one side set it as super sim? Then switch back and forth and do the same thing? I haven't really explored in the game much but what you are saying makes sense as that has been the case for years now.

      Comment

      • underdog13
        MVP
        • Apr 2012
        • 3222

        #183
        Re: Madden NFL 17 Patch 1.03 Available - Patch Notes Included (PS4, Xbox One)

        Originally posted by Flair4TheGold
        Could you in theory use two controllers and then for one side set it as super sim? Then switch back and forth and do the same thing? I haven't really explored in the game much but what you are saying makes sense as that has been the case for years now.
        I tried that and supersim is locked during player vs player. I've never understood why they've been so restrictive with changing sides. The game plays great when you're on offense. I'd rather just play against myself kinda like playing chess for both sides.

        Sent from my XT1585 using Tapatalk
        PSN: Dalton1985
        Steam: Failure To Communicate

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        • cityofchampions
          Rookie
          • Aug 2016
          • 106

          #184
          Re: Madden NFL 17 Patch 1.03 Available - Patch Notes Included (PS4, Xbox One)

          Here we go again. There is nothing wrong with deep passing in this game. I don't get it, before madden 16, deep passing had been basically non functioning since like, the PS2 era.

          In madden 16, they finally made deep passing functional again, and yet all I saw was people complain about it. I like being able to stretch the field. I like being able to burn a defender if they are in one on one coverage. Passing deep exists in the NFL. Corners and safeties get burned all the time in the NFL. I don't want deep passing to be made basically non functional again.

          I mean what is the point of having a highly rated WR or TE if they are basically useless on anything but slants? I just don't understand some people man.


          Sent from my iPhone using Tapatalk

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          • oldman
            MVP
            • Nov 2006
            • 1568

            #185
            Re: Madden NFL 17 Patch 1.03 Available - Patch Notes Included (PS4, Xbox One)

            I played my first game post patch. CFM game in my third season. Saints (Me) at Cardinals. Both teams are 83 overall.

            We combined to fumble the ball 12 times! I simmed all defense for this game so I can only attest for my team that I was not spamming L2 and my team still fumbled it 6 times! The Cards then added 6 of their only fumbles during the simulation. I have seen a lot of fumbles in this years game but nothing like this.
            DSM Transfer.

            WOO PIG SOOIEE!

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            • rich8682
              Banned
              • Aug 2016
              • 977

              #186
              Re: Madden NFL 17 Patch 1.03 Available - Patch Notes Included (PS4, Xbox One)

              Originally posted by cityofchampions
              Here we go again. There is nothing wrong with deep passing in this game. I don't get it, before madden 16, deep passing had been basically non functioning since like, the PS2 era.

              In madden 16, they finally made deep passing functional again, and yet all I saw was people complain about it. I like being able to stretch the field. I like being able to burn a defender if they are in one on one coverage. Passing deep exists in the NFL. Corners and safeties get burned all the time in the NFL. I don't want deep passing to be made basically non functional again.

              I mean what is the point of having a highly rated WR or TE if they are basically useless on anything but slants? I just don't understand some people man.


              Sent from my iPhone using Tapatalk
              Exactly. I just had Jordy Nelson catch a 57 yard score between 2 guys. Elite receivers can do stuff like that now. Been burned by the cpu a few times as well. Deep passing works, and people don't like it cause now they have to worry about it and can't just stack the box all day.

              Sent from my SM-G386W using Tapatalk

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              • cityofchampions
                Rookie
                • Aug 2016
                • 106

                #187
                Re: Madden NFL 17 Patch 1.03 Available - Patch Notes Included (PS4, Xbox One)

                Originally posted by rich8682
                Exactly. I just had Jordy Nelson catch a 57 yard score between 2 guys. Elite receivers can do stuff like that now. Been burned by the cpu a few times as well. Deep passing works, and people don't like it cause now they have to worry about it and can't just stack the box all day.

                Sent from my SM-G386W using Tapatalk


                Exactly. Plus I bet most of the people complaining are online only or MUT only people. If you want to play real football, play CFM.


                Sent from my iPhone using Tapatalk

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                • Grandview2015
                  Banned
                  • Sep 2015
                  • 327

                  #188
                  Re: Madden NFL 17 Patch 1.03 Available - Patch Notes Included (PS4, Xbox One)

                  I don't get burnt deep because I adjust my coverages to take away things on down distances. Finally I can play a Madden where I actually have to make adjustments.

                  Comment

                  • GrayDawg
                    Pro
                    • Aug 2013
                    • 864

                    #189
                    Re: Madden NFL 17 Patch 1.03 Available - Patch Notes Included (PS4, Xbox One)

                    Originally posted by oldman
                    I played my first game post patch. CFM game in my third season. Saints (Me) at Cardinals. Both teams are 83 overall.

                    We combined to fumble the ball 12 times! I simmed all defense for this game so I can only attest for my team that I was not spamming L2 and my team still fumbled it 6 times! The Cards then added 6 of their only fumbles during the simulation. I have seen a lot of fumbles in this years game but nothing like this.
                    Saw this prepatch. Had 10 combined fumbles in a game but several games later, fumbles have been reasonable.

                    Comment

                    • Flair4TheGold
                      Rookie
                      • Jul 2002
                      • 130

                      #190
                      Re: Madden NFL 17 Patch 1.03 Available - Patch Notes Included (PS4, Xbox One)

                      Originally posted by underdog13
                      I tried that and supersim is locked during player vs player. I've never understood why they've been so restrictive with changing sides. The game plays great when you're on offense. I'd rather just play against myself kinda like playing chess for both sides.

                      Sent from my XT1585 using Tapatalk
                      Here's another scenario, haven't tried it since I do not own a 2nd controller yet. What if a game has two user controlled teams. Second controller is set as guest. Shouldn't that second controller be on the other team? The controller selection screen has four available controllers. Not sure why there isn't some setting to have that second controller able to be moved to the other team, especially if you were playing with another friend in an offline league.

                      Then, for supersim, you would select offense only.

                      Comment

                      • Agent89
                        Rookie
                        • Aug 2016
                        • 57

                        #191
                        Originally posted by cityofchampions
                        Here we go again. There is nothing wrong with deep passing in this game. I don't get it, before madden 16, deep passing had been basically non functioning since like, the PS2 era.

                        In madden 16, they finally made deep passing functional again, and yet all I saw was people complain about it. I like being able to stretch the field. I like being able to burn a defender if they are in one on one coverage. Passing deep exists in the NFL. Corners and safeties get burned all the time in the NFL. I don't want deep passing to be made basically non functional again.

                        I mean what is the point of having a highly rated WR or TE if they are basically useless on anything but slants? I just don't understand some people man.


                        Sent from my iPhone using Tapatalk
                        I agree. On most plays, receivers get open. Rarely is everyone locked up on one play. And even then, a perfect throw will beat great coverage and bigger bodied players who are covered but have leverage usually have a chance at a pass in the right spot. In reality, pressure in tandem with initial coverage are what stop the passing game.

                        Comment

                        • 335TDC
                          Rookie
                          • Aug 2016
                          • 352

                          #192
                          Re: Madden NFL 17 Patch 1.03 Available - Patch Notes Included (PS4, Xbox One)

                          Originally posted by Agent89
                          I agree. On most plays, receivers get open. Rarely is everyone locked up on one play. And even then, a perfect throw will beat great coverage and bigger bodied players who are covered but have leverage usually have a chance at a pass in the right spot. In reality, pressure in tandem with initial coverage are what stop the passing game.
                          I think deep passing isn't broken, just a unbalanced. But I say this playing mostly with little dinky speed guys in CFM that I've drafted, so I'm not talking about jump ball scenarios.

                          What I notice is that if D is playing off coverage with safety help, deep balls are almost impossible. Whenever I see man press with safeties in the box, though, there's a 90% chance it's a TD -- just wait a second, lob lead pass, RAC catch, GONE.

                          So I guess that, from one perspective, the matchups work like they're supposed to, but here's the key...it's all too predictable. I wish success/fail rates would mix up a little more regardless of the coverage. I'd LOVE to see my rookie WR with catch in the 70's drop a wide open pass (though if this were in the game there would be community outcry, lol) OR a safety playing over the top blow it (which happens ALL THE TIME in real life).

                          The OVERARCHING concern here is my complaint with Madden in a nutshell: you can do almost anything in Madden -- break long runs, hit bombs, get sacks -- but almost never by playing high-IQ football. You get them by setting up exploit situations. So you set house rules for yourself, and THAT SUCKS.

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                          • JKSportsGamer1984
                            MVP
                            • May 2014
                            • 1414

                            #193
                            Originally posted by NEOPARADIGM
                            Was still playing 16 as recently as a couple weeks ago. Was worse last year imo.
                            We must of been playing 2 different games then imo

                            Comment

                            • roadman
                              *ll St*r
                              • Aug 2003
                              • 26339

                              #194
                              Re: Madden NFL 17 Patch 1.03 Available - Patch Notes Included (PS4, Xbox One)

                              Originally posted by JKSportsGamer1984
                              We must of been playing 2 different games then imo
                              The game I traded in two weeks ago was similar to the other posters. Patches and continuous development could have made a difference depending on when you traded yours in.

                              Comment

                              • IcedCoffee1983
                                Banned
                                • Jul 2015
                                • 836

                                #195
                                Re: Madden NFL 17 Patch 1.03 Available Now - Here Are The Details (PS4, Xbox One)

                                Originally posted by therizing02
                                This cannot be stated enough. Poor play-calling has been a huge under the radar issue that has plagued this game for years and the complaints never gain any traction.

                                There are literally hundreds of plays in every playbook and less than 20 are even used. On the defensive side of the ball it's an even bigger joke. I challenge anyone to make a custom CPU defensive play book and prioritize the plays properly and then see what kind of game you get.

                                This doesn't require a patch unless they FINALLY allow us to assign custom play books to CPU opponents without having to jump through hoops.....or at a minimum have a freaking intern go in and adjust the star levels of the plays and for the love of.......get rid of the majority of the Four Verticle calls! It's stupid! It's just hilarious that people complain about the one armed catches being OP. Maybe....maybe not, but when the CPU and USER are constantly calling this play it's going to create an idea that it is. Want to see how ridiculous it is...go into any teams offensive playbook, look at 3rd and 4th and long situations as well as 2 minute drill....how many times is four verticles in there? Also, why are PA passes often being called on 3rd and long? What DC is going to fall for a PA pass on 3rd and 8 or more?

                                Simple fix that makes game play light years better and more challenging than it is now..
                                This x100 .

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